Motivate 1 (When this creature enters, you may motivate target creature with less power than this by putting a +1/+1 counter on it.) When Nroxi Beastmaster motivates a creature, that creature gains trample until end of turn.
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.) [Lore I-II] Target creature you control can't be blocked by creatures with power 2 or less this turn. [Lore III] Draw a card.
Indestructible As long as your devotion to green is less than five, Nylea isn't a creature. Whenever another creature you control deals combat damage to a player, draw a card. {1}{G}: Until end of turn, another target creature you control gains haste and can't be blocked by creatures with power 3 or less.
Trample Assault {1}{G}(Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.) Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, draw a card.
This spell costs {1} less to cast for each card you've drawn this turn. You may reveal a land card from outside the game and put it into your hand. If it's basic or a Desert, put it into the battlefield instead.
Search your library for a basic land card or Desert card, reveal it, put it into your hand, then shuffle. Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
Search your library for a nongreen creature card with mana value X or less and put that card onto the battlefield, then shuffle. That creature seeks secrets or valor. (Give it that Oath Aura. Fulfill secrets by attacking with it and two or more other creatures to draw a card. Fulfill valor by dealing combat damage to a player to create a 2/1 white Soldier token.)
Destroy target artifact or enchantment. Scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
When founding Endris-Dorahn, Erinoss decided it would be best to return to a more primal lifestyle.
{T}: You may put a land card from your hand onto the battlefield. {1}, {T}: Aetherize target land you control. (To aetherize, create a token that's a copy of it, then exile that token.)
When Ol' Sycamore enters, choose up to two — • Ol' Sycamore fights another target legendary creature. • Destroy target noncreature storied permanent. (Enchantments and legendary permanents are storied.)
Oldgrove Nurturer enters with a +1/+1 counter on it. {G}, Remove a +1/+1 counter from a creature you control: Create a 1/1 colorless Construct artifact creature token.
When Olten Surveyor enters, choose any number. Each opponent creates a 1/1 colorless Servo artifact creature token for each mode chosen. • Destroy target artifact or enchantment with mana value 3 or less. • Shuffle up to four cards from target player's graveyard into their library. • You gain 4 life.