11227 cards found
Young Tempter

Young Tempter {1}{B}

Creature - Demon
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Young Tempter enters, you draw a card and you lose 1 life.
Measure not a demon's age in years, but in bargains kept.
1/2
Young Weichafe
Wrestling Practice

Young Weichafe {1}{R}

Creature - Human Warrior
Double strike, haste
“My mother was crying as she saw me leave, but I told her not to be scared...”
1/2
Card has other part: Wrestling Practice
  • Road to Carü Mapu
Youthful Recruiter

Youthful Recruiter {W}

Creature - Human Soldier
Soldiercycling {2}{W} ({2}{W}, Discard this card: Search your library for a Soldier card, reveal it, and put it into your hand, then shuffle.)
“The Fellors are growing stronger with each assault, the Order needs as many people as they can to fight!”
1/2
  • Khaliz-Dorahn
Youthful Renegade

Youthful Renegade {3}{R}

Creature - Human Rebel Soldier
Other Rebel creatures you control get +1/+0.
When Youthful Renegade enters, create a 1/1 white Rebel creature token.
“If we don't focus on the power of our armies, we will never win.”
3/2
  • Tides of War
Youthful Savior

Youthful Savior {1}{W/U}{W/U}

Creature - Human Noble
You have hexproof.
Adorned — Youthful Savior has hexproof as long as it's equipped and/or enchanted.
Martyrdom is most easily cultivated amongst the naive.
2/2
  • A Tourney at Whiterun
Youthful Tortoise

Youthful Tortoise {1}{G}

Enchantment Creature - Turtle
Whenever you draw your second card each turn, put a +1/+1 counter on Youthful Tortoise.
Cycling {2} ({2}, Discard this card: Draw a card.)
“I see an eon's worth of wisdom in those young eyes. Go forth— be with the Current, little one.”
—Anemothrys, Reefcrown
0/2
  • Elmare: Into the Abyss
Yri, the Daring Blade

Yri, the Daring Blade {B}

Legendary Creature - Human Rogue
Whenever Yri, the Daring Blade and exactly one other creature attack, Yri and that creature can't be blocked by creatures with mana value 3 or less this turn.
“A thief's heart, a friend's savior.”
2/1
Yrodu, the Lotus Ablaze

Yrodu, the Lotus Ablaze {W}{W}{W}{W}

Legendary Creature - Avatar
Whenever Yrodu, the Lotus Ablaze attacks, eight target permanents don't untap during their controller's next untap step.
Whenever Yrodu blocks a creature, destroy that creature at end of combat.
The foolish hopefully look to the sky.
0/8
  • Novea
Yron Bay Sentinel

Yron Bay Sentinel {1}{U}

Creature - Elemental Soldier
When Yron Bay Sentinel enters, draw a card.
“I wonder if, like me, it yearns for a different existence.”
—Zirrat, the Soulsearcher
0/3
  • Quest for the Roseblade
Ysabelle, Skysworn Maverick

Ysabelle, Skysworn Maverick {1}{W}{U}

Legendary Creature - Human Soldier
Flying, vigilance
If a nonland permanent entering the battlefield would cause a triggered ability of a permanent you control to trigger, you may have that ability trigger an additional time. If you do, each opponent copies that ability and may choose new targets for the copies.
1/4
  • MSEM Masters: Legends
Yujei, Crane Companion

Yujei, Crane Companion {2}{W}{W}

Legendary Creature - Human
Flying
At the beginning of combat on your turn, choose one —
• Other creatures you control gain flying until end of turn.
• Other creatures you control with flying get +2/+2 until end of turn.
2/2
  • Goliaths of Nangjiao
Yujei, Zephyr Melodist

Yujei, Zephyr Melodist {2}{W}

Legendary Creature - Human Bard
Flying
When Yujei enters, create a 1/1 white Bird creature token with flying.
{2}{W}: Put a +1/+1 counter on another target creature. It gains flying until end of turn. If it already has flying, put a +1/+1 counter on Yujei instead.
1/1
  • Nangjiao In Bloom
Yuno Moonchaser

Yuno Moonchaser {1}{W}{W}

Legendary Planeswalker - Yuno
[+1]: Up to one target creature gets +1/+1 and gains first strike until your next turn.
[+1]: Choose a player or planeswalker other than Yuno Moonchaser. Creatures can't attack that player or planeswalker until your next turn.
[0]: Move any number of loyalty counters from Yuno onto target planeswalker.
Loyalty:
2
  • Sparks of a Multiverse
Yuno's Study

