1122 cards found
Xoqal, World Eater

Xoqal, World Eater {1}{B}{R}

Legendary Creature - Horror
Menace
Whenever a land enters the battlefield, you may search its controller's library for up to three land cards with the same name as that card, put them into that player's graveyard, then that player shuffles.
3/4
  • Worlds Away
Yamamai Invoker

Yamamai Invoker {3}{G}

Creature - Human Shaman
Spirited
{4}{G}: Target creature gets +2/+2 until end of turn.
3/2
  • Tales of Old Jidai
Yamisaran Bladedancer

Yamisaran Bladedancer {2}{R}

Creature - Human Samurai
When Yamisaran Bladedancer enters the battlefield, you may attach an Equipment you control to target creature you control.
3/2
  • Path of Shadows
Yamisaran Guard

Yamisaran Guard {2}{R}

Creature - Human Samurai
When Yamisaran Guard enters the battlefield, create a colorless Equipment artifact token with “Equipped creature gets +1/+1” and equip {1}.
2/3
  • Imperial Legacies
Yasei, Heart of Jidai

Yasei, Heart of Jidai {2}{G}

Legendary Creature - Human Shaman
{2}, Exile a land card from your graveyard: Create a token that's a copy of that land.
“As long as he lives, so will this world.”
— Jun
3/2
  • Tales of Old Jidai
Yuso, Light of Jidai

Yuso, Light of Jidai {1}{G}{W}

Legendary Creature - Human Samurai
Vigilance
Art of war — At the beginning of your end step, if Yuso, Light of Jidai dealt damage to an opponent this turn, you may search your library for a creature card with mana value 2 or less, reveal it, put it into your hand, then shuffle.
3/2
  • Path of Shadows
Zahar, Aghavaan's Legacy

Zahar, Aghavaan's Legacy {B}{G}

Legendary Artifact - Equipment
Equipped creature gets +2/+2 and has Poisonous 2.
Whenever equipped creature attacks, create a 1/1 green Snake creature token with Poisonous 1 that's tapped and attacking. Exile that token at end of combat.
Equip {2}
  • Path of Shadows
Zarthane, Scourge of Galdurheim

Zarthane, Scourge of Galdurheim {3}{R}{R}

Legendary Creature - Dragon
Flying
Whenever you attack with three or more creatures, exile the top card of your library. You may play that card until you exile another card with Zarthane, Scourge of Galdurheim.
{2}{B/R}: Target creature gets +1/+0 and gains menace until end of turn. Activate only as a sorcery.
4/4
  • Seasons of War
Zen Ascendant

Zen Ascendant {G}

Creature - Human Warrior
Spirited
{G}: Zen Ascendant becomes a copy of a creature token you control until end of turn.
1/1
  • Tales of Old Jidai
Zephyr Gliders

Zephyr Gliders {3}{W}{U}

Creature - Human Wizard Scout
Flying
When Zephyr Gliders enters the battlefield, up to two target creatures you control gain flying until end of turn.
The exploration was less about the treasure and more about finding out who could get there faster.
3/3
  • Worlds Away
Zhargetan Reclaimer

Zhargetan Reclaimer {2}{B}

Creature - Elf Pirate
First strike, menace
When Zhargetan Reclaimer enters the battlefield, put any number of cards your opponents own from exile into their owners' graveyards. If three or more cards were put into graveyards this way, create two 1/1 Scout creature tokens that are all colors.
3/2
  • Worlds Away
Zhedina Bazaar

Zhedina Bazaar {3}

Artifact
{T}, Sacrifice an artifact or enchantment: Draw a card.
“We carry a truly unique assortment of fineries. I can assure you, you will not regret making this purchase.”
—Relayne, Zhedina hawker
  • Worlds Away
Zhedina Coastguard

Zhedina Coastguard {W}{U}

Creature - Human Soldier
Flash
When Zhedina Coastguard enters the battlefield, you may have any number of creatures you control have base power and toughness 1/3, 2/2, or 3/1 until end of turn.
“The Authority has seventy seven different protocols in place for disasters, and it is my duty to remember them all.”
2/2
  • Worlds Away
Zhedina Confiscator

Zhedina Confiscator {1}{W}

Creature - Human Advisor
{1}, Sacrifice Zhedina Confiscator: Destroy target artifact or enchantment.
“You'd think after the megahydra incident, visitors would have learned not to bring back souvenirs.”
2/2
  • Worlds Away
Zhedina Envoys

Zhedina Envoys {1}{W}

Creature - Human Scout
When Zhedina Envoys leaves the battlefield, create two 1/1 Scout creature tokens that are all colors.
Where one envoy walks, more are soon to follow.
1/1
Zhedina Exchange

Zhedina Exchange

Land
When Zhedina Exchange enters the battlefield, choose a basic land type.
Basic lands you control of the chosen type have “{T}: Add one mana of any color.”
{T}: Add {C}.
  • Worlds Away
Zhedina Outskirts

Zhedina Outskirts

Land
{3}, Reveal Zhedina Outskirts from your hand: Put Zhedina Outskirts from your hand onto the battlefield tapped.
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
  • Worlds Away
Zhedina Provisioner

Zhedina Provisioner {3}{W}

Creature - Human Citizen
When Zhedina Provisioner enters the battlefield, creatures you control get +1/+1 until end of turn. You gain 2 life.
“Why bother heading into the Otherworlds, when everything eventually makes its way here to Zhedina?”
3/2
  • Worlds Away
Zhedina Servitor

Zhedina Servitor {7}

Artifact Creature - Construct
Defender
Wanderlust — As long as you control four or more differently named lands, Zhedina Servitor can attack as though it didn't have defender.
No one proceeds through the Gates without first obtaining permission from Zhedina Excursions Authority.
8/8
  • Worlds Away
Zhedina Valiant

Zhedina Valiant {W}{U}

Creature - Human Aurashaper
When Zhedina Valiant enters the battlefield, create a white and blue Aura enchantment token named Winds of Chance attached to target creature. The token has enchant creature and “Enchanted creature gets +1/+0 and has flying and lifelink.”
1/1
  • Worlds Away
Zhelid, Planar Academy

Zhelid, Planar Academy

Legendary Enchantment Land - Study
Archive 3
{T}: Add {C}.
{1}, {T}: Scry 1.
Zorganis, Dread Specter

Zorganis, Dread Specter {2}{U/R}{B}

Legendary Creature - Specter
Flying
Whenever one or more creatures you control deal combat damage to a player, exile the top card of that player's library. Until end of turn, you may play cards exiled with Zorganis, Dread Specter and you may spend mana as though it were mana of any type to cast those spells.
3/3
  • Seasons of War