Improve {R/W}({R/W}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.) Whenever an embattled creature you control attacks, you may exile the top card of your library. During any turn you attacked with an embattled creature, you may play that card. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
Whenever you attack, create an X/X red Elemental creature token that's tapped and attacking, where X is the number of attacking creatures. Fleeting {1}{R}(You may cast this spell for its fleeting cost. If you do, sacrifice it at the beginning of the next end step.)
Enchant creature Enchanted creature doesn't untap during its controller's untap step. Enchanted creature loses all abilities except for mana abilities.
Whenever a creature you control enters, put a devotion counter on Monument of the Masses. At the beginning of your upkeep, if Monument of the Masses has thirty-five or more devotion counters on it, you win the game.
Vigilance Whenever a creature you control survives damage, it explores. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then you may put that card in your graveyard.)
When Broken Spirit enters, exile target creature an opponent controls until Broken Spirit leaves the battlefield. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
You may exert Fleetfooted Survivalist as it attacks. (An exerted creature won't untap during your next untap step.) Whenever an exerted creature you control deals combat damage to a player, draw a card.
Kicker {U}(You may pay an additional {U} as you cast this spell.) Counter target spell. If this spell was kicked, look at the top three cards of your library, then put them back in any order.
Aetherize each permanent you control. Exile Beneath the Horizon. (To aetherize a permanent, create a token that's a copy of it, then exile that token.)
Where earth and sky become one, aether swirls with limitless potential.
At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) {2}{U}{U}, Sacrifice Search for a New Land: Draw two cards.
The ritual began like any other, except the chief's mask, covered in a brilliant gold. The flames surrounded him, riling the Gorru as much as their own rituals.
When Brand New Species enters, create a tapped 3/2 green Horror creature token. Augmented — At the beginning of each end step, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, put a +1/+1 counter on up to one target Horror you control.