14928 cards found
Warpblade Warrior

Warpblade Warrior {1}{B}

Creature - Mutant Warrior
Discard a card: Warpblade Warrior gets +1/+1 and gains menace until end of turn. Activate only once each turn.
He strikes his foes down with a blade as twisted as his soul.
2/2
Badland Zealot

Badland Zealot {R}{R}

Creature - Mutant Warrior
Menace, haste
“You think yourself above Ninhasir? No God would tremble so weakly at the point of my sword.”
2/2
  • Al Tabaq
Beastback Raider

Beastback Raider {2}{R}{R}

Creature - Mutant Warrior
Desecrate (When this creature enters, you may sacrifice an artifact or land.)
When Beastback Raider desecrates a permanent, discard your hand, then draw three cards.
4/3
  • Al Tabaq
Bizarre Bazaar

Bizarre Bazaar {2}{R}{R}

Enchantment
At the beginning of your upkeep, exile the top card of your library. If a land card is exiled this way, add {R}{R}. You don't lose this mana as steps and phases end this turn. Otherwise, you may cast that card this turn.
  • Al Tabaq
Bloodboil Harlequin

Bloodboil Harlequin {2}{R}{R}

Creature - Mutant Shaman
Haste
Desecrate (When this creature enters, you may sacrifice an artifact or land.)
When Bloodboil Harlequin desecrates a permanent, up to two target creatures can't block this turn.
4/2
  • Al Tabaq
Brazen Sacrilege

Brazen Sacrilege {R}{R}

Instant
Brazen Sacrilege deals 2 damage to any target. Until end of turn, if a red source you control would deal damage to that player or to that permanent's controller, it deals that much damage plus 1 instead.
Curio Pavilion

Curio Pavilion {2}{R}{R}

Enchantment
When Curio Pavilion enters, create two Treasure tokens. (They're artifacts with “{T}, Sacrifice this artifact: Add one mana of any color.”)
Whenever an artifact you control leaves the battlefield, you may discard a card. If you do, draw a card.
  • Al Tabaq
Dreamchaser Djinni

Dreamchaser Djinni {R}{R}

Creature - Djinn
Dreamchaser Djinni attacks each combat if able.
“A human's touch provides me a brief respite from the lamp. But true freedom? That requires a far steeper price.”
3/3
Emerald Warcaller
Crimson Skycaller

Emerald Warcaller {2}{R}

Creature - Human Warrior
Chosen one ({W}{U}{B}{R}{G}: Transform this permanent.)
At the beginning of combat on your turn, create a 1/1 red Warrior creature token with haste. That token attacks this combat if able.
2/2
Card has other part: Crimson Skycaller
  • Al Tabaq
Crimson Skycaller
Emerald Warcaller

Crimson Skycaller

Creature - Archon Warrior
Flying
At the beginning of combat on your turn, create a 5/5 red Dragon creature token with flying and haste. That token attacks this combat if able.
5/5
Card has other part: Emerald Warcaller
  • Al Tabaq
Emissary of Antiquity

Emissary of Antiquity {R}{R}{R}

Creature - Dragon
Flying, haste
Whenever Emissary of Antiquity deals combat damage to a player, you may cast an instant or sorcery spell with mana value 3 or less from your hand without paying its mana cost.
3/3
Encampment Raid

Encampment Raid {1}{R}

Sorcery
Choose one —
• Creatures you control get +2/+0 until end of turn.
• Creatures your opponents control can't block creatures with less power this turn.
  • Al Tabaq
Encrusted Sahalia

Encrusted Sahalia {1}{R}{R}

Creature - Lizard Beast
Desecrate (When this creature enters, you may sacrifice an artifact or land.)
When Encrusted Sahalia desecrates a permanent, it deals 3 damage to target player.
3/2
  • Al Tabaq
Fanciful Bloom

Fanciful Bloom {1}{R}

Sorcery
Create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
Draw a card.
“Beautiful, no? It glistens like your eyes.”
—Ramzi, traveling merchant
  • Al Tabaq
Fervent Ensign
Archon of Inspiration

Fervent Ensign {1}{R}

Creature - Mutant Warrior
Chosen one ({W}{U}{B}{R}{G}: Transform this permanent.)
Whenever Fervent Ensign attacks, add {R} at the beginning of your next main phase.
2/2
Card has other part: Archon of Inspiration
  • Al Tabaq
Archon of Inspiration
Fervent Ensign

Archon of Inspiration

Creature - Archon
Flying
Whenever Archon of Inspiration attacks, add three mana in any combination of colors at the beginning of your next main phase.
5/5
Card has other part: Fervent Ensign
  • Al Tabaq
Fierce Contempt

Fierce Contempt {1}{R}{R}{R}

Sorcery
Fierce Contempt deals 6 damage to target creature.
Disciples of the dragon god were taught to slay all heretics in his honor—and old habits often die hard.
  • Al Tabaq
Globule of Turmoil

Globule of Turmoil {2/R}

Artifact
When Globule of Turmoil enters or leaves the battlefield, up to one target creature can't block this turn.
{2/R}, {T}, Sacrifice Globule of Turmoil: Draw a card.
  • Al Tabaq
Hand of Fury
Liege of Ninhasir

Hand of Fury {1}{R}{R}

Creature - Human Warrior
When Hand of Fury enters, it gets +2/+2 and gains haste until end of turn.
At the beginning of your upkeep, if your fealty to Mountains is five or greater, transform Hand of Fury. (Each Mountain you control counts towards your fealty to Mountains.)
2/2
Card has other part: Liege of Ninhasir
  • Al Tabaq
Liege of Ninhasir
Hand of Fury

Liege of Ninhasir

Creature - Human Warrior
(Color indicator: Liege of Ninhasir is red)
At the beginning of combat on your turn, target creature gets +1/+1 and gains haste until end of turn.
“Remember that feeling of betrayal. Let your anger become your strength.”
3/3
Card has other part: Hand of Fury
  • Al Tabaq
Harsh Erosion

Harsh Erosion {R}{R}{R}

Sorcery
Destroy target colorless nonbasic permanent. Harsh Erosion deals 2 damage to that permanent's controller.
“Ages ago, a luxurious palace stood here. It has long since crumbled to dust. As if we needed more of that in this desert.”
—Menna Al-Mejjat
  • Al Tabaq
Heat Ray

Heat Ray {X}{R}

Instant
Heat Ray deals X damage to target creature.
In Al Tabaq, there is no more adept executioner than the fiery sun.
  • Al Tabaq
Herald of the Humble

Herald of the Humble {R}

Creature - Human Warrior
Haste
Whenever Herald of the Humble deals combat damage to a player, that player reveals the top card of their library. If it's a nonland card with mana value 3 or less, they may cast it without paying its mana cost.
2/2
  • Al Tabaq
Hostile Atmosphere

Hostile Atmosphere {1}{R}{R}

Enchantment
Tap an untapped Desert you control: Hostile Atmosphere deals 1 damage to any target.
“The Hajir efforts are novel, but they only prolong the cruel inevitable.”
—Prince Quraish
  • Al Tabaq
Impish Delights

Impish Delights {R}

Enchantment - Aura
Enchant creature
When Impish Delights enters, draw a card.
Enchanted creature gets +2/+0.
  • Al Tabaq