When Collapsing Frame enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. {2}, Sacrifice Collapsing Frame: Draw a card.
{T}: Add {C}. {T}, Pay 1 life: Add {B}. {5}{B}, {T}, Sacrifice Collapsing Ridges: Return target creature card from a graveyard to the battlefield under your control. Activate only as a sorcery.
(Add a quest counter as this enters. Sacrifice after 6.) Whenever you cast a permanent spell, add a quest counter. Choose a color that hasn't been chosen. Search your library for a permanent card that's exactly that color, reveal it, and put it into your hand. Then shuffle. Exile Collect the World Stones. For the rest of the game, you may spend mana as though it were mana of any color.
{T}: Add one mana of any color. Augmented — Whenever a nontoken creature you control enters, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, put a +1/+1 counter on it.
Trample Colossal Greatwurm enters with five +1/+1 counters on it. Whenever a player draws a card, put a +1/+1 counter on Colossal Greatwurm. Remove three +1/+1 counters from Colossal Greatwurm: Create a 3/3 green Wurm creature token.
Shimmer (Whenever this creature attacks, create a tapped and attacking token that's a copy of it. Exile the token at the beginning of the end step.) When Colpah Mystic enters, you may discard a card. If you do, creatures you control named Colpah Mystic get +2/+2 until end of turn.
Creatures you control get +2/+0 until end of turn. Whenever an opponent fails a trial, if Combatant Conflagration is in your graveyard, target creature you control gets +2/+0 until end of turn.
Combined Generator can't be blocked except by three or more creatures.
“The unnatural creatures have been coming in bigger clusters, each stronger than the sum of their parts. Someone needs to find the source.” —Professor Maple
Exile the top two cards of your library. You may play those cards until the end of your next turn. Whenever you play one of those cards, rouse 1. (Put a +1/+1 counter on a permanent you control. If it isn't a creature, tap it and it becomes a 0/0 creature in addition to its other types.)
Destroy target creature with flying. If that creature had power 4 or greater, you gain 4 life.
Three collars are attainable by Nangjiao Hunters by catching the plane's most elusive prey—a kraken from the deep, a mammoth from the land, and a dragon from the sky.
Put a +1/+1 counter on target creature you control. It can't be blocked by more than one creature this turn. Whenever a creature you control attacks alone, return Come Out and Play from your graveyard to your hand.