As Road to Alratha enters, choose near or far. Whenever you attack, • Near — Creatures you control get +1/+1 until end of turn. • Far — Put a +1/+1 counter on target creature you control. Untap it.
Enchant creature Enchanted creature gets +2/+2. When Seeking Horizons is put into your graveyard from anywhere other than your library, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
Choose one — • Target creature gets +2/+2 and gains indestructible until end of turn if it has flying. • Target creature gets +1/+1 and gains flying until end of turn.
Each opponent can't draw more than one card each turn. Cycling {W}({W}, Discard this card: Draw a card.) When you cycle Sphinx's Authority, you gain 1 life.
Enchant creature Enchanted creature gets +2/+1 and has flying. Foresight — Whenever you draw your second card each turn, return Sphinx's Sight from your graveyard to your hand.
Choose three. You may choose the same mode more than once. • Tap target nonland permanent. It doesn't untap during its controller's next untap step. • Exile target creature you control, then return it to the battlefield under your control. • Target creature gets +1/+0 and gains lifelink and first strike until end of turn.
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, if you control three or more creatures, Traveling Scholar gets +1/+0 until end of turn.
As Ancestral Facsimile enters, choose reality or illusion. Foresight — Whenever you draw your second card each turn, • Reality — Tap target creature. • Illusion — Scry 2.
When Azure Archaeologist enters, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”) {2}, {T}, Sacrifice a Clue: Draw two cards, then discard a card.
This spell costs {1} less to cast for each card you've drawn this turn. Copy target instant or sorcery spell. You may reselect modes and choose new targets for the copy.