2040 cards found
Night Life

Night Life {3}{B}

Enchantment - Aura Curse
Enchant player
At the beginning of enchanted player's end step, they lose 2 life unless they discard a card.
The vampires that lurked the streets forced every orphan awake through Festenya's long nights if they wanted to survive until morning.
  • Karina's Explorations
Night Shade

Night Shade {1}{B}

Sorcery
Target player loses X life and you gain X life, where X is the number of permanents you control with counters on them.
“Many of the creatures will be curious. Eager to meet a new friend or trainer. Others... let's just say they're called ‘monsters' for a reason.”
—Professor Maple
  • Monsters of Chikyu
Night on Flayed Mountain

Night on Flayed Mountain {3}{B}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Each player discards a card or sacrifices a creature.
III — Each opponent loses life equal to the number of creature cards in their graveyard. You gain life equal to the number of creature cards in your graveyard.
More and yet more the urchin slew, with every death, his mountain grew.
  • Villains: The Musical
Night's Guard

Night's Guard {2}{B}{B}

Creature - Human Warrior
{1}{G}: Night's Guard gets +2/+2 until end of turn. Activate only once each turn.
Despite, or perhaps because of, the constant fear of their Mother, the Gorrans became her greatest guardians.
3/3
  • Novea
Nightly Herald

Nightly Herald {1}{R}

Creature - Werewolf
Whenever Nightly Herald attacks, it deals damage to the defending player equal to the number of Wolves and Werewolves you control.
“Guess I got a little too excited last night.”
—Tanya, Leader of the Pack
2/1
  • Sparks of a Multiverse
Nightrail Fence

Nightrail Fence {1}{U}{R}

Creature - Human Mercenary
{1}, Discard a card: Create a Gold token. (It's an artifact with “Sacrifice this artifact: Add one mana of any color.”)
{T}, Sacrifice an artifact: Draw a card.
2/3
Nightrail Forger

Nightrail Forger {2}{B}

Creature - Human Rogue
{B}, Discard a card: Post a bounty on target creature. (Put a bounty counter on that creature. It has “When this creature dies, each opponent draws a card” as long as it has a bounty counter on it.)
“New name, new face, new life. All it'll cost you is a bit of coin.”
3/2
  • High Noon
Nightrail Kingpin

Nightrail Kingpin {2}{B}

Creature - Human Rogue
Other Rogues you control have menace.
{2}{U}: Target blocking creature gets -1/-0 until end of turn.
“Let the little people feel important. It's important for staying safe from them.”
—Roxite, of Nightrail
2/2
  • High Noon
Nightrail Printer

Nightrail Printer {1}{U}

Creature - Human Rogue
Whenever Nightrail Printer attacks, you may tap target creature.
“Extra, extra, read all about it, Bearidge barons break banks abroad!”
1/2
  • High Noon
Nightshade Cultivator

Nightshade Cultivator {1}{G}

Creature - Elf Shaman
Nightshade Cultivator has deathtouch as long as five or more cards are in your graveyard.
“Even the plants are against you, refugees. How long do you expect to last?”
—Chief Striking Dawn
1/3
  • High Noon
Nightshade Shaman

Nightshade Shaman {1}{B}

Creature - Human Shaman
Whenever a creature dies, its controller loses 1 life.
A touch of poison, a pinch of treason.
2/2
  • Novea
Nightshade Slayer

Nightshade Slayer {2}{B}

Creature - Nymph Shaman
Heretic (Whenever you cast a spell that doesn't share a color with this creature, it gets +1/+1 until end of turn.)
{1}{G}: Nightshade Slayer gets +2/+2 until end of turn. Activate only once each turn.
2/2
  • Novea
Nirami, Ema's Keeper

Nirami, Ema's Keeper {2}{B}

Legendary Creature - Spirit
Whenever an opponent discards a card, exile it. You may cast that card as long for as it remains exiled, and you may spend black mana as though it were mana of any color to cast that spell.
1/4
Nocturnal Watcher

