15897 cards found
Unrelenting

Unrelenting {1}{B}{B}

Instant
Choose one, then choose another for each card named Unrelenting in your graveyard.
• Creatures get -1/-1 until end of turn.
• Create a 2/2 blue Elemental creature token.
• Each opponent loses 3 life and you gain 3 life.
• Search your library for a card with mana value 4 or greater, reveal it, put it into your hand, then shuffle.
Grieving Process

Grieving Process {1}{W}{B}

Enchantment - Aura Curse
Enchant player
Death knell — Enchanted player loses 1 life and you gain 1 life. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
Whenever a creature you control dies, enchanted player chooses a death knell ability of a permanent you control. Trigger that ability.
  • Karina's Explorations
Welcome Return

Welcome Return {B}{B}

Enchantment
Whenever a creature you control enters from a graveyard, target opponent loses life equal to its power.
“The hero's eyes fluttered open and met with the cultist's. He felt his chest fill with fear and a lack of heartbeats.”
—Azamir, “Fallen And Risen”
  • Storytime
Recruiter of Irregulars

Recruiter of Irregulars {1}{U}{U}

Creature - Human Pirate
Deception {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever a Pirate or Rogue you control deals combat damage to a player, rediscover a Pirate or Rogue card. (Look at the top card of your library. You may reveal it and put it into your hand if it's a Pirate or Rogue. Otherwise, put it back or into your graveyard.)
3/2
  • Over the Horizon
Haunted Fairground

Haunted Fairground

Land
{T}: Add {C}.
{T}, Reappropriate: Add {U} or {R}. (Exile exactly two cards from your hand and/or graveyard.)
“At night, the dead revel in the halls of the living. Join them with caution; though their tables are plentiful and their gifts generous, they will see you come back for more.”
—Vakavanha, Who Sees Anew
  • Lovi Awoken
Fencing Tutor

Fencing Tutor {2}{W}

Creature - Human Soldier Advisor
Double strike
When Fencing Tutor enters, create a 0/1 white Soldier creature token with double strike.
“My boys are dabbling for now, but they have talent if they ever decide to take up bladesinging seriously.”
1/1
  • Arcanum Academia
Fatigue
Planar Traversal

Planar Traversal {3}{U}{U}{U}

Enchantment
You may play cards you own from outside the game.
“In what unshrouded glimpses I have seen of the multiverse, there was more in that fractal myriad than mortal philosophers could ever dare dream.”
—Lettie Wormwood
Bloodstained Crusade

Bloodstained Crusade {W}{B}

Enchantment
When this enchantment enters, target creature you control seeks valor. (Give it that Oath Aura. Fulfill it by it dealing combat damage to a player to create a 2/1 white Soldier token.)
Whenever you fulfill an Oath of a Knight or Soldier, create a 1/1 black Bat creature token with flying and “This creature can't block.”
  • The Petals Wilt
Firebolt

Firebolt {R}

Sorcery
Firebolt deals 2 damage to any target.
Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
“You do not blame fire for the skin it torches. Power does as power pleases.”
—Andazir, First to Aspire
  • Alkabah: The Rise of Soli
Gamhaugen War Swine
Wild Tusker

Gamhaugen War Swine

Enchantment - Aura Steed
(Color indicator: Gamhaugen War Swine is red)
(Transform this if it's not attached to a creature. Pay {R} as a sorcery to unattach it.)
Enchant creature you control
Gamhaugen War Swine's rider gets +1/+1 and has haste.
“Our boars are like us: filled with a fire in their hearts that cannot be quenched.”
—Bugrund, King of Gamhaugen
Card has other part: Wild Tusker
  • Quest for the Roseblade
Relonche Spy

Relonche Spy {2}{B}{B}

Creature - Human Rogue
Relonche Spy enters under the control of an opponent of your choice.
Relonche Spy can't block.
During each of Relonche Spy's owner's turns, they may cast a card from your graveyard by paying life equal to its mana value rather than paying its mana cost.
1/1
  • Road to Carü Mapu
Scrounging Claw

Scrounging Claw {1}{R}

Creature - Lizard Warrior
Haste
Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.)
1/1
  • Ophorio
Vespercloak Vampire

Vespercloak Vampire {1}{B}

Creature - Vampire
When Vespercloak Vampire dies, create a 1/1 black Bat creature token with flying and lifelink.
Foreshadow {3}{B} (You may cast this spell for its foreshadow cost. If you do, also trigger its “dies” abilities when it enters.)
“It's feeding time, my lovelies.”
2/1
  • Innistrad In Memoriam
Spiraling Canyon

Spiraling Canyon

Land - Mountain Plains
({T}: Add {R} or {W}.)
Spiraling Canyon enters tapped unless you control a basic Mountain or a basic Plains.
Adept Fisherman

Adept Fisherman {2}{G}

Creature - Human Pirate Scout
{T}: Adept Fisherman voyages. (If it isn't blocking or targeted by another spell or ability, it phases out.)
Whenever Adept Fisherman phases in, you gain 2 life.
“What kinds of fish swim these waters? Breakfast, lunch, and dinner.”
3/2
  • Dark Seas of Shiryen
Titanic Hardshell

Titanic Hardshell {5}{G}

Creature - Crab
Whenever Titanic Hardshell deals combat damage to a player, draw a card.
{2}{G}: Titanic Hardshell gains trample until end of turn.
5/6
  • Riddles of Revio
Cancel

Cancel {1}{U}{U}

Instant
Counter target spell.
“Every tactic has another that foils it. Almost as if some cosmic force wants us to play fair.”
—Lelin, the Wise
Abandon Life and Hope

Abandon Life and Hope {4}{R}

Sorcery
This spell costs {X} less to cast, where X is the greatest power among creatures you control.
Abandon Life and Hope deals 5 damage to target creature or planeswalker.
To enter Mephisto's Gate, be prepared to leave your body and soul at the door.
  • Love Song
Delude

Delude {X}{U}{U}

Instant
This spell costs {1} less to cast for each time you catalyzed this turn.
Counter target spell unless its controller pays {X}.
  • Oirohpo
Collapsed Mine

Collapsed Mine {2}{W}{W}

Enchantment
Flash
When Collapsed Mine enters, exile another target nonland permanent until Collapsed Mine leaves the battlefield.
“While there's always a chance, there's never much hope alive down there.”
  • High Noon
Reckoner of Kaneh

Reckoner of Kaneh {2}{B}

Creature - Angel Soldier
Lionize {1}{B} ({1}{B}, Exile this card from your hand: Put a +1/+1 counter on target creature and it gains the following abilities until end of turn. You may cast this card on a later turn from exile.)
Flying, lifelink
Whenever this creature deals combat damage to a player, remove all counters from target permanent they control or protect.
3/1
  • Alkabah: The Rise of Soli
Seal the Gateway

Seal the Gateway {W}

Instant
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
Target creature or planeswalker an opponent controls phases out. If you're in a renaissance, exile it instead.
  • Nangjiao In Bloom
United in Battle

United in Battle {2}{G}

Enchantment
When United in Battle enters, look at the top six cards of your library. You may reveal a Dwarf or Elf card from among them and put it into your hand. Put the rest on the bottom in a random order.
Whenever a Dwarf or Elf you control enters, put a +1/+1 counter on it.
  • Quest for the Roseblade
Spell Dilution

Spell Dilution {2}{U}

Instant
Choose target spell. Scry 3, then reveal the top card of your library. Counter the chosen spell unless its controller pays {X}, where X is that card's mana value. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
  • Pyramids of Atuum