14928 cards found
Lord Asharo

Lord Asharo {3}{R}{R}

Legendary Creature - Human Wizard
Haste
Whenever you cast an instant spell, exile that card inscribed onto Lord Asharo instead of putting it anywhere else as it resolves.
{T}: Cast a copy of an inscribed card without paying its mana cost.
3/4
Lord Ellison Crain

Lord Ellison Crain {4}{U}{B}{R}

Legendary Planeswalker - Crain
You control each opponent during your turn.
[+2]: Draw two cards. Each opponent discards two cards.
[–2]: Target player sacrifices a creature.
[–8]: Create thirteen tapped 1/1 black Skeleton creature tokens. Take an extra turn after this one.
Loyalty:
5
Lord Rickard Dawson

Lord Rickard Dawson {R}{W}{B}

Legendary Planeswalker - Dawson
Creatures can't attack Lord Rickard Dawson unless their controller pays 2 life or discards a card for each creature they control that's attacking him.
[+1]: Create a tapped Treasure token, then you may pay {1}. If you do, each opponent discards a card.
[+1]: You may sacrifice an artifact. When you do, Lord Rickard Dawson deals 3 damage to any target and you gain 3 life.
[–7]: Each opponent gets an emblem with “At the beginning of your end step, if it's not an extra turn, take an extra turn after this one. Target opponent controls you during that turn.”
Loyalty:
3
Lord Shigure

Lord Shigure {3}{U}

Legendary Creature - Human Wizard
Prowess
Whenever you cast a noncreature spell, noncreature spells you cast cost {1} less to cast until end of turn.
3/2
Lord Yaran, the Usurper

Lord Yaran, the Usurper {1}{U}{B}{B}

Legendary Creature - Human Noble Wizard
Deathtouch
Artifacts and creatures your opponents control have “At the beginning of your upkeep, you lose 1 life unless you tap this permanent and have an opponent gain control of it.”
3/4
  • Quest for the Roseblade
Loresprout

Loresprout {G}

Creature - Plant
When Loresprout enters, if you control another creature, draw a card.
0/2
Lorilyf, Home-Tree

Lorilyf, Home-Tree {G}

Legendary Enchantment - Realm
(Activate each ability only once as a sorcery. You gain the realm's favor after activating them all.)
{G}: You may play an additional land this turn.
{1}{G}: Search your library for a basic Forest card, reveal it, put it into your hand, then shuffle.
{2}{G}: Search your library for an Elf card, reveal it, put it into your hand, then shuffle.
Favor — Whenever you cast an Elf spell, draw a card.
  • New Horizons
Lost in the Roses

Lost in the Roses {4}{G}{U}

Legendary Enchantment
Play with the top card of your library revealed.
You may play the top card of your library.
At the beginning of your end step, create an X/X green and blue Plant Elemental creature token with reach, where X is the top card of your library's mana value.
  • Quest for the Roseblade
Lucien, the Grifter

Lucien, the Grifter {2}{B}{R}

Legendary Planeswalker - Lucien
[+1]: Reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
[+1]: Until end of turn, Lucien, the Grifter becomes a legendary 3/3 black and red Human Warrior creature with deathtouch, lifelink, and indestructible.
[–3]: Exile target artifact or creature. You gain life equal to its mana value.
Loyalty:
4
Lumbering Egil

Lumbering Egil {1}{U}{B}

Legendary Planeswalker - Okus
[+1]: Move a counter from up to one target permanent onto another permanent that shares a type with it.
[–1]: Target creature gets -1/-3 until end of turn.
[–5]: Search target opponent's library for a creature or planeswalker card and put that card onto the battlefield under your control. Then that player shuffles.
Loyalty:
2
Lysander Jal, Ex-Explorer

Lysander Jal, Ex-Explorer {1}{W}{B}{G}

Legendary Creature - Zombie Cleric
When Lysander Jal enters, create a token that's a copy of another target noncreature permanent you control.
Whenever you cast a spell from your graveyard, return target permanent card from your graveyard to your hand.
He died knowing no one would save him. He rose knowing he'd be alright.
4/2
  • Animus Vox
Lysene, Aravant Spymaster

Lysene, Aravant Spymaster {1}{U/B}{R}

Legendary Creature - Human Rogue
When Lysene enters, you may search your library for a card with foretell, reveal it, put it into your hand, then shuffle. The next card you foretell this turn costs {0} to foretell.
Whenever you foretell a card or cast a foretold spell, Pirates and Rogues you control get +1/+0 until end of turn. Up to one target Pirate or Rogue you control can't be blocked this turn.
1/3
  • Quest for the Roseblade
Ma'Long, the Skystorm
Boxue, Imperial Ally

