15897 cards found
Kagetsu, Chronicler of Jidai

Kagetsu, Chronicler of Jidai {2}{U}

Legendary Creature - Human Wizard
You don't lose the game for drawing from an empty library.
As long as you have seven or fewer cards in each of your libraries, you may cast spells without paying their mana costs.
“Every legend has an ending. What form will yours take, I wonder?”
1/3
  • Tales of Old Jidai
Marine Monster

Marine Monster {4}{U}{U}

Creature - Beast
{X}{U}{U}: Marine Monster can't be blocked by creatures with mana value X or less this turn.
“It's not much use to build a boat when you can train a monster to carry you. Maybe that's why they don't build much of anything?”
—Karina Oblay, field notes
5/6
  • Monsters of Chikyu
The Path of Greatness
Golna, the First Shah

The Path of Greatness

Legendary Artifact - Monument
(Color indicator: The Path of Greatness is green)
Creatures you control have trample, haste, and hexproof.
{2}{G}{G}: Create a 2/2 white Cat creature token.
“All Shahs since have claimed the legacy of Golna the loving, who guarded the cities and built wonders for his people.”
—The Tale of Kings
Card has other part: Golna, the First Shah
  • Alkabah
Fallen Fanatic

Fallen Fanatic {2}{B}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Create three 1/1 black Worm creature tokens.
Even failures are useful in death.
  • Oirohpo
Baleful Raven

Baleful Raven {B}

Creature - Bird
Flying, deathtouch
Outside of the Wiedfree, animals are uncommon. Trusting them to not be demonic is far more than down-trodden folks are able to give, breeding hostility in both directions.
1/1
  • End of Wollensie
Culi-Sae Partisan

Culi-Sae Partisan {3}{W}

Creature - Human Monk
At the beginning of combat on your turn, target embattled creature you control gets +1/+1 and gains vigilance and indestructible until end of turn. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
3/3
  • Glacia: Hail to the Queen
Reviled Role

Reviled Role {W}

Enchantment - Aura
Enchant creature
As long as enchanted creature has toughness 3 or less, it can't attack or block.
“Doubly bound by wretched form and familial obligation, I resolved to free myself of both.”
—Doctor Barton
  • Feanav: The Apothecary's Progress
Rapacious Regent

Rapacious Regent {3}{R}{R}

Creature - Dragon
Flying
When Rapacious Regent enters, you may sacrifice another creature or artifact. If you do, Rapacious Regent deals 3 damage to any target.
3/3
Citywide Automation

Citywide Automation {1}{W}

Enchantment
When Citywide Automation enters, create two 1/1 colorless Construct artifact creature tokens.
{2}{W}{W}, Sacrifice Citywide Automation: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery.
The Divine Lovers
Emerabi and Sunnula

The Divine Lovers

Legendary Creature - God
(Color indicator: The Divine Lovers is red)
Indestructible
At the beginning of your upkeep or when this creature transforms into The Divine Lovers, gain control of target permanent with mana value X or less until end of turn, where X is the number of creatures you control. Untap that permanent. It gains haste until end of turn.
6/5
Card has other part: Emerabi and Sunnula
Spire of Jund

Spire of Jund {3}

Artifact
{T}: Add {B}, {R}, or {G}.
Cycling {2} ({2}, Discard this card: Draw a card.)
A monument to violence, ignited by ferocity and hunger.
  • Alara
Shadow Lantern

Shadow Lantern {1}

Artifact
Your opponents play with their hands revealed.
  • Path of Shadows
Cover of Candlelight

Cover of Candlelight {1}{R}

Sorcery
As an additional cost to cast this spell, discard a card.
Draw two cards. The next card you foretell this turn costs {0} to foretell.
All the best prophecies and schemes are birthed to the flicker of candlelight.
  • Quest for the Roseblade
Keeper of Blue Incense

Keeper of Blue Incense {3}{U}{U}

Creature - Human Wizard
When Keeper of Blue Incense enters, submerge target card from your graveyard. (To submerge a card, exile it, then put it on the battlefield face down under its owner's control as a 2/2 creature.)
3/2
  • Goliaths of Nangjiao
Murky Path

Murky Path

Land
Murky Path enters tapped unless you control one or fewer other lands.
{T}: Add {U} or {B}.
Cycling {2} ({2}, Discard this card: Draw a card.)
Astral Gateway

Astral Gateway {3}

Artifact
If a nontoken creature you control would die, you may exile it instead. If you do, create two 1/1 white Spirit creature tokens with flying.
Tseng, Warden of the Peak

Tseng, Warden of the Peak {4}{R}{R}

Legendary Creature - Dragon
Flying
Whenever you tap a Mountain for mana, add {R} and that land deals 1 damage to you.
Whenever you tap a non-Mountain land for mana, that land deals 1 damage to Tseng, Warden of the Peak.
4/3
  • Goliaths of Nangjiao
Sullivan's Courier

Sullivan's Courier {1}{R}

Creature - Human Scout
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
{5}{R}: Sullivan's Courier gets +2/+2 until end of turn.
“Normally, it's three days' ride from Dellan to Rawthlin. With news like this, I'm fixing to do it in half of one.”
2/1
  • Rail War
Buried Glade Historian

Buried Glade Historian {G}

Creature - Human Druid
{T}, Sacrifice a creature: Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
{T}, Sacrifice a Clue: Create a 3/3 green Elemental creature token.
0/2
  • The Unraveling
Consign to Oblivion

Consign to Oblivion {1}{B}{B}

Sorcery - Revelation
Exile up to one target creature.
Coalesce {5}{B}{B} (You may cast this from your graveyard for {5}{B}{B}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Whenever Consign to Oblivion deals damage to a permanent, exile that permanent.
3/5
Charging Commando
Cornered Cathar

Charging Commando {2}{R}

Creature - Human Soldier
At the beginning of combat on your turn, create a 1/1 white Human creature token.
Creature tokens you control have haste and attack each combat if able.
{1}{W}: Transform Charging Commando. Activate only if two or more creatures that attacked this turn died under your control this turn.
2/2
Card has other part: Cornered Cathar
  • Innistrad In Memoriam
Scales of Aghavaan

Scales of Aghavaan {2}{G}{G}

Creature - Snake Warrior
Poisonous 4 (Whenever this creature deals combat damage to a player, that player gets four poison counters.)
At the beginning of combat on each of your turns, if an opponent is poisoned, creatures you control gain trample until end of turn.
4/4
  • Imperial Legacies
Apex's Oath

Apex's Oath {1}{G}{G}

Enchantment
At the beginning of your upkeep, if an opponent controls more creatures than you, you may reveal the top seven cards of your library. Target opponent chooses a creature card revealed this way. Put that card onto the battlefield, and the rest into your graveyard.
Compulsory Studies

Compulsory Studies {1}{W}

Enchantment
When Compulsory Studies enters, exile target creature until Compulsory Studies leaves the battlefield. Each player draws a card.
“Is it important? I'm a bit busy with this.” Dayang glanced up at Ardy, and her tone turned faintly hopeful. “Is it important?”
  • Arcanum Academia
Anima Interrogator

Anima Interrogator {2}{B}

Creature - Human Wizard
Whenever Anima Interrogator attacks, defending player reveals a card at random from their hand.
“The prisoner still won't talk? No matter. His aura will tell me all we'll ever need to know.”
2/3
  • Surging Tide