Nocturnal Watcher {1}{W}

Creature - Bird
Flying
Whenever another creature enters, you gain 1 life.
The owls of Chikyu are prized by trainers. There are many better fighters, but no better sentries.
1/1
  • Monsters of Chikyu
Noirohpo Renegade

Noirohpo Renegade {1}{R}

Creature - Reflection Rebel
Shimmer (Whenever this creature attacks, create a tapped and attacking token that's a copy of it. Exile the token at the beginning of the end step.)
Whenever you cast an instant or sorcery spell, Noirohpo Renegade gets +1/+0 until end of turn.
0/3
  • Oirohpo
Not All Who Wander

Not All Who Wander {3}{G}{U}

Instant
Primal {5}{G}{U} (During your turn, you may cast this spell for {5}{G}{U} instead of playing a land.)
If you cast this spell for its primal cost, search your library for a permanent card, reveal it, put it into your hand, then shuffle.
You may put a permanent card from your hand onto the battlefield.
  • MSEM Secret Lair Drops
  • Novea
Nothing Left

Nothing Left {5}{B}{B}

Enchantment - Aura Curse
Enchant player
At the beginning of enchanted player's end step, gain control of a permanent they control.
Her reflection smiled, then looked around like she had done something wrong. After a long wait, she looked back and put on the hat. She let herself really smile for a moment, before it all went black.
Novean Sky Swallower

Novean Sky Swallower {2}{G}{G}{U}

Creature - Nymph Elemental
Flying
Whenever Novean Sky Swallower blocks or becomes blocked by a creature with flying, destroy that creature, then put a +1/+1 counter on Novean Sky Swallower.
Many have tried to claim the world. One already owns it.
4/4
  • Novea
Nsimi Skydart

Nsimi Skydart {1}{W}{U}

Legendary Planeswalker - Nsimi
[+1]: Until end of turn, up to one target creature gets +1/+0 and can't be blocked.
[–2]: Exile target artifact or enchantment.
[–5]: You get an emblem with “Untap all permanents you control during each other players untap step” and “Draw a card during each other player's draw step.”
Loyalty:
2
  • Sparks of a Multiverse
Nsimi's Study

Nsimi's Study {W}{U}

Enchantment - Study
Archive 3 (As this enters, shuffle the top three cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Whenever you draw a card from the archived library, target creature you control can't be blocked this turn.
  • Sparks of a Multiverse
Nsimi's Trickery

Nsimi's Trickery {1}{W}{U}

Instant
Exile target permanent, then return it to the battlefield under its owner's control. If that permanent was an attacking creature, you may have it enter tapped and attacking.
“This will hardly be a fair fight. There's only two of you.”
  • Sparks of a Multiverse
Nullifier of Planar Energy

Nullifier of Planar Energy {3}

Artifact
Activated abilities of other permanents cost an additional “Sacrifice a permanent” to activate unless they're mana abilities.
{2}, {T}, Sacrifice Nullifier of Planar Energy: Remove all counters from target nonland permanent.
“Nothing planeswalks, in or out!”
—Pidge
  • Sparks of a Multiverse
Nullify Naysayer

Nullify Naysayer {1}{U}

Instant
Target creature gets -5/-0 until end of turn. You get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
  • Ophorio
Nurse Trainee

Nurse Trainee {3}{W}

Creature - Human Cleric
Flash
When Nurse Trainee enters, you may prevent the next 2 damage that would be dealt to another target creature this turn.
“We'll get you and yours patched up, good as new!”
2/4
  • Monsters of Chikyu
Nvali Drone

Nvali Drone {1}{G}{W}

Creature - Insect
Flying
Whenever you cast a creature spell for the first time each turn, create a 1/1 green Insect creature token.
Every hive starts somewhere.
2/1
  • Sparks of a Multiverse