15897 cards found
Into the Unknown

Into the Unknown {2}{R}{G}

Enchantment
When Into the Unknown enters, create two 1/1 Scout creature tokens that are all colors.
Whenever a land you control enters, if it doesn't have the same name as another land you control, put a +1/+1 counter on each creature you control.
“There's part of me that longs to go.”
Relearn History

Relearn History {2}{U}

Enchantment
When Relearn History enters, draw two cards.
You have no maximum hand size.
The books had all changed, and Lizaveth didn't recognize many of the titles. She took one from the shelf and began to read.
  • The Unraveling
Hanweir Miscreant
Garrison Intruder

Hanweir Miscreant {2}{R}

Creature - Human Rebel Werewolf
Hanweir Miscreant can't be blocked by creature tokens.
{2}{R}: Transform Hanweir Miscreant. Activate only if it's attacking.
“One of these days, I'll give those stuffy cathars a piece of my mind.”
3/3
Card has other part: Garrison Intruder
  • Innistrad In Memoriam
Cleric of Fervor

Cleric of Fervor {3}{R/W}{R/W}

Creature - Human Cleric
Soldiers you control get +1/+1.
Whenever one or more creatures attack, create a 1/1 red Soldier creature token.
Not all crusades are fought on foreign soil.
2/4
  • Plagues of Fretport
Rapacious Rattler

Rapacious Rattler {R}{R}{R}

Creature - Snake Beast
First strike
When Rapacious Rattler enters, choose one or two targets you don't control. It deals 2 damage to the first and 1 damage to the second.
3/3
Fox of the River Run

Fox of the River Run {1}{R}

Creature - Fox
Whenever Fox of the River Run attacks, if you control a creature with power 4 or greater, you may discard a card. If you do, draw a card.
Once hunted to extinction for their pelts, foxes thrived once again in new Nangjiao and no one dared touch them.
2/2
  • Nangjiao In Bloom
Wildershrine Warden

Wildershrine Warden {1}{R/G}

Creature - Bear Shaman
{2}{R/G}: Wildershrine Warden gets +2/+2 until end of turn. You may have it assign its combat damage this turn as though it weren't blocked. Activate only once each turn.
2/2
  • Panxiou
Champion of the People

Champion of the People {1}{W}

Creature - Human Peasant
Whenever another creature you control enters, this creature gets +1/+1 until end of turn. The first time each turn a nontoken Citizen or Peasant entering causes this ability to trigger, instead create a 1/1 white Peasant creature token.
Stilthorpe's fate rests on her pitchfork's prongs.
2/2
  • The Petals Wilt
Breezerider

Breezerider {3}{U}

Creature - Monkey
Breezerider has flying as long as you control a Nymph.
Breezerider has hexproof as long as you control another Monkey.
It's all fun and games until the fall.
3/2
  • Novea
Surge of the Fellors

Surge of the Fellors {1}{R}

Enchantment
As Surge of the Fellors enters, choose Fellor or Lafterii.
• Fellor — Warriors you control have haste.
• Lafterii — Wizard creatures you control have “{2}{R}, {T}: This creature deals 1 damage to target player or planeswalker.”
  • Khaliz-Dorahn
Adventuring Pack

Adventuring Pack {3}

Artifact
As long as you control four or more differently named lands, creatures you control get +1/+1.
As long as you control a land named Far-Off Lands, creatures you control get +1/+1.
While a planeswalker can leave in an instant, they must carefully plan when they want to stay.
  • Sparks of a Multiverse
Reclusive Horror

Reclusive Horror {2}{B}{B}

Creature - Horror
As an additional cost to cast this spell, pay {2} or sacrifice a creature.
Menace
“Sure, a large enough corpse might attract it. But why would you want to?”
—Igsby, scavenging alchemist
6/3
  • Arkadai
Treacherous Ways

Treacherous Ways {B}{R}

Sorcery - Inscription
Target player sacrifices a creature.
Inscribe {3}{B}{R} ({3}{B}{R}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
  • Path of Shadows
Pup of a Marigold Burrow

Pup of a Marigold Burrow {R}

Creature - Fox
Whenever another Fox you control enters, Pup of a Marigold Burrow deals 1 damage to each opponent.
Behind each overeager pup is an irked and overprotective mother.
2/1
  • Nangjiao In Bloom
Crocheted Buddy

Crocheted Buddy {5}{G}

Creature - Construct Turtle
Trample
Whenever Crocheted Buddy attacks, if it's enchanted or you cast a spell that targeted it this turn, create a 1/1 colorless Construct Actor creature token.
It demonstrates mock fighting with all of the mock and just enough of the fight to make it convincing.
6/5
  • The Stage Presents: The Neverending Act
Voice of Revolution

Voice of Revolution {2}{R}

Creature - Human Rebel Soldier
When Voice of Revolution enters, Rebel creatures you control get +1/+0 and gain haste until end of turn.
“We shall earn our freedom or die trying! Who's with me?”
2/1
  • Tides of War
Pack Savagery

Pack Savagery {G}

Instant
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
Target creature has base power and toughness 4/4 until end of turn. If you're in a renaissance, untap it and it gains hexproof and indestructible until end of turn.
  • Nangjiao In Bloom
Anran, Root Steward

Anran, Root Steward {5}{G}{G}

Legendary Enchantment Creature - Dragon
Reach, trample
When Anran, Root Steward enters, destroy up to three target noncreature permanents. For each permanent destroyed this way, its controller creates a colorless enchantment land token named Paradise with hexproof and “{T}: Add one mana of any color.”
7/7
  • Beyond the Blackwall
Seismic Passage

Seismic Passage {4}{U}{U}

Instant
Return target permanent to its owner's hand. You may put a permanent card that shares a card type with it from your hand onto the battlefield.
The Issbarrens claim what they will, but not always without recompense.
  • Glacia: Hail to the Queen
Kilnfire

Kilnfire {1}{R}

Instant
Choose one —
• Kilnfire deals 1 damage to each creature and planeswalker target player controls.
• Destroy target artifact.
The forge of the universe builds things, just to burn them back down.
Order's Anointer

Order's Anointer {2}{W}

Creature - Human Cleric
Identity — When Order's Anointer enters, if you control at least two other creatures that share a creature type with it, creatures you control get +1/+1 until end of turn.
“Take this blessing with you, and remember you're fighting for the right cause.”
2/3
  • Khaliz-Dorahn
Gene Pool

Gene Pool

Land
{T}: Add {C}.
{T}: Choose a color from among permanents you control. Add one mana of that color.
“Anything is possible here. Well, at least eight things are, anyways.”
—Professor Maple
  • Monsters of Chikyu
Patient Ascetic
Graceful Angel

Patient Ascetic {W}

Creature - Human Monk
Defender
Ascend {1}{W}{W} ({1}{W}{W}: Exile this creature, then return it to the battlefield transformed. Ascend only as a sorcery.)
0/3
Card has other part: Graceful Angel
Long Forgotten

Long Forgotten {2}{B}

Enchantment - Aura Curse
Enchant opponent
At the beginning of enchanted player's upkeep, exile up to two target cards from that player's graveyard. If two cards that share a type are exiled this way, you draw a card and you lose 1 life.
  • MSEM Secret Lair Drops 781 1306
  • Dark Seas of Shiryen
Branching Antlers

Branching Antlers {1}{G}

Creature - Elk Elemental
Erratic (When this creature dies, reveal the top four cards of your library. Put a creature card that costs less than this revealed this way onto the battlefield and the rest on the bottom of your library in any order.)
The antlers are a symbol of the myriad paths and possibilities of life.
1/2
  • Mious