Search your library for up to two basic land cards and put them onto the battlefield tapped, then shuffle. Fuse (You may cast one or both halves of this card from your hand.)
Primal {R}(During your turn, you may cast this spell for {R} instead of playing a land.) Target creature gets +4/+0 and gains trample until end of turn.
Counter target instant or sorcery spell you don't control unless its controller copies it twice. You gain control of those copies and may choose new targets for them.
At the beginning of combat on your turn, whenever target creature deals combat damage to a player this turn, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
Flying, menace Whenever another creature you control deals combat damage to a player, sacrifice it. If you would draw a card, you may instead return a creature card from your graveyard to your hand.
Whenever Chian becomes the target of a spell or ability you control, create a 2/2 blue Drake creature token with flying. This ability triggers only once each turn.
“True, I am more dancer than painter, but this sky is quite the tapestry.”
Chartered Treasury enters tapped. When Chartered Treasury enters, look at the top card of your library. You may put it into your graveyard. {T}: Add {R} or {G}.
As Secrets of the Orrery enters, choose fact or fiction. Foresight — Whenever you draw your second card each turn, • Fact — Target creature can't be blocked this turn. • Fiction — You may tap target creature. If you do, put a stun counter on it.
Flying When Azos enters, each opponent reveals their hand. You choose any number of nonland cards in players' hands and/or creatures on the battlefield with total mana value 7 or less. Exile those cards and/or permanents.
Legacy (You may play this side of this card only from your graveyard. Exile it if it would be put into a graveyard or not resolve.) Shuffle any number of target cards in graveyards into their owners' libraries. Scry 2, then you gain 3 life.
...as well as ensuring the dead join their ancestors.
{T}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. That creature salvages a card. (Exile one from your graveyard until that creature leaves the battlefield. Whenever that creature deals combat damage to a player, put a card it salvaged into your hand.)
Enchant creature Harness (You may tap a creature you control as you cast this spell. If you do, reduce this spell's mana cost by that creature's power.) Enchanted creature gets +3/+0 and has menace.
At the beginning of your upkeep, put a charge counter on Swell of Birth, then create a 1/1 colorless Elemental creature token for each charge counter on it.
“These unnatural Newborn will rise until we are ousted from our own land.” —Soini, Elama fearmonger
{T}: Target creature you control gets +1/+1 until end of turn. Activate only as a sorcery. Scavenge {W}({W}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Landfall — Whenever a land you control enters, upgrade K-83 Sunshine Walker. (Give it one of the listed counters it doesn't already have.) • +1/+1 • Flying • Vigilance • Lifelink
“Take it for a test drive; you won't want your old model back even for a weekend or a day!” —Katrina, mech dealer