Ma'Long, the Skystorm {4}{U}{R}

Legendary Creature - Dragon
Flying, haste
Whenever Ma'Long deals combat damage to a player, draw a card, then add that much mana in any combination of {U} and/or {R}. Until end of turn, you don't lose this mana as steps and phases end.
Instant and sorcery cards in your hand have showcase. The showcase cost is equal to the card's mana cost plus {2}. (If you cast it for its showcase cost, create a 1/1 red Bard creature token that can't block and exile that card. Whenever the Bard attacks, you may cast a free copy of the exiled card.)
4/4
Card has other part: Boxue, Imperial Ally
  • Nangjiao In Bloom
Mabil Fardancer

Mabil Fardancer {2}{G}{U}

Legendary Planeswalker - Mabil
[+1]: Create a tapped colorless land token named Far-Off Lands with “{T}: Add one mana of any color.”
[–1]: Choose a color. Untap all lands you control that could produce that color.
[–6]: Draw a card for each differently named land you control.
Loyalty:
3
  • Worlds Away
Magistrate of Eras

Magistrate of Eras {5}{U}{U}

Creature - Sphinx
Flying
At the beginning of your upkeep, if it isn't an extra turn, put a sage counter on Magistrate of Eras.
Remove five sage counters from Magistrate of Eras: Take an extra turn after this one.
4/7
  • Tides of War
Magnific Wilderkin

Magnific Wilderkin {1}{G}{G}

Creature - Chimera
At the beginning of each combat, if you control a creature with flying, Magnific Wilderkin gets +1/+1 and gains flying until end of turn. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
3/3
Magnificent Raid

Magnificent Raid {3}{R}{W}

Instant
You may put a creature or planeswalker card from your hand onto the battlefield. If it's a creature, it gains haste and indestructible. Return it to your hand at the beginning of your next end step.
“Anne and Lady Mari await in Izumito. Let's make this a day to remember!”
  • Rail War
Mahara, the Universal
Andazir, the Crownless

Mahara, the Universal {3}{W}{B}

Legendary Creature - Elder Angel
Indestructible
Whenever this creature enters or transforms into Mahara, recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
At the beginning of your end step, if you control four or more creatures, transform Mahara.
4/3
Card has other part: Andazir, the Crownless
  • Alkabah
Makodonis, Prime Exemplar

Makodonis, Prime Exemplar {2}{U}{U}

Legendary Planeswalker - Makodonis
[+1]: Scry 2. Whenever one or more creatures you control deal combat damage to a player this turn, draw a card.
[–2]: Create a token that's a copy of target creature you control, except the token is 4/4 and has vigilance.
[–7]: You get an emblem with “At the beginning of your draw step, draw two additional cards” and “Creatures you control get +1/+1 for each card you've drawn this turn.”
Loyalty:
4
  • Theros Triumphant
Malextros, Deathlord

Malextros, Deathlord {3}{B}{B}

Legendary Planeswalker - Malextros
[+2]: Up to one target creature gains deathtouch until your next upkeep.
[–3]: Target player sacrifices a creature and discards a card.
[–8]: Exile all creature cards from all graveyards, then create an X/X black Horror creature token with indestructible, where X is the total power of creatures exiled this way.
Loyalty:
4
  • K15 Core Set
Mana Ascetic

Mana Ascetic {G}

Creature - Human Wizard
{T}: Add one mana of any color.
“A magic-user is a human character who studies the powers of magic. Magic-users find spells, put them into books, and study those books to learn the spells.”
— Dungeons & Dragons Rules Cyclopedia
0/1
Manic River-Fishers

Manic River-Fishers {2}{U/B}{R}

Creature - Hyena Warrior Scout
Menace, haste
Whenever Manic River-Fishers attacks, you may search defending player's library for an instant or sorcery card that shares a name with a card in their graveyard and cast it without paying its mana cost. That player shuffles.
4/2
  • Kahembo: Olde Dawn
Mari, Dawn Resurgent

Mari, Dawn Resurgent {4}{W}{W}

Legendary Planeswalker - Mari
[+1]: Exile up to one target tapped creature.
[–2]: Create a 4/4 white Angel creature token with flying.
[–3]: Destroy all creatures. You gain 1 life for each creature destroyed this way.
[–7]: You get an emblem with “At the beginning of each end step, you gain life equal to twice the life you've lost this turn.”
Loyalty:
5
Marianne, the Heartstopper

Marianne, the Heartstopper {1}{R}

Legendary Planeswalker - Marianne
[+1]: Discard a card. If you did, draw a card.
[–2]: Create a Bullet token. Until end of turn, if a Bullet you control would deal damage, it deals that much damage plus 1 instead. (It’s an artifact with “{T}, Sacrifice this artifact: It deals 1 damage to any target.”)
Loyalty:
2
Card has other part: Cutting the Noose
  • Over the Horizon
Marilye, the Thieving Blade

Marilye, the Thieving Blade {2}{U}{U}

Legendary Planeswalker - Marilye
You may spend mana as if it was mana of any color to cast cards exiled with Marilye.
[+1]: Exile the top card of each opponent's library. Until end of turn, you may cast spells from among those exiled cards.
[–3]: Exile target creature. You may cast that card. If you don't, return it to its owner's hand.
[–7]: Gain control of up to five target nonland permanents.
Loyalty:
4
  • Alkabah