15897 cards found
Dominik's Shack

Dominik's Shack

Land
Dominik's Shack enters tapped.
When Dominik's Shack enters, you may mill two cards.
{T}: Add {B} or {G}.
  • Rail War
Cruel Fledgling

Cruel Fledgling {U}

Creature - Bird
Flying
Cruel Fledgling enters with a +1/+1 counter on it if six or more cards are in your graveyard.
“The bird is not naturally a scavenger, but they take to it disturbingly well.”
—Professor Maple
1/1
  • Monsters of Chikyu
Azutah's Abundance

Azutah's Abundance {4}{U}{U}

Sorcery
Draw X cards, where X is the number of differently named lands you control.
Crops grown in the fields at the Azutahn delta feed mouths all across the empires of Urshad.
  • Scriptures of Urshad
Syrina's Brood

Syrina's Brood {4}{U}{U}

Creature - Dragon Spirit
Flying
When Syrina's Brood enters, look at the top six cards of your library, then put them back in any order.
“A pale parody though it may be, it is still born of dragon souls—and so, it is still my child.”
—Syrina, Dragon Queen
6/5
  • Glacia: Hail to the Queen
Optimistic Chronicler
Regretful Chronicler

Optimistic Chronicler

Creature - Nephilim Cleric
(Color indicator: Optimistic Chronicler is blue)
Whenever Optimistic Chronicler deals damage to a player or noncreature permanent, surveil 1, then draw a card.
“In Atieh I see myself not burdened by the decisions of my past, but open to the endless possibilities of the future.”
3/4
Card has other part: Regretful Chronicler
  • Alkabah: The Rise of Soli
Amid Flames

Amid Flames {4}{R}

Instant
Amid Flames deals 5 damage to target creature or planeswalker.
You may sacrifice a land. If you do, draw a card.
When trapped in the Wiedfree you must also experience its cleansing rituals.
  • End of Wollensie
Livia's Advocate

Livia's Advocate {3}{R}

Creature - Human Advisor
Ward—Pay 3 life.
Whenever you cast an instant or sorcery spell, recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
Winning your people's hearts and minds is a battle all its own.
3/3
  • Over the Horizon
Bear Necessities

Bear Necessities {1}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1.
Sacrifice Bear Necessities: Enchanted creature gains indestructible until end of turn.
  • Glacia: Hail to the Queen
Explorer's Ascent

Explorer's Ascent

Land
Explorer's Ascent enters tapped.
{T}: Add {W}.
{T}: Target creature you control gets +1/+1 until end of turn.
  • Worlds Away
Corrupted Warlord

Corrupted Warlord {1}{B}{B}

Creature - Human Elemental Warrior
Whenever you cast a white spell, target player loses 2 life and you gain 2 life.
Whenever you cast a green spell, put a +1/+1 counter on Corrupted Warlord.
While the other tribes fell to their Mother, the Gorru started uniting with Novea.
2/2
  • Novea
Memorial Ground

Memorial Ground

Land
Memorial Ground enters tapped.
{T}: Add {C}.
{4}, {T}, Sacrifice Memorial Ground: Return target card from your graveyard to your hand.
Recollection seeps into the earth like water here.
  • Lovi Awoken
Tale of the Wayward Titan

Tale of the Wayward Titan {1}{W}

Instant
Choose one or both —
• Target player searches their library for a basic Plains card, reveals it, put it into their hand, then shuffles.
• Exile target permanent you control, then return it to the battlefield under its owner's control.
Yenzu Ritual Vessel

Yenzu Ritual Vessel {1}

Artifact
{4}, {T}, Sacrifice Yenzu Ritual Vessel: Yenzu Ritual Vessel deals 4 damage to target creature or planeswalker.
“Go ahead, have a sip. It won't hurt you any worse than I will if you disobey.”
—Tzelin Yange
  • Nangjiao In Bloom
Settling of Avaz

Settling of Avaz {1}{R}

Battle - Encounter
(As an Encounter enters, choose an opponent to protect it. You and others can attack it. When defense counters are removed, create a 0/0 Army token if you don't control one, then put that many +1/+1 counters on a Army you control.)
When Settling of Avaz enters, create two 1/1 white Soldier creature tokens.
  • Alkabah: The Rise of Soli
Performer of Winds

Performer of Winds {U}

Creature - Construct Wizard
Performer of Winds can't be blocked.
When Performer of Winds enters, remove a counter from up to one target permanent you control.
“The winds did call to mourning Marva's side
To seize this might or leave her home to die.”
—The Infinite Calls to Marva, Act I
1/1
  • The Stage Presents: The Neverending Act
Hearthfire Disciple

Hearthfire Disciple {1}{R}

Creature - Elf Shaman
Menace
If another Dwarf or Elf you control would deal damage to an opponent or permanent an opponent controls, it deals that much damage plus 1 instead.
{2}{R}: Create a 1/1 red Dwarf creature token.
1/3
  • The Petals Wilt
Searing Pulse

Searing Pulse {R}

Sorcery
Reverberate {3}{R} (When you cast this spell, copy it if you paid its reverberate cost. You may choose new targets for the copy.)
Searing Pulse deals 2 damage to any target.
  • Khaliz-Dorahn
Lockpick

Lockpick {1}{U}

Sorcery - Adventure
Up to two target creatures can't be blocked this turn. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Nimblefoot
  • Adventurers of Onora
Peacemaker Dove

Peacemaker Dove {W}

Creature - Bird
Flying, lifelink
Doves are often used to send messages of peace to warring tribes. A dead dove is considered an act of war.
1/1
  • Riddles of Revio
The Third Breach

The Third Breach {3}{R}{R}{R}{R}

Enchantment
When The Third Breach enters, discard your hand, then draw seven cards.
Creatures you control get +3/+3, have haste, and are Horrors in addition to their other types.
At the beginning of each end step, sacrifice each creature you control.
Itava Warshrieker

Itava Warshrieker {1}{R}

Creature - Human Berserker
Menace (This creature can't be blocked except by two or more creatures.)
Itava Warshrieker attacks each combat if able.
3/1
  • Zero
Meletian Trireme

Meletian Trireme {3}

Artifact - Vehicle
Meletian Trireme can't be blocked by creatures with power 2 or less.
Whenever Meletian Trireme enters or deals combat damage to a player or planeswalker, scry 1, then draw a card.
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
4/4
  • Theros Triumphant
Fortunate Exorcist

Fortunate Exorcist {3}{W}

Creature - Human Artificer Cleric
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
Whenever Fortunate Exorcist attacks, if it's renowned, exile up to one target card from defending player's graveyard.
Unaware that his success was a coincidence, he travels Feraguo sharing his techniques.
3/3
  • Rail War
Blessing of Autumn

Blessing of Autumn {2}{G}{G}

Instant
Distribute three +1/+1 counters among one, two, or three target creatures you control.
Karametra gifted Nylea the third arrow Tynopris, heralding the season of the harvest. Weakness is shed as the world readies for the unforgiving winter ahead.
  • Theros Triumphant
Arcane Duelist

Arcane Duelist {1}{U}

Creature - Human Wizard
Whenever Arcane Duelist becomes tapped, target instant or sorcery card with mana value 1 in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
2/1