Choose two — • Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) • Draw a card. • Untap up to one land.
First strike Effigy of Creation gets +1/+1 as long as your fealty to Mountains is four or greater. (Each Mountain you control counts towards your fealty to Mountains.)
Menace Effigy of Destiny gets +1/+1 as long as your fealty to Swamps is four or greater. (Each Swamp you control counts towards your fealty to Swamps.)
Trample Effigy of Harvest gets +1/+1 as long as your fealty to Forests is four or greater. (Each Forest you control counts towards your fealty to Forests.)
Lifelink Effigy of Morality gets +1/+1 as long as your fealty to Plains is four or greater. (Each Plains you control counts towards your fealty to Plains.)
Flying Effigy of Wisdom gets +1/+1 as long as your fealty to Islands is four or greater. (Each Island you control counts towards your fealty to Islands.)
Equipped creature gets +2/+0. Whenever a creature blocks equipped creature, you may sacrifice Elderbane Rifle. If you do, destroy that creature. Equip {2}
Chosen one ({W}{U}{B}{R}{G}: Transform this permanent.) At the beginning of combat on your turn, create a 1/1 red Warrior creature token with haste. That token attacks this combat if able.
Artifact creatures you control can't be blocked by nonartifact creatures. {2}{U}{R}: Put a +1/+1 counter on an artifact creature you control or a progress counter on a Project you control.
Desecrate (When this creature enters, you may sacrifice an artifact or land.) When Encrusted Sahalia desecrates a permanent, it deals 3 damage to target player.
Desecrate (When this creature enters, you may sacrifice an artifact or land.) When Exemplar of Disdain desecrates a permanent, target creature you don't control gets -3/-3 until end of turn.
Desecrate (When this creature enters, you may sacrifice an artifact or land.) When Facsimile Sculptor desecrates a permanent, create a token that's a copy of another target creature you control, except it's an artifact (not a creature).
Enchantment spells you cast cost {1} less to cast.
“I'd much rather be back East where there are dances and salons and men that don't reek of liquor and gunsmoke, but mother insists I learn how the business is run firsthand.”