Whenever a -1/-1 counter is put on a creature you control, you gain 1 life. {1}{B}, Pay 1 life: Untap target Cleric. You may remove a -1/-1 counter from that creature.
Chapel Warden gets +1/+1 and has vigilance as long as you control another Soldier. {R}, {T}: Chapel Warden deals 1 damage to target creature. Tap that creature.
Your starting life is 24. {X}, Discard a card: Create a token that's a copy of a creature card with mana value X chosen at random. If X is 11 or greater, choose a creature with mana value X or greater instead. Activate only as a sorcery and only once each turn.