5469 cards found
Curse of Haunting

Curse of Haunting {1}{B}

Enchantment - Aura Curse
Enchant opponent
Whenever a creature enters under enchanted player's control, that player loses 1 life and you gain 1 life.
  • Eralou
Curse of Life's Cycles

Curse of Life's Cycles {3}{B}{B}

Enchantment - Aura Curse
Enchant player
When Curse of Life's Cycles enters, destroy target creature enchanted player controls.
Concord — At the beginning of enchanted player's upkeep, if there are four or more card types among permanents you control, that player loses 1 life and you gain 1 life.
  • Over the Horizon
Curse of the Drow

Curse of the Drow {1}{B}{B}

Sorcery
Landfall — This spell costs {1} less to cast if you had a land you control enter this turn.
Target player discards two cards.
Even though the venom didn't turn them into vampires, the Drow still lost all memories of their people and allegiance.
  • Aftermath
Cursory Glance

Cursory Glance {1}{U}

Instant
Counter target spell with mana value 3 or less.
It soon become clear that Joane's plans for the succession would not involve the Conways. As such, their plans for the succession would have to remove Joane.
Curtailer Ploy

Curtailer Ploy {2}{B}

Sorcery
Target player draws a card and loses 2 life, then discards three cards.
“I try to teach the urchins a bit about not giving in to greed; I should know just how easy a mark it makes you.”
—Madame Beatrice
  • Feanav: The Apothecary's Progress
Custom Armaments

Custom Armaments {2}{W}

Enchantment - Project
At the beginning of your end step, you may put a progress counter on Custom Armaments.
[progress 1-3] Sacrifice Custom Armaments: Destroy target blocked creature.
[progress 4+] Sacrifice Custom Armaments: Exile up to two target blocked creatures.
Sacrifice CARDNAME: Exile up to two target blocked creatures.
  • Rail War
Customs Lookout

Customs Lookout {U}{B}

Creature - Human Rogue
When Customs Lookout enters, each player draws a card, then discards a card.
Whenever an opponent casts a spell with the same name as a card they own in exile or in their graveyard, you may scry 2.
2/2
  • Worlds Away
Cut Off

Cut Off {2}{W}

Enchantment
Enchant creature or planeswalker
Enchanted permanent can't attack or block and loses all abilities.
Dusk City's most notorious runners are kept in a state of virtual sleep, far disconnected from the main net.
  • Beyond the Blackwall
Cut-Throat Ambush

Cut-Throat Ambush {1}{R}

Sorcery
Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
If this spell is foretold, you may cast it as though it had flash.
Create two 1/1 red Pirate creature tokens.
  • Quest for the Roseblade
Cutthroat Spy

Cutthroat Spy {1}{U}

Creature - Human Rogue
Whenever Cutthroat Spy deals combat damage to a player, you may draw a card.
Some Lafterii look for more dire ways to obtain knowledge.
1/2
  • K15 Core Set
Cutting Brilliance

Cutting Brilliance {1}{W}

Instant
Put three -1/-1 counters on target attacking or blocking creature.
“Such radiance is a beautiful weapon—perhaps fearsome to some, but is that not essential to awe?”
—Professor Michael Haldean
  • Feanav: The Apothecary's Progress
Cutting Rejection

Cutting Rejection {1}{U}

Instant
Creatures your opponents control get -2/-0 until end of turn. Scry 2.
There's nothing quite like a magic-infused dagger for causing a rift.
  • Lovi Awoken
Cuxuri Harbinger

Cuxuri Harbinger {3}{U}

Creature - Fish Horror
Pressure {1}{U} (You may cast this spell for its pressure cost if seven or more cards are in your graveyard.)
When Cuxuri Harbinger enters, draw a card.
“Chin up. It's not every day you get to see the beginning of the end.”
—Turi of Hollow Depths
3/2
  • Elmare: Into the Abyss
Cuxuri's Corruption

