14928 cards found
Shokan Captain

Shokan Captain {1}{W}

Creature - Human Samurai
When Shokan Captain enters, you may search your library for an Equipment card, reveal it, shuffle, then put that card on top.
Art of war — At the beginning of your end step, if Shokan Captain dealt damage to an opponent this turn, put a +1/+1 counter on it.
2/1
  • Path of Shadows
Spiritual Ascension

Spiritual Ascension {4}{W}

Enchantment
If an effect would create one or more tokens, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent, it puts twice that many of those counters on that permanent instead.
  • Path of Shadows
Takaki's Kihei

Takaki's Kihei {1}{W}

Creature - Human Samurai Knight
Lifelink
Art of war — At the beginning of your end step, if Takaki's Kihei dealt damage to an opponent this turn, untap target creature you control.
2/2
  • Path of Shadows
Teikoku Captain

Teikoku Captain {3}{W}

Creature - Human Samurai
When Teikoku Captain enters, create a 2/2 colorless Spirit creature token.
Colorless creatures you control have first strike.
2/2
  • Path of Shadows
Teikoku Songcrafter

Teikoku Songcrafter {1}{W}{W}

Creature - Human Cleric
When Teikoku Songcrafter enters, create a 2/2 colorless Spirit creature token.
Whenever a colorless creature you control enters, put a +1/+1 counter on it.
0/1
  • Path of Shadows
Aokara Duelists

Aokara Duelists {2}{U}

Creature - Human Samurai
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Art of war — At the beginning of your end step, if Aokara Duelists dealt damage to an opponent this turn, put a +1/+1 counter on it.
2/1
  • Path of Shadows
Aokara Elite

Aokara Elite {U}{U}

Creature - Human Samurai
Hexproof
Art of war — At the beginning of your end step, if Aokara Elite dealt damage to an opponent this turn, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
2/2
  • Path of Shadows
Betrayal of Steel

Betrayal of Steel {U}

Enchantment - Aura
Enchant Equipment
You control enchanted Equipment.
“How dishonorable, my liege, to die impaled upon your blade.”
—Konoe, to the former Emperor Kenshiro
  • Path of Shadows
Disciple of Winds

Disciple of Winds {1}{U}

Creature - Human Wizard
Instant and sorcery spells you cast cost {1} less to cast.
From the winds, he has learned that in transience lies the truest power.
1/2
  • Path of Shadows
Fleeting Thoughts

Fleeting Thoughts {U}

Sorcery - Inscription
Target player mills four cards.
Inscribed creature has flying.
Inscribe {2}{U} ({2}{U}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
  • Path of Shadows
Gifts of the Oshiruko

Gifts of the Oshiruko {2}{U}

Sorcery
Create a 2/2 colorless Spirit creature token.
Draw a card.
  • Path of Shadows
Himitsu, Shigure's Legacy

Himitsu, Shigure's Legacy {U}{U}

Legendary Artifact - Equipment
Equipped creature gets +2/+2.
Whenever equipped creature attacks, draw a card. Noncreature spells you cast this turn can be cast as though they had flash.
Equip {2}
  • Path of Shadows
Hisana-no-Oni

Hisana-no-Oni {2}{U}{U}

Creature - Demon Spirit
When Hisana-no-Oni enters, gain control of target creature until Hisana-no-Oni leaves the battlefield.
2/2
  • Path of Shadows
Imperial Artisan

Imperial Artisan {2}{U}

Creature - Human Wizard Advisor
When Imperial Artisan enters, draw three cards, then put two cards from your hand on top of your library in any order.
1/3
  • Path of Shadows
Imposition

Imposition {U}

Instant
Look at target player's hand. You may choose a nonland card from it. If you do, that player reveals that card, puts it on the bottom of their library, then draws a card.
The fall of the empire came as much from within as without.
  • Path of Shadows
Jidai Clairvoyant

Jidai Clairvoyant {2}{U}{U}

Creature - Human Wizard
When Jidai Clairvoyant enters, create a 2/2 colorless Spirit creature token.
Whenever a colorless creature you control enters, you may draw a card.
1/1
  • Path of Shadows
Kasoha, Keeper of Truths

Kasoha, Keeper of Truths {2}{U}{U}

Legendary Creature - Human Wizard
Partner with Shizura, Keeper of Traditions (When this creature enters, target player may put Shizura into their hand from their library, then shuffle.)
Whenever Kasoha, Keeper of Truths or another legendary creature enters, scry 3, then draw a card.
2/2
Related card: Shizura, Keeper of Traditions
  • Path of Shadows
Kowareta Informant

Kowareta Informant {1}{U}

Creature - Human Rogue
Art of war — At the beginning of your end step, if Kowareta Informant dealt damage to an opponent this turn, draw a card, then discard a card.
“Lord Shigure has fallen, your eminence. Of the other lord and lady, I have no news.”
2/1
  • Path of Shadows
Mana Corruption

Mana Corruption {U}{U}

Instant
Choose one —
• Counter target spell unless its controller pays {2}.
• Change the target of target spell with a single target unless that spell's controller pays {2}.
  • Path of Shadows
Path of the Waters

Path of the Waters {U}

Instant - Inscription
Look at the top three cards of your library, then put them back in any order. If you've cast a spell named Whisper of the Winds this turn, draw a card.
Inscribe {2}{U} ({2}{U}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
Related card: Whisper of the Winds
  • Path of Shadows
Raiun Bay Scourge

Raiun Bay Scourge {2}{U}{U}

Creature - Human Pirate
Art of war — At the beginning of your end step, if Raiun Bay Scourge dealt damage to an opponent this turn, gain control of target artifact or enchantment until Raiun Bay Scourge leaves the battlefield.
3/2
  • Path of Shadows
Scrollmaster

Scrollmaster {3}{U}

Creature - Human Wizard
When Scrollmaster dies, you may exile it. If you do, search your library for an instant or sorcery card with mana value 4 or less and cast it without paying its mana cost. If you searched your library this way, shuffle.
1/2
  • Path of Shadows
Sea Hunter

Sea Hunter {1}{U}

Creature - Human Pirate
When Sea Hunter enters, you may return target creature with mana value 4 or greater to its owner's hand.
“When there's more than just fish in the sea, you arm yourself accordingly.”
2/1
  • Path of Shadows
Spirit Reflections

Spirit Reflections {U}

Instant - Inscription
Prevent all combat damage that would be dealt to and dealt by target creature this turn.
Inscribe {2}{U} ({2}{U}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
  • Path of Shadows
Tales of Old Jidai

Tales of Old Jidai {1}{U}{U}

Instant
Draw two cards.
As much as Emperor Hashiro may claim Jidai as his, its past will forever belong to its people.
  • Path of Shadows