1191 cards found
Venerated Knight

Venerated Knight {1}{W}

Creature - Human Noble Knight
Adorned — At the beginning of your end step, if Venerated Knight is equipped and/or enchanted, put a +1/+1 counter on it.
2/2
Venomtongue Archer

Venomtongue Archer {5}{G}

Creature - Human Archer
Reach
Whenever Venomtongue Archer deals damage to a creature, put that many -1/-1 counters on that creature.
2/4
  • Plagues of Fretport
Verdant Bluff

Verdant Bluff

Land
{T}: Add {C}.
{T}, Pay 1 life: Add {R} or {G}.
  • Harvest Festival
Vestiges of Autumn

Vestiges of Autumn {G}

Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 2 life.
  • Harvest Festival
Vial of Arcor

Vial of Arcor {4}

Artifact
{1}, {T}: Untap target creature.
Precious beyond measure, even the most diluted mixes sell for a small fortune.
  • A Tourney at Whiterun
Vibrant Balloon

Vibrant Balloon {3}

Artifact - Vehicle
Flying
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
When the balloons went up was Mother Mertle's cue to go inside, before the bashful youth could bond over dropping raw eggs on her.
3/1
  • Harvest Festival
Vibrant Rainforest

Vibrant Rainforest

Land
{T}, Sacrifice Vibrant Rainforest: Search your library for a Mountain or Forest card and put it onto the battlefield tapped, then shuffle.
  • Plagues of Fretport
Vigilante's Cowl

Vigilante's Cowl {2}

Artifact - Equipment
Equipped creature gets +1/+3.
Whenever another creature blocks or becomes blocked by equipped creature, that creature loses all abilities until end of turn.
Equip {3}
  • Plagues of Fretport
Visage of Emeria

Visage of Emeria {2}{W}{W}

Legendary Planeswalker - Emeria
Once each turn, you may activate an additional loyalty ability of a planeswalker you control.
[+1]: You gain 1 life for each loyalty ability you've activated this turn. Scry 1.
[0]: Put a +1/+1 counter on target creature. It can't attack or block until your next turn.
[–3]: Exile target creature with power 4 or greater.
Loyalty:
3
  • Beyond Our Ken
Visceral Offering

Visceral Offering {X}{B}{B}

Sorcery
Target player draws X cards and loses X life.
Though not outright banned — very little is — the art of blood magic is often frowned upon.
  • Carpe Arcanum
Visiting Dignitary

Visiting Dignitary {3}{R}{R}

Creature - Human Noble
When Visiting Dignitary enters the battlefield, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
2/2
  • A Tourney at Whiterun
Visserine's Royal Guard

Visserine's Royal Guard {2}{W}

Creature - Human Knight
Adorned — Visserine's Royal Guard has lifelink as long as it's equipped and/or enchanted.
Once a hero in the wars, he has retired to the far more comfortable life of a royal guard in peacetime.
2/3
  • A Tourney at Whiterun
Vitality Maestro

Vitality Maestro {2}{G}{W}

Creature - Human Wizard
When Vitality Maestro enters the battlefield, you gain 5 life.
Recite {G}{W} (You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters the battlefield or if it would leave the battlefield.)
3/3
  • Carpe Arcanum
Voice of Warryn

Voice of Warryn {3}{R}{R}

Creature - Human Shaman
{T}, Discard two cards: Draw two cards, then Voice of Warryn deals 2 damage to each opponent.
“Only through cruelty can we find Their mercy. Through pain, Their blessed relief.”
2/4
  • Plagues of Fretport
Void Hilt

Void Hilt {4}

Artifact - Equipment
Equipped creature gets +4/+4.
You may have equipped creature assign its combat damage as though it weren't blocked. When you do, sacrifice it at end of combat.
Equip {4}
  • Beyond Our Ken
Voyage's End

Voyage's End {1}{U}

Instant
Return target creature to its owner's hand. Scry 1.
Challengers travel from far and wide for the opportunity to participate in the grandest of tourneys; and there were few tourneys grander than the one to celebrate the marriage of Duke Hoff and Lady Genvieve.
  • A Tourney at Whiterun
Voyaging Devout

Voyaging Devout {1}{G}{G}

Creature - Human Knight
Adorned — As long as Voyaging Devout is equipped and/or enchanted, creatures with power less than its power can't block it.
3/2
  • A Tourney at Whiterun
Waifish Squire

Waifish Squire {W}

Creature - Human Soldier
Knight spells you cast cost {1} less to cast.
“Hold your head high and never back down. You can be respected or you can be liked, but a fighting peasant doesn't get to be both.”
—Sera of Coppercove
0/1
  • A Tourney at Whiterun
Walker of the Final Path

Walker of the Final Path {1}{G}

Creature - Human Warrior
Walker of the Final Path gets +3/+3 and has trample as long as you control a Horror.
When Walker of the Final Path enters the battlefield, search your library for a Revelation card, put it into your graveyard, then shuffle.
1/1
  • Beyond Our Ken
Walking Remorse

Walking Remorse {3}{B}

Creature - Elemental
Lifelink
Whenever Walking Remorse or another creature dies, Walking Remorse deals 1 damage to target player or planeswalker.
3/2
  • Beyond Our Ken
Wander Arpechia

Wander Arpechia {1}{G}

Sorcery
Search your library for a Forest or Academy card, put it onto the battlefield tapped, then shuffle.
The wilderness reserves of Arpechia are vast. One can travel for days, and see no sign of civilization beyond the overgrown cobble path beneath their feet.
  • Arcanum Academia
Wandering Goliath

Wandering Goliath {3}{R}{R}{R}

Creature - Elk
Menace (This creature can't be blocked except by two or more creatures.)
{1}{R}: Wandering Goliath gets +1/+0 until end of turn.
4/4
  • A Tourney at Whiterun
Warded Tome

Warded Tome {2}

Artifact
Warded Tome doesn't untap during your untap step.
{T}: Draw a card.
{5}: Untap Warded Tome.
Long handwritten notes, deep in your pocket
Words, how little they mean when you're a little too late
Warforged Hero
Seek Glory

Warforged Hero

Enchantment - Aura
(Color indicator: Warforged Hero is white)
Enchant creature
Enchanted creature has double strike and “Other creatures you control have first strike.”
Card has other part: Seek Glory
Wary Watchkeeper

Wary Watchkeeper {2}{U}{U}

Creature - Human Warrior
Hexproof
When Wary Watchkeeper enters the battlefield, target player mills three cards.
2/4
  • Plagues of Fretport