Attacking creatures you control get +1/+0. Mirage {2}{R}(You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
Like clockwork, the illusionary villagers rioted every day for the same impropriety.
Destroy target nonland permanent. If it had flying, put a flying counter on a creature you control. Do the same for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
Equipped creature gets +1/+1 and has deathtouch. {1}: Serpent Staff becomes a 1/1 green Snake creature with deathtouch and loses all other abilities until end of turn. Equip {3}
(Add a quest counter as this enters. Sacrifice after 3.) Whenever you attack, add a quest counter. 1, 2 — Mill two cards. 3 — Return up to two target creature cards from your graveyard to your hand.
Hexproof Whenever attackers are declared, the active player may pay {2} for each creature attacking you. Then you may have Bridge Kalak become an X/X Troll creature until end of turn, where X is the number of times that player didn't pay mana this way.
At the beginning of your upkeep, you gain 1 life. {5}{W}{W}, Sacrifice Ancient Counsel: Create a 6/6 green and white Elk creature token. Activate only as a sorcery.
Kicker {1}{U}(You may pay an additional {1}{U} as you cast this spell.) Tap up to three target creatures. If this spell was kicked, those creatures don't untap during their controller's next untap step.
Each Rogue you control can't be blocked by creatures with greater power than it. Whenever a Rogue deals combat damage to a player, gain control of target nonland permanent that player controls unless that player pays {1}.
Menace At the beginning of your end step, He of All Hallow's Eve deals damage equal to its power to you unless you're horrific. (You're horrific as long as you've sacrificed a permanent or discarded a card this turn.)
“The lanterns were for protection, after all.” —“10/31/78”
{T}, Sacrifice Hidden Garden Entrance: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Monument {W}{U}{B}{R}{G}(You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
Infamy 1 (Whenever this creature deals combat damage to a player, if it has no +1/+1 counters on it, put a +1/+1 counter on it and it becomes infamous.) When Alpha Scout becomes infamous, create a 2/2 green Wolf creature token.
Choose one — • Target creature gets +1/+1 and gains hexproof until end of turn. • Target creature gets -4/-0 until end of turn. • Scry 1, then draw a card.
Discard two cards, then draw a card for each card discarded this way. Night of Falling Stars deals damage equal to the total mana value of the discarded cards to each creature.
“Let the heavens burn! We are victorious!” —Riv, blind prophet
Trample Resolute — At the beginning of combat on your turn, if Helicos Gargantua's power is greater than its base power, double its power until end of turn.