When Beyond the Boneyard enters, exile another target nonland permanent until Beyond the Boneyard leaves the battlefield. Your opponents can't cast spells that share a card type with the exiled card during postcombat main phases.
When Bezoarbeast dies, each opponent loses 2 life and you create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
Target creature you control becomes a copy of another target creature you control until end of turn. Showcase {2}{U}{U}(Then if you cast this for its showcase cost, create a 1/1 red Bard creature token that can't block and exile this. Whenever it attacks, you may cast a free copy of this.)
Look at the top ten cards of your library. Put any number of legendary permanents with total mana value 6 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. For each planeswalker you control, you may activate one of their loyalty abilities. (You still pay its costs.)
Enchant creature Converge — When Big Enough enters, put X +1/+1 counters on enchanted creature, where X is number of colors of mana spent to cast Big Enough. Enchanted creature has trample.
When Big Rock enters, it deals 2 damage to any target. {T}: Add {C}. {T}, Sacrifice Big Rock: It deals 2 damage to any target. Activate this ability only if you control a Giant.
Pressure {2}{G}(You may cast this spell for its pressure cost if seven or more cards are in your graveyard.) As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with mana value X or less, where X is equal to twice the sacrificed creature's mana value, put it onto the battlefield, then shuffle.
Menagerie — This spell costs {2} less to cast if there are five or more creature types among creatures you control. Destroy target creature with power or toughness 4 or greater.
Trample, haste, indestructible Whenever a permanent an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on target Ooze.
(Add a quest counter as this enters. Sacrifice after 4.) Whenever a creature you control enters, add a quest counter. 1 — Exile target nonland permanent an opponent controls until target creature you control leaves the battlefield. 2, 3 — Each player may scry 1. 4 — Put all cards exiled with Bind the Great Evil into their owners' graveyards.
Equipped creature gets +1/+1. Whenever equipped creature becomes blocked, you may pay {1}{W}. If you do, detain each creature blocking it. (Until your next turn, those creatures can't attack or block and its activated abilities can't be activated.) Equip {2}
When Bio-Sequencer enters, conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”) {1}, {T}, Sacrifice Bio-Sequencer: Add one mana of any color.
Put a +1/+1 counter on each of up to X target creatures. Augmented — If you've spent {W}{U}{B}{R}{G} to cast spells this turn, instead put three +1/+1 counters on each of those creatures. They gain trample until end of turn.