Vision (Whenever this or another creature you control enters, reveal the top card of your library. Then you may put that card into your graveyard.) Whenever Blind Soulcaller envisions an instant or sorcery card, you may tap target permanent.
Lifelink Revive {3}{B}({3}{B}, Exile this card from your graveyard: Create a token that's a copy of this card, except it has no mana cost. Activate this ability only any time you could cast a sorcery.)
There is a price to pay when looking beyond the veil of death.
When Blinding Fiddler enters, until your next turn, creatures can't attack you or a planeswalker you control unless their controller pays {2} for each of those creatures. Unveil {3}{W}{U}({3}{W}{U}: Transform this. Unveil only as a sorcery.)
{T}: Add {C}. Dominance — {1}, {T}: Blistering Boneyard deals 1 damage to each opponent. Activate only if you control the creature with the greatest power or tied for the greatest power.
Advance {1}{R}(Cast this for {1}{R} to advance it as it enters. {1}{R}: Advance this as a sorcery.) Whenever Blitz Breaker advances, its power becomes equal to the amount of noncombat damage that's been dealt to your opponents this turn. (This effect lasts indefinitely.)
Flying Whenever Blizzard Dragon attacks, tap an artifact, a creature, and a land defending player controls. They don't untap during their controller's next untap step. At the beginning of each opponent's upkeep, that player sacrifices a tapped permanent.
Cycling {2}({2}, Discard this card: Draw a card.) {3}{B}{B}, Exile Bloated Visceroid from your graveyard: Create two 2/2 black Zombie creature tokens. Activate only as a sorcery.
At the beginning of each end step, if an opponent lost life this turn, you may put a +1/+1 counter on target creature. Sacrifice a creature, Sacrifice Blood Cult Covenant: Blood Cult Covenant deals damage equal to the sacrificed creature's power to any target.
Menace (This creature can't be blocked except by two or more creatures.) Blood Fiend can't block. {1}{B}, Pay 3 life: Return Blood Fiend from your graveyard to the battlefield. It gains haste.
When Blood Jade Prophet enters, reveal the top three cards of your library. For each card revealed this way, you may pay 3 life. If you do, put that card into your hand. Otherwise, put it into your graveyard.
Engorge (As this enters, mill three cards, then exile a card from among the milled cards.) When Blood Servant enters, if it engorged a creature card, you draw a card and you lose 2 life.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) Each opponent discards a card and loses 2 life. Exile target card from a graveyard. If a creature card was exiled this way, you gain 2 life. At the beginning of the next end step, you gain 3 life if an opponent lost life this turn and each opponent loses 3 life if you've gained life this turn.