You may pay {1}{G} and tap an untapped Soldier you control rather than pay this spell's mana cost. Put two +1/+1 counters on target creature. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
When Titou Louoe, Bayou Shaman enters, create a blue Aura Curse enchantment token named Curse of Impotence attached to target player. The token has enchant player and “Creatures enchanted player controls get -1/-0.”
Gestalt (When this or another creature enters under your control, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.) Towering Wickerman can't be blocked by creatures with power 2 or less. Whenever a creature merges with Towering Wickerman, put two +1/+1 counters on it.
{3}{B}, Discard a card: Each opponent loses 2 life and you gain 2 life. At the beginning of your upkeep, if there are five or more creature types among cards in your graveyard, you lose 1 life and draw a card.
At the beginning of your upkeep, you may exile a card from your hand. If you do, draw a card. Whenever equipped creature deals combat damage to a player, you may put a card exiled with Travel Pouch into its owner's hand. Equip {1}
“Oooh, that looks fun— I wanna give it a ride!” —Barx
Bleed {1}{B}(You may cast this spell for its bleed cost if an opponent lost life this turn.) Deathtouch Treacherous Informant enters with two +1/+1 counters on it if you paid its bleed cost. You may cast spells for their bleed costs if you lost life this turn.
(Add a quest counter as this enters. Sacrifice after 3.) Whenever you scry or search your library, add a quest counter. Target creature you don't control gets -3/-0 until your next turn. Reveal cards from the top of your library until you reveal a nonland card, then put the revealed cards into your hand. Reveal the top card of your library. If its mana value is less than or equal to the number of cards in your hand, you may cast it without paying its mana cost.
Harmony — Search your library for a basic land or Desert card, reveal it, and put it into your hand. Then shuffle. When Trumpeting Pathmaker enters, harmonize. (Trigger up to one harmony of a permanent you control.)
Choose one — • Target creature gets +0/+3 until end of turn. • Exile target creature you control. For as long as it remains exiled, you may cast it, and it costs {2} less to cast.
Monty knew he'd have to come out of his shell eventually, but today was not that day.
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.) When Tutorial Boss enters, create a 1/1 blue Pirate creature token.
“What do you mean I have to fight two guys at once? I didn't prepare for this!” —Jerome, novice adventurer
Double strike Distorted (This creature can be blocked by tapped creatures but not untapped creatures.) Engage (This creature must be blocked each combat if able.)
You may pay {W} and tap an untapped Monk you control rather than pay this spell's mana cost. The next 3 damage that would be dealt to you and/or permanents you control this turn is dealt to any target instead.