1124 cards found
Voice of Sheraku

Voice of Sheraku {W}

Instant - Inscription
Prevent all damage that would be dealt to target attacking or blocking creature this turn.
Inscribed creature gets +1/+1 and has vigilance.
Inscribe {2}{W}
  • Imperial Legacies
Voiceless Assailant

Voiceless Assailant {2}

Creature - Spirit Samurai
When Voiceless Assailant enters the battlefield, you may search your library for up to three cards named Voiceless Assailant, reveal them, put them into your hand, then shuffle.
  • Path of Shadows
Void Sculptor

Void Sculptor {R}

Creature - Human Wizard
At the beginning of each end step, if you've cast a noncreature spell this turn, Void Sculptor deals 1 damage to each opponent.
  • Imperial Legacies

Voidflare {R}

Voidflare deals 2 damage to any target.
Wanderlust — Voidflare deals 3 damage instead if you control four or more differently named lands.
All magic is indistinguishable from sufficiently applied fire.
Vokha, Bloodstone Exarch

Vokha, Bloodstone Exarch {2}{B}{B}

Legendary Creature - Gargoyle Warlock
Once each turn, when a creature an opponent controls dies, you may create a Treasure token.
{3}{B/R}{B/R}: Search target opponent's library for a card and exile it face down. Then that player shuffles. You may look at and play that card for as long as it remains exiled. Activate only once each turn and only as a sorcery.
  • Seasons of War
Volaris Tideshaper

Volaris Tideshaper {4}{U}{U}

Creature - Merfolk Wizard
When Volaris Tideshaper enters the battlefield, look at the top four cards of your library. You may reveal a noncreature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Whenever you cast a noncreature spell, Volaris Tideshaper can't be blocked this turn.
  • Seasons of War
Volcanic Terror

Volcanic Terror {2}{B}{R}

Creature - Elemental Horror
Volcanic Terror gets +1/+1 for each land card in all graveyards and in exile.
“Forget the cliff. First one to climb that thing's skull wins.”
—Paq, “veteran” explorer
  • Worlds Away
Voliv Edgelands

Voliv Edgelands

Voliv Edgelands enters the battlefield tapped.
When Voliv Edgelands enters the battlefield, sacrifice it unless you pay {1}.
Voliv Edgelands has all activated abilities of other lands.
Oh I know we'll meet again...
Voliv Ritualist

Voliv Ritualist {1}{R}

Creature - Human Shaman
When Voliv Ritualist enters the battlefield, choose up to two different basic land types. Create a tapped colorless land token that's the chosen types.
When Voliv Ritualist leaves the battlefield, sacrifice a land.
Voliv Skyhunter

Voliv Skyhunter {2}{R}{G}

Creature - Human Nomad
Wanderlust — Voliv Skyhunter gets +2/+0 and has first strike as long as you control four or more differently named lands.
With experience, precision.
  • Worlds Away
Vorganisaath's Flamewaker

Vorganisaath's Flamewaker {R}

Creature - Dragon Wizard
{1}{R}: Until end of turn, if an instant, sorcery, or Dragon source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. Activate only once each turn.
  • Seasons of War
Vorpaline Edge

Vorpaline Edge {3}

Artifact - Equipment
Equipped creature gets +2/+2.
Whenever equipped creature attacks, exile target nonland permanent defending player controls. For as long as that card remains exiled, its owner may cast it.
Equip {2}
  • Seasons of War
Vraniveer's Edge

Vraniveer's Edge

{T}: Add {C}.
{1}, {T}: Add one mana of any color. When this mana is spent to cast a spell that shares a color with a legendary creature you control, scry 1.
“In my worst days, I find myself hoping that there's something beyond this world, beyond this endless conflict, beyond these cold, endless mists.”
—Thyra, Winter's Warden
  • Seasons of War
Vune, the Facemaker

Vune, the Facemaker {1}{U}

Legendary Creature - Shapeshifter
{1}{G/U}: Vune, the Facemaker becomes a copy of target creature you control, except its name is Vune, the Facemaker, it's legendary, and it has changeling and this ability. Activate only as a sorcery.
  • Seasons of War
Wand of Endless Spells

Wand of Endless Spells {6}

At the beginning of your end step, draw two cards and you lose 2 life.
“Unlimited power! Priced at only 25 gold and a mere fraction of your life force!”
—Tchill, Eclectic Collector
  • Seasons of War
Wanderer's Sky

Wanderer's Sky

Wanderer's Sky enters the battlefield tapped.
As Wanderer's Sky enters the battlefield, choose a color other than blue.
{T}: Add {U} or one mana of the chosen color.
  • The Unraveling
Warbringer Titan

Warbringer Titan {4}{W}{W}

Creature - Giant Knight
Protection from instants and from sorceries
When Warbringer Titan enters the battlefield or attacks, create two 1/1 white Soldier creature tokens with melee.
“A thousand campaigns can't slake my thirst.”
  • Seasons of War
Warden of Silence

Warden of Silence {1}{U}

Creature - Human Wizard
When Warden of Silence enters the battlefield, draw a card.
  • Tales of Old Jidai
Warfan of Changing Winds

Warfan of Changing Winds {2}

When Warfan of Changing Winds enters the battlefield, draw a card.
Whenever a card you own is exiled from anywhere, you may put it on the bottom of your library.
  • Tales of Old Jidai
Warfront Captain

Warfront Captain {1}{W}

Creature - Human Knight
Improve {W}
You may activate equip and improve abilities any time you could cast an instant.
  • Seasons of War
Warsworn Angel

Warsworn Angel {3}{W}{W}

Creature - Angel
Flying, lifelink
Legendary creatures you control get +1/+1.
“For years I prayed for health and safety, when all this time I should have been praying for victory.”
—Margyd, Sanctum commander
  • Seasons of War
Wasteland Ravagers

Wasteland Ravagers {3}{B}{R}

Creature - Dinosaur
When Wasteland Ravagers enters the battlefield, you may sacrifice a land or exile a land card from your graveyard. If you do, creatures you control get +1/+0 and gain haste until end of turn.
  • Worlds Away


Basic Land
Related card: Herald of Desolations

Wavebreaker {1}{R}

Creature - Human Wizard
When Wavebreaker enters the battlefield, add two mana of any one color. You can't spend this mana to cast spells.
  • Imperial Legacies
Way of the Dragon

Way of the Dragon {3}{R}

Exile all Inscription cards from your graveyard and all exiled Inscription cards you own. For each card exiled this way, you may inscribe it onto a creature you control.
  • Path of Shadows