15897 cards found
Mettalia, Light from Above

Mettalia, Light from Above {4}

Legendary Artifact Creature - Construct
Mettalia is all colors.
Mettalia has protection from each color among cards she's salvaged in exile.
When Mettalia enters, for each color, you may salvage a nonlegendary card of that color. (Exile one from your graveyard until this creature leaves the battlefield. Whenever this creature deals combat damage to a player, put a card it salvaged into your hand.)
4/3
Forbidden Truths

Forbidden Truths {B}{B}

Sorcery
As an additional cost to cast this spell, discard a card.
Search your library for a card with mana value X or less, where X is 1 plus the discarded card's mana value, reveal it, put it into your hand, then shuffle.
  • Zero
Walk the Traveled Path

Walk the Traveled Path {1}{G}

Sorcery
Search your library for a basic land card or a Forest card, reveal it, and put it into your hand, then shuffle.
Ferocious — Put the revealed card onto the battlefield instead if you control a creature with power 4 or greater.
  • Goliaths of Nangjiao
The Infinite

The Infinite {8}

Legendary Creature - Angel
Flying
You pay {0} to cast your first spell each turn rather than its mana cost. If you cast a spell with {X} in its mana cost this way, X is 8.
4/8
Scene to Cinders

Scene to Cinders {2}{R}

Instant
Choose one or both —
• Scene to Cinders deals 2 damage to each token creature.
• Scene to Cinders deals 2 damage to each nontoken creature.
Props of wood and costumes of cloth are nothing in the face of fire.
  • The Stage Presents: The Neverending Act
Ambitious Dreams

Ambitious Dreams {3}{U}

Instant
Bleed {1}{U} (You may cast this spell for its bleed cost if an opponent has lost life this turn.)
Draw two cards.
“Heart of the cards, guide me!”
Crane's Way

Crane's Way {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+3 and has flying.
“Why is the saying fight or flight? Why not both at once?”
— Tse Shoushan
  • Surging Tide
Synapstorm

Synapstorm {U}

Enchantment
Whenever you cast a blue spell, each opponent mills a card.
With speed of wit.
  • Novea
Kill This Love

Kill This Love {2}{B}

Enchantment
When Kill This Love enters, target opponent sacrifices a creature.
At the beginning of each end step, if a creature died this turn, you gain 2 life.
Sesilius gave the Abominations power limited only by their nonexistent consciences.
  • Animus Vox
Damian's Undercity

Damian's Undercity

Land
{T}: Add {C}.
{3}{G}: Until end of turn, Damian's Undercity becomes a 2/2 creature. It's still a land. It has lifelink if {W} was spent to activate this ability, gets +0/+3 if {U} was spent, and has deathtouch if {B} was spent.
  • Sparks of a Multiverse
Search the Archives

Search the Archives {W}{U}

Instant
Return target cryptic card from your graveyard to your hand. (Artifacts, enchantments, and modal spells are cryptic.)
In the halls of the Maktali, they teach all known to mankind. In the ruins of Conto Sika, one can learn so much more.
  • Riddles of Revio
Upstage

Upstage {3}{B}

Enchantment
All creatures have “When this creature enters, destroy target creature with a lesser mana value.”
“Mercy? Mercy is only granted by those who can't accept the consequences of their triumph.”
—The Urchin King
  • Villains: The Musical
Hungering Horde

Hungering Horde {3}{B}

Creature - Zombie
Menace
Other Zombies you control get +1/+1.
Whenever a Zombie you control dies, each opponent loses 1 life.
3/2
  • Glacia: Hail to the Queen
Bahum, Penitent

Bahum, Penitent {1}{B}{G}

Legendary Planeswalker - Bahum
[+1]: Discard a card. If you do, up to one target player gains 5 life.
[–3]: Discard a card. You draw X cards and you lose X life, where X is that card's mana value.
[–7]: Exile your hand, then put all cards from your graveyard into your hand and all cards exiled this way into your graveyard.
Loyalty:
3
Ada's Mischief

Ada's Mischief {1}{R}

Instant
Target instant or sorcery spell gains “This spell deals 4 damage to you.”
Reading her fates is child's play. Changing her fates is a fool's errand.
  • Ophorio
Firing Blind

Firing Blind {R}{R}

Sorcery
Secretly choose a creature card name. Target opponent chooses a creature you don't control. Firing Blind deals 5 damage to that creature. Reveal the chosen name, then if that creature has the chosen name, Firing Blind deals 3 damage to that opponent.
  • Ophorio
Ominous Wind

Ominous Wind {1}{B}

Instant
Target creature gets -2/-2 until end of turn.
{3}{B}{B}, Exile Ominous Wind from your graveyard: Each creature gets -2/-2 until end of turn. Activate only as a sorcery.
Karina set up the camp. Amber worked on a fire. Luna wandered off to investigate that strange sound in the trees.
  • Monsters of Chikyu
Blossoming Expanse

Blossoming Expanse

Land
When Blossoming Expanse enters, you may put a basic land card from your hand onto the battlefield tapped.
{1}, {T}: Add one mana of any color.
  • Worlds Away
Kalro Gritbrawler

Kalro Gritbrawler {2}{W}

Creature - Human Warrior
Whenever Kalro Gritbrawler attacks, if you control a Desert or there is a Desert card in your graveyard, it gains double strike until end of turn.
Desertcycling {2} ({2}, Discard this card: Search your library for a Desert card, reveal it, and put it into your hand, then shuffle.)
2/3
  • Over the Horizon
Wondering Oaf

Wondering Oaf {3}{U}

Creature - Beast
When Wondering Oaf dies, return target instant or sorcery card from your graveyard to your hand.
Slow and steady doesn't always win the race, but everything you see along the way is worth the loss.
2/1
  • Monsters of Chikyu
Echoing Determination

Echoing Determination {2}{W}

Instant
Target permanent and all other permanents with the same name as that permanent gain indestructible until end of turn.
Sound the songs of hope.
  • Oirohpo
Uncomfortable Chill

Uncomfortable Chill {2}{U}

Instant
Creatures your opponents control get -2/-0 until end of turn.
Draw a card.
In his last moments, he yearned for the glory and warmth of enemy fire.
  • Feanav: The Apothecary's Progress
Creative Salvage

Creative Salvage {R}

Sorcery
As an additional cost to cast this spell, discard a nonland card.
Draw two cards.
Hoard enough trash and you're sure to find treasure.
Hembwe, the All-Mother's Hand

Hembwe, the All-Mother's Hand {3}{R/G}{W}

Legendary Planeswalker - Hembwe
[+2]: Until end of turn, up to one target creature you control gets +3/+3 and gains trample and vigilance.
[–2]: Destroy target artifact, enchantment, or tapped creature.
[–3]: Create a 1/1 green Insect creature token, a 2/2 white Cat creature token, and a 3/3 red Ox creature token.
[–8]: Until end of turn, creatures you control get +X/+X and gain trample and vigilance, where X is the number of creatures you control.
Loyalty:
5
  • Kahembo: Olde Dawn
Kindly Pilgrim

Kindly Pilgrim {2}{W}

Creature - Human Cleric
Whenever you sacrifice an enchantment, exile Kindly Pilgrim. If you do, create a 4/4 white Angel creature token with flying.
“You have passed the test.”
3/2
  • Arkadai