11976 cards found
Vampiric Defenses

Vampiric Defenses {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has lifelink.
Sacrifice enchanted creature: Target creature gains lifelink until end of turn. Regenerate that creature. (The next time this permanent would be destroyed this turn, it isn't. Instead tap it.)
  • Spark of Revolution
Vampiric Rise

Vampiric Rise {4}{B}

Enchantment - Aura
Enchant creature
When Vampiric Rise enters, fateseal 2. (Look at the top two cards of an opponent's library, then put any number on the bottom and the rest on top in any order.)
Enchanted creature gets +1/+0 and has flying.
  • Oirohpo
Vaneir, Necromaster

Vaneir, Necromaster {2}{B}{B}

Legendary Creature - Vampire
Lifelink
Whenever a creature enters from a graveyard, gain control of that creature.
3/2
  • Oirohpo
Vanguard of Glory

Vanguard of Glory {2}{W}

Creature - Human Soldier
As long as it's your turn, Vanguard of Glory has first strike.
“Names etched on spear-poles, worthy.
Names called to the front lines, worthy.
Names carved into mausoleums, worthy . . .”
—Masnavi, Cyrukan poet, Ghazal for Worth
3/3
  • Alkabah: The Rise of Soli
Vanguard of the Barricade

Vanguard of the Barricade {2}{W}

Creature - Human Soldier
Whenever Vanguard of the Barricade attacks, tap up to one target creature defending player controls and untap up to one other target creature you control.
“If Masha is going into the Nav, then I'm going with her.”
2/2
  • The Unraveling
Vanishing Memory

Vanishing Memory {1}{W}

Creature - Spirit
{3}{W}: Exile Vanishing Memory and target creature an opponent controls.
“Mieka. Do you remember her? No, of course you don't. It was so long ago...”
0/1
  • Goliaths of Nangjiao
Vanquisher's Banner

Vanquisher's Banner {5}

Artifact
As Vanquisher's Banner enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
Whenever you cast a creature spell of the chosen type, draw a card.
  • Descent from the Highlands
Vaporkin

Vaporkin {1}{U}

Creature - Elemental
Flying (This creature can't be blocked except by creatures with flying or reach.)
Vaporkin can block only creatures with flying.
Lafterwal is a volcanic island home to elementals of all kinds.
2/1
  • K15 Core Set
Varagan Packmaster

Varagan Packmaster {4}{R}

Creature - Goblin Warrior
Trample
When Varagan Packmaster enters, create a Treasure token, then exile the top card of your library. Until the end of your next turn, you may play that card.
4/3
  • Seasons of War
Varagan Wyrmling

Varagan Wyrmling {3}{R}

Creature - Dragon
Flying, haste
{R}: Varagan Wyrmling gets +1/+0 until end of turn. Activate this ability only up to three times each turn.
“Let your fires burn bright, daughter. One day, all of Vraniveer will know your fury.”
—Great Vorganisaath
2/2
  • Seasons of War
Varakna Wurm

Varakna Wurm {3}{B}{R}{G}

Creature - Wurm
When Varakna Wurm enters, it deals X damage to target creature an opponent controls, where X is the total number of creature cards you own in exile and in your graveyard.
Cycling {2} ({2}, Discard this card: Draw a card.)
5/3
  • Alara
Vartrossen Packleader
Vartrossen Primalist

Vartrossen Packleader

Creature - Werewolf
(Color indicator: Vartrossen Packleader is green)
Trample
Whenever another Wolf or Werewolf enters under your control, it fights up to one target creature you don't control.
At the beginning of your end step, if Vartrossen Packleader didn't attack this turn, transform it.
6/6
Card has other part: Vartrossen Primalist
  • Innistrad In Memoriam
Vartrossen Primalist
Vartrossen Packleader

Vartrossen Primalist {3}{G}

Creature - Human Warrior Werewolf
Trample
When Vartrossen Primalist enters, target creature you control fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
{4}{G}: Transform Vartrossen Primalist. Activate only if it's attacking.
3/3
Card has other part: Vartrossen Packleader
  • Innistrad In Memoriam
Vartrossen Vandals
Troublesome Throng

