Defender Territorial Fangwurm may attack as though it didn't have defender as long as you've cast a cryptic spell this turn. (Artifacts, enchantments, and modal spells are cryptic.)
As Approach the Dark Tomb enters, choose life or death. • Life — Whenever you cast a creature spell, you may pay 1 life. If you do, draw a card. • Death — Whenever a creature you control dies, you may pay 1 life. If you do, draw a card.
Menace Pay 2 life: Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”) Sacrifice a permanent: Darna gets +1/+1 until end of turn.
Menace When Darna's Atrocity enters, you may pay 2 life. If you do, you draw two cards and mill two cards. {B}, Exile a card from your graveyard: Darna's Atrocity gets +1/+1 until end of turn.
Choose three. You may choose the same mode more than once. • Each opponent sacrifices a creature. • Each opponent loses 2 life and you gain 2 life. • Choose a player and look at their hand. Choose a nonland card from among them. They discard it.
This spell costs {1} less to cast for each card you've drawn this turn. Return up to three target creatures with total mana value 5 or less from your graveyard to the battlefield.
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) {2}, Sacrifice a creature: Put a +1/+1 counter on Desert Marauder.
[+1]: Creatures you control gain deathtouch until end of turn. [–1]: Each player loses 3 life unless they discard a card or sacrifice a creature. [–6]: You get an emblem with “You may play permanent cards from your opponent's graveyards, and you may spend mana as though it was mana of any color to do so.”
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever Eve's Spiritstalker attacks or mentors a creature, you lose 1 life.
Flying Whenever Herald of Shadow attacks, another target creature can't be blocked this turn. Whenever a creature you control deals combat damage to an opponent, exile the top card of that player's library. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast it.
Align X (Choose modes with total ★ less than or equal to X. You may choose modes multiple times.) • ★ — Target player reveals their hand and discards a nonland card. • ★★ — Destroy target creature. • ★★★★★ — Return each creature card in target player's graveyard to the battlefield under your control.
Deathtouch Foresight — Whenever you draw your second card each turn, each opponent loses 1 life and you gain 1 life. {1}{B}: Qalam Surveyor gains menace until end of turn.
As Scavenging Sandwurm enters, choose decay or remain. When Scavenging Sandwurm dies, • Decay — Draw a card. • Remain — Create a 2/2 black Zombie creature token.
Flash When Scholar of Necromancy enters, if a creature died this turn, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)