11976 cards found
Unlikely Growth

Unlikely Growth {1}{G}

Enchantment
As Unlikely Growth enters, choose grow or maintain.
Whenever a land you control enters,
• Grow — Put a +1/+1 counter on target creature you control.
• Maintain — Target creature you control gains trample and indestructible until end of turn.
  • Riddles of Revio
Unlit Alley

Unlit Alley

Land
{T}, Pay 1 life: Add {U} or {B}.
{1}, {T}, Sacrifice Unlit Alley: Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
  • The Land Bundle
Unliving Swarm

Unliving Swarm {3}{B}

Creature - Insect Horror
Flying
Whenever you cast a spell from your graveyard, return Unliving Swarm from your graveyard to your hand.
3/1
Unmarked Vials

Unmarked Vials {1}

Artifact
When Unmarked Vials enters, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
{1}, {T}: Add one mana of any color.
  • The Empty Throne of Feanav
Unmasker of Fate's Design

Unmasker of Fate's Design {B}

Creature - Spirit
When Unmasker of Fate's Design enters, look at target player's hand. Choose a nonland card from it and exile that card with a puzzle counter on it. As long as that card has a puzzle counter on it, that player may pay {2} and 1 life at any time. If they do, return the exiled card to their hand.
Fate spirals in a hundred directions, waiting for the one that will be chosen.
2/1
Unmoving Usher

Unmoving Usher {2}{W}

Creature - Elf Cleric
{6}{W}: Tap all creatures target player controls.
“You will be silent, or you will be silenced.”
1/4
  • Villains: The Musical
Unnerving Assistant

Unnerving Assistant {1}{B}

Creature - Human Warlock
Menace
Foresight — Whenever you draw your second card each turn, target player loses 2 life and you gain 2 life.
“Great minds destroy the competition.”
2/2
  • Riddles of Revio
Unorthodox Methods

Unorthodox Methods {2}{B}

Enchantment - Project
Whenever a creature dies, you may put a progress counter on Unorthodox Methods.
[progress 2-6] Whenever you cast a noncreature spell, Unorthodox Methods deals 2 damage to any target and you gain 2 life.
[progress 7+] Whenever you cast a noncreature spell, Unorthodox Methods deals 4 damage to any target and you gain 4 life.
Whenever you cast a noncreature spell, CARDNAME deals 4 damage to any target and you gain 4 life.
  • Rail War
Unorthodox Tutelage

Unorthodox Tutelage {1}{B}{G}

Enchantment
At the beginning of your upkeep, each player mills two cards, then reveals the top card of their library and puts it on the bottom of their library.
“To truly understand creation and destruction, look where they intersect.”
  • Mious
Unproven Champion

Unproven Champion {1}{G}

Creature - Elf Warrior
Trample
Defiance (Whenever this creature takes damage, if it survives and wasn't defiant, put a +1/+1 counter on it and it becomes defiant.)
2/3
  • Descent from the Highlands
Unraveller of Mysteries

Unraveller of Mysteries {U}

Creature - Construct Faerie
Flying
When Unraveller of Mysteries enters, mill two cards.
“As Marva's magic might grew day by day,
Some thought her fragile mind began to fray.”
—The Infinite Calls to Marva, Act II
0/3
  • The Stage Presents: The Neverending Act
Unreflected Cultist

Unreflected Cultist {2}{G}{G}

Creature
Unreflected Cultist can't be blocked by Reflections.
Abandoned by the fates and by the shamans, she strove out to make a world solely her own.
4/3
  • Oirohpo
Unrelenting Noble

Unrelenting Noble {2}{G}

Creature - Human Noble
Trample, ward {1}
Whenever you gain life, put a +1/+1 counter on Unrelenting Noble.
{1}, Sacrifice a permanent: You gain 2 life.
“Move it! You're part of the Intisuyu now, and only those who work hard can enjoy the benefits!”
2/2
  • Road to Carü Mapu
Unrivaled Fireweaver

Unrivaled Fireweaver {3}{R}

Creature - Human Wizard
This spell costs {2} less to cast if your starting deck contained at least forty cards more than the minimum deck size.
When Unrivaled Fireweaver enters, you may exile a red instant or sorcery card you own from outside the game. Until the end of your next turn, you may play that card.
2/2
Unruly Cannoneer

Unruly Cannoneer {1}{R}

Creature - Human Pirate
Trample
Whenever Unruly Cannoneer crews a Vehicle, that Vehicle gets +1/+1 and gains trample until end of turn.
“Lovely ship! Be a shame if someone blew a hole clean through her.”
3/1
  • Dark Seas of Shiryen
Unruly Magus

Unruly Magus {U}{B}{R}

Creature - Azra Rogue Wizard
Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Unruly Magus deals combat damage to a player, draw a card.
“Fahrib? Andazir? Whichever gives me the most power is the one I'll follow.”
3/3
  • Alkabah
Unseen Hand

Unseen Hand {W}{U}

Creature - Human Monk
Prowess
Whenever Unseen Hand attacks, exile target noncreature, nonland card with mana value 1 or less from your graveyard. Copy that card. You may cast the copy. (You still pay its costs.)
Narset's departure spurred others to discover the hidden truth of the Jeskai.
2/1
  • MSEM Masters: Legends
Unseen Maniac

Unseen Maniac {1}{U}

Creature - Human Rogue
Discard a card: Unseen Maniac gets +1/+1 and can't be blocked this turn.
Whenever Unseen Maniac deals combat damage to a player, draw a card.
“No face, no case.”
1/1
Unshackled Revolutionary

Unshackled Revolutionary {2}{B}{B}

Artifact Creature - Spirit Soldier
Glitch—Sacrifice a creature. (Remove one [restriction] for each time you pay the glitch cost.)
When Unshackled Revolutionary enters, you may destroy target creature an opponent controls [with mana value 3 or less]. [You lose 3 life.]
2/1
  • Over the Horizon
Unstable Borer

Unstable Borer {5}

Artifact Creature - Juggernaut
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Unstable Borer attacks each combat if able.
“Safe? Eh, its perfectly fin', it only killed six people last week!”
—Reid, Dwarven Blaster
4/3
  • Zero
Unstable Footing

Unstable Footing

Land
Vanishing 2 (This permanent enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
{T}: Add {C}.
When Unstable Footing is put into your graveyard from the battlefield, if it had no time counters on it, search your library for a basic land card, put it onto the battlefield, then shuffle.
Unstable Impersonator

Unstable Impersonator {2}{R}

Creature - Shapeshifter
You may have Unstable Impersonator enter as a copy of any creature on the battlefield chosen at random.
He can be whatever he wants to be. Unfortunately for him, he doesn't know what he wants.
0/0
  • Khaliz-Dorahn
Unstable Magmaling

Unstable Magmaling {4}{R}

Creature - Elemental
Vanishing 5 (This creature enters with five time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
{1}{R}, Remove a time counter from Unstable Magmaling: Flip a coin. If you win the flip, it deals 3 damage to any target.
5/5
  • Aftermath
Unstable Orb

Unstable Orb {2}

Artifact
When Unstable Orb enters, draw a card.
{3}, {T}, Sacrifice Unstable Orb: It deals 2 damage to target creature.
  • Tides of War
Unstable Prophet

Unstable Prophet {1}{U}

Creature - Elemental Wizard
Rhapsody {4}{U}{U} (Pay {4}{U}{U} to cast this as a 4/4, or as a sorcery to make it become a 4/4.)
When Unstable Prophet enters, surveil X, where X is its power. (Look at the top X cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Unable to contain its power, it is ripped at every edge but is still a masterpiece.
1/3
  • Animus Vox