Whenever Unstable Vein enters or leaves the battlefield, choose one — • Put a +1/+1 counter on each of up to two target creatures. • Unstable Vein deals 2 damage to target creature with flying.
Slyten disintegrates, into the air you breath and also in the water.
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.) Unstoppable Weed gets +1/+1 for each +1/+1 counter on other creatures you control.
Trample Whenever Unstoppable Zealot deals damage to a player or noncreature permanent, you may put a land card from your hand or graveyard onto the battlefield.
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever a creature you control becomes renowned, create a 1/1 red Soldier creature token with haste.
“Gabryel is corrupt. Trystan is cruel. Warryn is cowardly. These gods of ours have forgotten their purpose, and are no longer deserving of our prayers!” —Parren of the New Voice
Whenever you cast a nongreen spell, creatures you control get +1/+1 until end of turn. Wanderlust — When Untethered Disciple enters, if you control four or more differently named lands, create two 1/1 Scout creature tokens that are all colors.
{T}: Add {C}. {T}, Sacrifice Untethered Spire: Choose target land card in your graveyard that was put there from the battlefield this turn. Return that card to your hand.
When Unwavering Sentinel enters, for each creature you control, create a white Aura enchantment token named Shield with “Enchant creature” and “If enchanted creature would be destroyed, instead remove all damage from it and sacrifice this Aura” attached to that creature.
Disgraced 1 (This enters with a -1/-1 counter. Whenever it deals combat damage to a player, remove all -1/-1 counters from it.) Attain {3}{W}({3}{W}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
When Unwitting Fanatic enters, create a 3/2 colorless Horror creature token. Sacrifice Unwitting Fanatic: Another target permanent you control gains hexproof and indestructible until end of turn.
Every night he leads rescued civilians to safety, never realizing what he's done.
“Against Abwad, Soli's infantry fell like leaves in the wind—but Golna's old guard surged forth, outnumbered yet throne-loyal to the last.” —The Tale of Kings
Unzari Ruins enters tapped. {T}: Add {C}. Tap five untapped creatures you control: Unzari Ruins becomes a 10/10 Construct artifact creature with trample until end of turn. It's still a land.
At the beginning of each combat, harmonize twice. (To harmonize, trigger up to one harmony of a permanent you control.) Harmony — Target creature gets +1/+1 and your choice of flying, haste, or vigilance until end of turn.
Flying (This creature can't be blocked except by creatures with flying or reach.) Menagerie — When Uplifting Companion enters, if there are five or more creature types among creatures you control, up to two target creatures you control gain flying until end of turn.