Yuno's Study {1}{W}

Enchantment - Study
Archive 2 (As this enters, shuffle the top two cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Whenever you draw a card from the archived library, target creature you control gains vigilance and indestructible until end of turn.
“There's an art to dying, but most don't get many chances to improve their technique.”
  • Sparks of a Multiverse
Yuren Lappowen

Yuren Lappowen {1}{U}

Legendary Creature - Human Citizen
Whenever you cast a noncreature spell, look at the top X cards of your library, where X is that spell's mana value. Put those cards on top of your library in any order.
“You handle the dreaming, sis. I'll make sure it all works out.”
—Yuren, to Selma
1/3
  • Harvest Festival
Yuso, Light of Jidai

Yuso, Light of Jidai {1}{G}{W}

Legendary Creature - Human Samurai
Vigilance
Art of war — At the beginning of your end step, if Yuso, Light of Jidai dealt damage to an opponent this turn, you may search your library for a creature card with mana value 2 or less, reveal it, put it into your hand, then shuffle.
3/2
  • Path of Shadows
Yvette, the Golden Gull

Yvette, the Golden Gull {2}{W}{U}

Legendary Creature - Human Pirate
Hexproof
{1}{W}{U}, {T}: Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
“I'll smuggle anything. Treasure, secrets, people... it's nothing more than cargo when stored below.”
2/4
  • A Tourney at Whiterun
Zadyk Assassin

Zadyk Assassin {B}

Creature - Human Assassin
{2}{B}, Sacrifice a Clue: Target creature gets -3/-3 until end of turn.
“So after all these years of exile, Kazimir has a job for me back on Pelastrov? Tell me more.”
1/1
  • The Unraveling
Zadyk Ritualist

Zadyk Ritualist {G}

Creature - Human Shaman
{T}: Add {C}.
{T}, Sacrifice a creature: Add one mana of any color.
The communities that took to the Zadyk built their own mysticism to ward off the lurking terrors of the forest.
1/1
  • The Unraveling
Zahar, Aghavaan's Legacy

Zahar, Aghavaan's Legacy {B}{G}

Legendary Artifact - Equipment
Equipped creature gets +2/+2 and has poisonous 2. (Whenever this creature deals combat damage to a player, that player gets two poison counters.)
Whenever equipped creature attacks, create a 1/1 green Snake creature token with poisonous 1 that's tapped and attacking. Exile that token at end of combat.
Equip {2}
  • Path of Shadows
Zaidha, Seraph of Calamity

Zaidha, Seraph of Calamity {2}{R}{R}

Legendary Creature - Angel
Flying
Erratic (When this creature dies, reveal the top four cards of your library. Put a creature card that costs less than this revealed this way onto the battlefield and the rest on the bottom of your library in any order.)
Whenever Zaidha, Seraph of Calamity deals combat damage to a player, choose up to two target nonland permanents that player controls and target nonland permanent you control. Destroy one of those permanents at random.
2/2
  • MSEM Secret Lair Drops
  • Mious
Zana, the Dreamer

Zana, the Dreamer {2}{R}{R}

Legendary Creature - Reflection Rebel
Whenever Zana, the Dreamer attacks, you may pay {3}{R}{R}. If you do, for each attacking nontoken creature you control, create a tapped and attacking token that's a copy of it, except the tokens aren't legendary. Exile those tokens at the beginning of the end step.
3/2
  • Oirohpo
Zankon, Ema's Claws

Zankon, Ema's Claws {2}{W}{W}

Legendary Creature - Mongoose
First strike
Whenever Zankon, Ema's Claws blocks or becomes blocked, put a +1/+1 counter on each creature you control.
“Zankon covers every angle. With him at your side, their only winning move is not to play.”
—Ema, the traveler
2/2
  • Monsters of Chikyu
Zarad's Executioner

Zarad's Executioner {2}{B}

Creature - Azra Assassin
Deathtouch
“It's not easy being hated by the whole world, but no one else was up to the task.”
—Zarad, the Final Adversary
1/3
  • Arkadai
Zarad, the Final Adversary

Zarad, the Final Adversary {7}{W}{B}

Legendary Creature - Human Horror
This spell costs {1} less to cast for each creature that died this turn.
At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.
{1}, Sacrifice another creature: Zarad, the Final Adversary gains indestructible until end of turn.
7/5