Cuxuri's Corruption {2}{G}

Sorcery
Destroy target artifact, enchantment, or creature with slipstream.
You gain 4 life.
“We Danithra know that the Great Current is no deity. Like any other force, it can be made to serve... other purposes.”
  • Elmare: Into the Abyss
CySec Infiltrator

CySec Infiltrator {1}{B}

Creature - Human Rogue
CySec Infiltrator can't be blocked except by enchantment creatures.
Whenever CySec Infiltrator attacks, create a Function token with “Target player loses 2 life and you gain 2 life.” (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
0/3
  • Beyond the Blackwall
CySec Operator

CySec Operator {3}{W}

Creature - Human Artificer
Whenever you cast a spell with flash or an instant, untap CySec Operator.
{T}: Tap target creature.
In the words of CySec, the Clearance was nothing but bleeding edge pest control. To others, it was deicide.
1/5
  • Beyond the Blackwall
CySec Spectre

CySec Spectre {3}{B}{B}

Creature - Human Rogue
When CySec Spectre enters, you may sacrifice a creature. If you do, target opponent loses 3 life and you gain 3 life.
“Bastion rests a ten clicks into the Scarlands. Move fast, and we might make it out before the ICE melts.”
4/5
  • Beyond the Blackwall
CySec Stalker

CySec Stalker {1}{W}

Creature - Human Rogue
Flash
Few within CySec knew the true danger of the beings beyond the Blackwall. Those that did swore to never again let humankind reach beyond its reason.
2/2
  • Beyond the Blackwall
Cybernetics Engineer

Cybernetics Engineer {1}{G}

Creature - Human Artificer
{3}, {T}: Put a +1/+1 counter on target creature. This ability costs {3} less to activate if you've sacrificed a permanent this turn. Active only as a sorcery.
“With each hour we learn a little bit more about what we could be. Every day we find another key to our future.”
1/3
  • Beyond the Blackwall
Cyclesmith Oracle

Cyclesmith Oracle {4}{U}{U}

Enchantment Creature - Giant
Ward {4}
{4}{U}: Cyclesmith Oracle can't be blocked until end of turn. This ability costs {X} less to activate, where X is the number of card types among cards in your graveyard.
The full spectra of humanity is reflected through its digital dreams, from the vengeful soldier to the curious seer.
4/7
  • Beyond the Blackwall
Cyclic Dream

Cyclic Dream {1}{U}

Enchantment - Aura
Enchant creature with mana value 4 or less
When Cyclic Dream enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Over the years, runners forgot just what types of monsters rest beyond the Blackwall.
  • Beyond the Blackwall
Cyrukan Guardians

Cyrukan Guardians {3}{W}

Creature - Human Soldier
Vigilance
When Cyrukan Guardians enters, recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
“Without watchful Ameret, there was nothing stopping the armies of Reha the violent from claiming Avaz as their own.”
—The Tale of Kings
3/1
  • Alkabah
DL-19 Reject

DL-19 Reject {5}{G}

Artifact Creature - Construct Warrior
Vigilance, reach
When DL-19 Reject enters, target creature you control gets +2/+2 until end of turn.
“When we live such fragile lives, mechs are the best way we survive.”
—Brandy Axel
6/6
  • Animus Vox
Da'Lang's Preyscenter

Da'Lang's Preyscenter {4}{G}{G}

Creature - Wolf
Mark (Whenever this creature attacks, mark target creature until end of turn.)
Whenever a marked creature an opponent controls dies, create a Food token. (It's an artifact with “{2}, {T}, Sacrifice this artifact: You gain 3 life.”)
6/6
  • Over the Horizon
Dabbling Patron

Dabbling Patron {R}

Creature - Human Noble
When Dabbling Patron enters, if you cast an instant or sorcery spell this turn, create a 1/1 colorless Elemental creature token.
Devonport, Hyden, and the Conways all had given support to the late regent's alchemical research. In return, they had strong claims to the throne—with the means to press them.
1/2
  • The Empty Throne of Feanav