Vartrossen Vandals

Creature - Werewolf
(Color indicator: Vartrossen Vandals is red)
Menace
At the beginning of your end step, if Vartrossen Vandals didn't attack this turn, transform it.
. . . they find new ways to feed.
6/5
Card has other part: Troublesome Throng
  • Innistrad In Memoriam
Vashi, Twin-Star Paragon

Vashi, Twin-Star Paragon {3}{W}

Legendary Creature - Human Warrior
Gestalt (When this or another creature enters under your control, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
If this creature would die, you may instead put a card or token merged with it into its owner's graveyard. If you do, remove all damage marked on this creature.
4/3
  • Beyond Our Ken
Vasille Rioters

Vasille Rioters {1}{G}

Creature - Elf Citizen
When Vasille Rioters enters, conjure three cards named Vasille Rioters and shuffle them into your library, then you get a riot counter.
Vasille Rioters gets +1/+1 for each riot counter you have.
1/2
  • New Horizons
Vassal of Virulence

Vassal of Virulence {B}{B}

Creature - Human Cleric
Whenever one or more creatures attack you or a planeswalker you control, reveal the top card of your library, then put a -1/-1 counter on each attacking creature with the same mana value as the revealed card.
2/2
  • Plagues of Fretport 82 220
Vassal of the Wild

Vassal of the Wild {G}

Creature - Human Druid
{T}: Add {G}. Spend this mana only to cast a creature spell or activate an ability of a creature.
At the beginning of combat on your turn, if you control a creature with power 4 or greater, Vassal of the Wild gets +2/+1 and gains vigilance until end of turn.
1/1
Vast Savannah

Vast Savannah

Land
{T}, Pay 1 life: Add {W}.
{T}, Pay 1 life, Sacrifice Vast Savannah: Search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Vastwood Gorger

Vastwood Gorger {5}{G}

Creature - Wurm
“I've known true ferocity and power. Those brazen ‘planar-walkers' have no idea what wild really means.”
—Chadir the Navigator
5/6
  • Spark of Revolution
Vault Sentinel

Vault Sentinel {3}

Artifact Creature - Golem
Hexproof
As long as an opponent controls a permanent you own, Vault Sentinel gets +4/+4.
“These sentinels are state of the art in burglary protection, they'll make sure anyone who comes in comes out unarmed.”
—Artamo, vault keeper
2/2
  • Villains: The Musical
Vaultkeeper

Vaultkeeper {B}

Artifact Creature - Human Cleric
Whenever another artifact is put into your graveyard from the battlefield, each opponent loses 1 life and you gain 1 life.
Even others among the Phyrexians dare not trespass in Geth's throne room.
1/1
Ve'aja, the First Bloodline

Ve'aja, the First Bloodline {2}{B}{R}

Legendary Creature - Cleric Avatar
Ve'aja, the First Bloodline's power is equal to the number of Clerics you control.
Whenever another nontoken creature you control dies, you lose X life and create X 1/1 black Cleric creature tokens, where X is that creature's power.
“All things begin and end in blood.”
*/3
  • Sparks of a Multiverse
Vectis Entrancer

Vectis Entrancer {2}{U}

Artifact Creature - Human Wizard
Flash
Embellish {5}{U} (If you cast this spell for {5}{U}, create a 1/1 blue Thopter artifact creature token with flying when it enters.)
Whenever Vectis Entrancer or another artifact you control enters, tap target creature an opponent controls. It loses all abilities until end of turn.
2/2
  • Alara
Vedalken Machinist

Vedalken Machinist {2}{U}

Creature - Vedalken Artificer
When Vedalken Machinist enters, create a 1/1 colorless Thopter artifact creature token with flying.
At the beginning of your upkeep, if you control three or more artifacts, draw a card.
2/1
  • Tides of War