8596 cards found
Broken Spirit

Broken Spirit {2}{W}{W}

Creature - Spirit
When Broken Spirit enters, exile target creature an opponent controls until Broken Spirit leaves the battlefield.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
2/2
  • Feanav: The Apothecary's Progress
Bronze Giant

Bronze Giant {6}

Artifact Creature - Golem
Bronze Giant has trample as long as you control a token creature.
A great machine still needs someone at the controls.
4/4
  • Oirohpo
Brood Spawn

Brood Spawn {1}{B}{G}

Sorcery - Tale
Create two 1/1 green Insect creature tokens. (Cast a copy of this spell once while this creature is on the battlefield.)
Card has other part: Chitterrax
  • Kahembo: Olde Dawn
Brothers of Batiga Pass

Brothers of Batiga Pass {R/W}{U}{G}

Legendary Creature - Elephant Ox Giraffe
Double strike
Whenever you cast a noncreature spell, you may choose one that hasn't been chosen —
• Tap or untap target permanent.
• Draw two cards, then discard a card.
• Creatures you control get +1/+1 until end of turn.
“Bring it on, you curs!”
2/3
  • Over the Horizon
Brume Leviathan

Brume Leviathan {6}{U}

Creature - Leviathan
This spell costs {1} less to cast for each artifact and/or enchantment you control.
Brume leviathans rise with the waves, crashing down on hapless ships as the surf breaks.
5/6
  • Dark Seas of Shiryen
Brume Trench-Thrasher

Brume Trench-Thrasher {4}{U}{U}

Creature - Leviathan
{6}{U}: Brume Trench-Thrasher can't be blocked this turn. This ability costs {1} less to activate for each instant and sorcery card you own in exile and in your graveyard.
As the depths rise, ships splinter.
5/6
  • Over the Horizon
Brunig, the Dreamroot

Brunig, the Dreamroot {G}{G}{U}{U}

Legendary Creature - Plant Elemental
Ward {2}
Whenever Brunig enters or attacks, you may shuffle a card you own from outside the game into your library. If you do, you gain 2 life.
Brunig gets +2/+2 and has trample as long as your library contains at least forty cards more than the minimum deck size.
4/4
  • Over the Horizon
Brush Sniper

Brush Sniper {3}{G}

Creature - Elf Warrior Archer
Reach
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
4/2
  • High Noon
Brutal Champion

Brutal Champion {2}{B}{B}

Creature - Cat Berserker
Glorious end — When Brutal Champion dies, if it was tapped, each opponent sacrifices a creature.
3/1
  • Descent from the Highlands
Brutal Descent

Brutal Descent {1}{R}{R}

Sorcery
Choose target creature. Brutal Descent deals 2 damage to each creature other than the chosen creature.
Ferocious — If the chosen creature has power 4 or greater, Brutal Descent deals 4 damage to each creature other than the chosen creature instead.
  • Goliaths of Nangjiao
Brutal Director

Brutal Director {2}{U}{R}{W}

Creature - Horror Noble
Flying
You may reveal the second card you draw each turn as you draw it. Whenever you reveal a nonland card this way, copy that card. You may cast the copy. If you don't, Brutal Director deals 2 damage to any target. (You still pay the spell's cost.)
2/4
  • The Stage Presents: The Neverending Act
Brutal Murder

Brutal Murder {4}{B}{B}

Sorcery
Destroy target creature. Its controller discards a card.
Only the bravest join the Night Watch, and even they are completely terrified of it.
  • K15 Core Set
Brutal Onslaught

Brutal Onslaught {2}{R}{R}

Instant
Attacking creatures get +3/+0 until end of turn.
Fellor's are trained in most forms of combat, but close combat is their favorite, since facing their opponents face to face motivates them to fight harder.
  • Khaliz-Dorahn
Brutal Struggle

Brutal Struggle {1}{R}{G}

Instant
Brutal Struggle deals 2 damage to any target. Put a +1/+1 counter on up to one target creature.
Conflict and disaster reached once peaceful corners of Alara, but there are some places still where carnage was always the status quo.
  • Alara
Brutality

Brutality {G}{G}{G}

Enchantment
Whenever one or more creatures you control deal combat damage to a player, you may destroy target artifact or enchantment that player controls.
Whenever you cast a green creature spell, create a 3/3 green Wurm creature token with trample.
They who fight monsters may become far worse.
Brutish Champion

Brutish Champion {1}{R/G}{R/G}

Creature - Human Warrior
Whenever another creature enters, Brutish Champion fights that creature.
The champion of Cloudbreak Pass is an inherited position, but not by kinship.
4/3
  • The Unraveling
Bubbledome Captain

Bubbledome Captain {4}{W}

Creature - Merfolk Soldier
Concord — Whenever Bubbledome Captain attacks, if there are four or more card types among permanents you control, each other attacking creature gets +1/+1 until end of turn.
“Our sanctum hasn't been breached since its founding— I don't intend for that to change.”
4/4
  • Elmare: Into the Abyss
Bubbledome Keeper

Bubbledome Keeper {2}{U}

Creature - Merfolk Wizard
Whenever you cast an enchantment, instant, or sorcery spell, create a 1/1 blue Jellyfish enchantment creature token with slipstream. (It can't be blocked as long as only creatures with slipstream are attacking.)
1/3
Bug Catcher

Bug Catcher {1}{B}{G}

Creature - Human Ranger
When Bug Catcher enters, create a 1/1 green Insect creature token.
Whenever a nontoken Insect you control dies, create a 1/1 green Insect creature token.
2/1
Bugrund's Gambit

Bugrund's Gambit {2}{R}

Sorcery
Foretell {2}{R}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Choose one. If this spell was foretold, you may choose both instead —
• Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.
• Bugrund's Gambit deals 4 damage to any target.
Bugrund's Schemer

Bugrund's Schemer {2}{R}{R}

Creature - Dwarf Rogue
Whenever you foretell a card or cast a foretold spell, Bugrund's Schemer deals 2 damage to each opponent.
Even the thick stone walls of Gamhaugen's deepest holds and keeps have ears.
2/4
  • Quest for the Roseblade
Bugrund, the Golden Thane

Bugrund, the Golden Thane {1}{R}{W}

Legendary Creature - Dwarf Noble
Double strike, vigilance
At the beginning of combat on your turn, create X 1/1 red Dwarf creature tokens with haste, where X is the number of embattled nontoken creatures you control. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
2/3
  • Quest for the Roseblade
Build Monsters from Relics

Build Monsters from Relics {2}{G}

Sorcery
Create a 3/2 green Horror creature token.
Reconstruct {4}{G} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
Secrets stolen from fools and from sages.
  • Animus Vox
Builder's Blessing

Builder's Blessing {3}{W}

Enchantment
Untapped creatures you control get +0/+2.
For Prosanian architects, every garrison they design is a work of art.
  • Aftermath
Bulwark of Tradition

Bulwark of Tradition {2}{R}{G}{W}

Creature - Demon Warrior
Flying
Whenever a permanent you control becomes the target of a spell or ability you don't control, choose one —
• Create a 3/3 red Manticore creature token.
• Create two Treasure tokens.
• Draw a card.
5/5
  • Alkabah