15897 cards found
Violent Spasm

Violent Spasm {1}{R}

Sorcery
Reverberate {3}{U} (When you cast this spell, copy it if you paid its reverberate cost.)
If Violent Spasm is reverberated, creatures you control gain flying until end of turn. Violent Spasm deals 1 damage to each creature without flying.
  • Khaliz-Dorahn
Rallios, Heir to the Evil One

Rallios, Heir to the Evil One {3}{R}{W}

Legendary Creature - Human Barbarian Warrior
Indestructible
Battalion — Whenever Rallios, Heir to the Evil One and at least two other creatures attack, creatures you control get +1/+0 and gain double strike until end of turn.
3/3
Fables of the Bold

Fables of the Bold {1}{B/G}

Enchantment
When Fables of the Bold enters, draw a card.
Enchanted creatures you control get +1/+1.
A dramatic tale is as good as any coin.
  • A Tourney at Whiterun
Explore the Multiverse

Explore the Multiverse {1}{U}{R}{W}

Enchantment
At the beginning of your upkeep, choose one. If you control seven or more differently named permanents, choose two instead.
• Draw a card.
• Explore the Multiverse deals 2 damage to target player.
• Create a 1/1 white Scout creature token.
“Why settle for staying on just one plane?”
  • Karina's Explorations
Crusher Claw

Crusher Claw {B}{B}

Creature - Lizard
{1}{B}, Discard Crusher Claw: Target creature gains winnow until end of turn. (Damage dealt to it also causes its controller to lose that much life.)
Just the mention of a crusher strikes dread in the weak.
3/1
  • Ophorio
Surfacing Horripede

Surfacing Horripede {3}{R}{R}

Creature - Insect Horror
Menace, reach
When Surfacing Horripede enters, surveil 2.
“I don't know what wretched hell this thing crawled out of, but I'm sure as silver sending it back.”
—Borean, slayer-cathar
5/5
  • Innistrad In Memoriam
Frantic Efreetspeaker

Frantic Efreetspeaker {R}

Creature - Nephilim Cleric
When Frantic Efreetspeaker enters, you may discard a card. If you do, draw a card.
{2}, Exile Frantic Efreetspeaker from your graveyard: Create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
“If I spent time trying to correct your lies, do you think I'd have time to do anything else?”
1/1
  • Alkabah: The Rise of Soli
A Recipe for Disaster

A Recipe for Disaster {1}{B}{G}{U}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Mill four cards.
II — Return target land card from your graveyard to the battlefield.
III — Return target creature or non-Saga enchantment card from your graveyard to the battlefield.
IV — You may cast target instant or sorcery card from your graveyard without paying it mana cost
  • The Stage Presents: The Neverending Act
Flamecaller's Command

Flamecaller's Command {1}{R}{R}

Sorcery
Choose two —
• Exile the top two cards of your library. You may play them until the end of your next turn.
• Add {R}{R}.
• Creatures you control get +1/+0 until end of turn.
• Flamecaller's Command deals 1 damage to each creature you don't control.
Tharanos' Stratagem

Tharanos' Stratagem {1}{G}

Instant
Bulwark — If you control a creature with toughness 4 or greater, each creature you control assigns combat damage equal to its toughness rather than its power this turn.
Creatures you control get +0/+2 until end of turn.
  • Aftermath
Bestower of Princely Sin

Bestower of Princely Sin {1}{B}

Creature - Human Warlock
{T}, Exert Bestower of Princely Sin: You may sacrifice another creature. If you do, target opponent may sacrifice a permanent that shares a card type with it. If they don't, that player loses 1 life and you draw a card. Repeat this process for artifact, enchantment, land, and planeswalker. Activate only as a sorcery.
1/1
  • End of Wollensie
Antali Archdruid

Antali Archdruid {R}{G}{W}

Creature - Cat Druid
You may play an additional land on each of your turns.
Whenever Antali Archdruid attacks, if two or more lands you control entered this turn, Antali Archdruid deals 3 damage to any target and you gain 3 life.
3/3
Arina's Defiance

Arina's Defiance {B}{B}

Instant
If a creature would leave the battlefield this turn, exile it instead.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, target player sacrifices a creature.
“You control me no more. You will fall.”
— Arina, to Icilica
  • Spark of Revolution
Rapid Recursion

Rapid Recursion {U}

Instant
Choose a Function added to Rapid Recursion. Create a Function token with those effects. (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
Draw a card.
  • Beyond the Blackwall
Helar Ritualist

Helar Ritualist {3}{U}{U}

Creature - Human Shaman
Flying
When Helar Ritualist enters or whenever you cast a spell, if {W}{B} was spent to cast it, each opponent loses 3 life and you gain 3 life. Put a +1/+1 counter on Helar Ritualist.
3/2
  • Beyond Our Ken
Curse of the Breathless

Curse of the Breathless {2}{U}

Enchantment - Aura Curse
Enchant player
When Curse of the Breathless enters, create a 1/1 white Spirit creature token with flying for each Curse attached to enchanted player.
Whenever another Curse becomes attached to enchanted player, create a 1/1 white Spirit creature token with flying.
  • Innistrad In Memoriam
Ghoulsaber

Ghoulsaber {5}

Artifact - Equipment
When Ghoulsaber enters, create a 1/1 white Spirit creature token with flying, then attach Ghoulsaber to it.
Equipped creature gets +2/+2.
Equip {2}
  • Glacia: Hail to the Queen
Code of Honor

Code of Honor {W}

Instant
Target creature you control gains hexproof and indestructible until end of turn. If it's a Knight or Soldier, put a +1/+1 counter on it.
Knights of Yroncaster follow a strict code of honor, though the onset of war has lead some to cast it aside.
  • Quest for the Roseblade
Seed of Chaos

Seed of Chaos {3}{R}{R}

Enchantment Creature - Demon
Breach (Whenever this deals combat damage to a player, you may have it become an Aura Curse until your next turn. Attach it to that player.)
Each cursed opponent must attack with at least one creature each combat if able.
Once in, chaos daemons are devilishly hard to get out of your datadeck.
5/5
  • Beyond the Blackwall
Encampment Raid

Encampment Raid {1}{R}

Sorcery
Choose one —
• Creatures you control get +2/+0 until end of turn.
• Creatures your opponents control can't block creatures with less power this turn.
  • Al Tabaq
Scorchmark Seer

Scorchmark Seer {1}{B}{R}

Creature - Demon Wizard
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever a creature with wither deals combat damage to an opponent, Scorchmark Seer deals 2 damage to that player.
2/2
  • Feanav: The Apothecary's Progress
Infinite Suspension

Infinite Suspension {2}{U}

Enchantment
At the beginning of your upkeep, discard a card or sacrifice Infinite Suspension.
Creatures you control get +1/+1 and have flying.
  • Spark of Revolution
Profound Introspection

Profound Introspection {1}{W}{U}{B}

Sorcery
Surveil 3. Then you gain 3 life and draw three cards. (To surveil 3, look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Cycling {2} ({2}, Discard this card: Draw a card.)
Faradia's Grace

Faradia's Grace {W}

Instant
Tithe (As you cast this spell, you may tap three artifacts and/or creatures you control.)
Creatures can't attack this turn. If this spell's tithe was paid, opponents can't cast spells this turn.
  • Eralou
Whatever It Takes

Whatever It Takes {1}{U}{U}

Instant
Augmented — If you've spent {W}{U}{B}{R}{G} to cast spells this turn, you may cast this spell without paying its mana cost.
Counter target spell.