Opera House enters tapped. When Opera House enters, add one mana of any color. {T}, Sacrifice Opera House: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
({T}: Add {G}.) Wanderlust — Otherworldly Forest enters tapped unless you control four or more other differently named lands. {1}, {T}: Add one mana of any color.
({T}: Add {U}.) Wanderlust — Otherworldly Island enters tapped unless you control four or more other differently named lands. {1}, {T}: Add one mana of any color.
({T}: Add {R}.) Wanderlust — Otherworldly Mountain enters tapped unless you control four or more other differently named lands. {1}, {T}: Add one mana of any color.
({T}: Add {W}.) Wanderlust — Otherworldly Plains enters tapped unless you control four or more other differently named lands. {1}, {T}: Add one mana of any color.
({T}: Add {B}.) Wanderlust — Otherworldly Swamp enters tapped unless you control four or more other differently named lands. {1}, {T}: Add one mana of any color.
Overgrown Enclave enters tapped. {T}: Add {G} or {U}. {4}{G}{U}: Until end of turn, Overgrown Enclave becomes a Turtle creature with ward {2} in addition to its other types. Scavenge {5}{G}{U}
{T}: Add {C}. {7}, {T}: Copy target instant or sorcery spell with {X} in its mana cost. You may choose new targets for the copy. This ability costs {1} less to activate for each instant and sorcery card in your graveyard.
Each instant and sorcery card you own that isn't on the battlefield has inscribe. The inscribe cost is equal to its mana cost. (Exile that spell card inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
{T}, Sacrifice Palace of Reflections: Choose a land you control. Search your library for a land card with the same name as the chosen land, put it onto the battlefield tapped, then shuffle.