14904 cards found
Backstage Broken

Backstage Broken {2}{W/B}

Creature - Construct Actor
When Backstage Broken enters, create a 1/1 colorless Construct Actor creature token.
Whenever a token you control leaves the battlefield, you gain 1 life.
The Unhinging Project was only meant as horror for audiences, but it broke performers in equal measure.
2/1
  • The Stage Presents: The Neverending Act
Backstage Comic

Backstage Comic {1}{B}

Creature - Construct Warlock
Deathtouch
When Backstage Comic enters, target player discards a card.
He believes in one thing above all: laughter to spite those who want you to fail.
1/1
  • The Stage Presents: The Neverending Act
Backstage Manager

Backstage Manager {1}{W}{B}

Creature - Elf Actor
Lifelink
At the beginning of your end step, if you gained life this turn, put a +1/+1 counter on Backstage Manager.
2/2
  • Villains: The Musical
Backstage Prompter

Backstage Prompter {1}{B}

Creature - Construct Actor
Lifelink
Whenever Backstage Prompter deals combat damage to a player, put a +1/+1 counter on it.
The lowest ranking and most spiteful among actors, prompters begrudgingly help others, knowing they're getting their competition far ahead of them.
1/1
  • The Stage Presents: The Neverending Act
Backstage Rooms

Backstage Rooms

Land
{T}, Pay 1 life: Add {R} or {W}.
{1}, {T}, Sacrifice Backstage Rooms: Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
  • Villains: The Musical
Backstage Tinkers

Backstage Tinkers {U}{R}

Creature - Human Artificer
When Backstage Tinkers enters, you may return an artifact card from your graveyard to your hand.
Away from prying eyes of the masses are the prying hands of the tinkers.
2/2
  • Villains: The Musical
Backstreet Gutter-Runner

Backstreet Gutter-Runner {1}{R}

Creature - Human Rogue
Whenever Backstreet Gutter-Runner attacks, if you control another Pirate or Rogue, it deals 2 damage to each opponent.
The rogues of Aravant divide the city into territories, marking both their districts and their bodies with special symbols denoting their loyalties.
2/1
  • Quest for the Roseblade
Backup Forces

Backup Forces {2}{W}

Enchantment
At the beginning of your end step, create a 1/1 white Soldier creature token.
In Glacia, wars are won, but rarely do they end.
Backwood Rangers

Backwood Rangers {1}{G}{G}

Creature - Human Scout Ranger
Basic Forests you control have “{G}, {T}: Untap target attacking creature and remove it from combat.”
“‘You look lost,' said the young man, ‘and these woods are dark and deep.'”
—Azamir, “The Road From Fretport”
3/3
  • Storytime
Backwoods Cultivator

Backwoods Cultivator {1}{G}

Creature - Human Druid
When Backwoods Cultivator enters, put a +1/+1 counter on target creature you control.
When Backwoods Cultivator dies, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another kind of a counter already there.)
1/1
Bad Romance

Bad Romance {4}{B}

Instant
Exile target creature or planeswalker. You gain 4 life.
Badland Zealot

Badland Zealot {R}{R}

Creature - Mutant Warrior
Menace, haste
“You think yourself above Ninhasir? No God would tremble so weakly at the point of my sword.”
2/2
  • Al Tabaq
Badru, the Skyshadow

Badru, the Skyshadow {2}{B/G}{W}{U}

Legendary Creature - Bird Rogue
Flying
{B/G}, Discard a creature card: Badru, the Skyshadow becomes a copy of the discarded card until end of turn, except he has flying and is 5/5.
5/5
  • Kahembo: Olde Dawn
Bag of Holding

Bag of Holding {1}

Artifact
Whenever you discard a card, exile that card from your graveyard.
{2}, {T}: Draw a card, then discard a card.
{4}, {T}, Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner's hand.
‘Overprepared' is quitter talk.
Bahet's Emissary

Bahet's Emissary {G}

Creature - Human Cleric
Deathtouch
Bahet's Emissary gets +1/+1 as long as you control a white or black permanent.
“Give me strength to spread finality in this world.”
1/1
  • Mious
Bahet's Sacrament

Bahet's Sacrament {X}{B}{B}

Sorcery
Scry X, then purge X times. You lose X life. (To purge, exile two cards that share a type from graveyards. If you do, draw a card.)
“All dies. To fear it is understandable. To accept it is inevitable.”
  • Mious
Bahet's Wink

Bahet's Wink {2}{B}{G}

Sorcery
Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
“The void left behind holds a promise — one day, this land will live once more.”
—Bahum, Bahet's hand
  • Mious
Bahet, God of Destruction

Bahet, God of Destruction {2}{W}{B}{G}

Legendary Enchantment
{W}{B}{G}, Discard a card named Bahet, God of Destruction: Bahet gains indestructible and becomes a God creature in addition to its other types.
Whenever Bahet enters or attacks, each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice non-God creatures the same way.
5/5
  • Mious
Bahum's Absolution

Bahum's Absolution {1}{W}

Instant
Choose two —
• Destroy up to one target enchantment.
• Exile up to one target card from a graveyard.
• You gain 4 life.
Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)
  • Over the Horizon
Bahum's Penance

Bahum's Penance {W}{B}{G}

Sorcery
As an additional cost to cast this spell, discard your hand.
Purge four times, then you gain 1 life for each card in exile. (Exile two cards that share a type from graveyards. If you do, draw a card.)
“Frystaria haunts me too, Marzen. But my atonement lies elsewhere.”
  • Mious
Bahum, Penitent

Bahum, Penitent {1}{B}{G}

Legendary Planeswalker - Bahum
[+1]: Discard a card. If you do, up to one target player gains 5 life.
[–3]: Discard a card. You draw X cards and you lose X life, where X is that card's mana value.
[–7]: Exile your hand, then put all cards from your graveyard into your hand and all cards exiled this way into your graveyard.
Loyalty:
3
Bahum, the Warden

Bahum, the Warden {2}{G}{W}

Legendary Planeswalker - Bahum
[+1]: Exile up to two target cards from graveyards. You gain 3 life.
[–2]: Exile target artifact, enchantment, or nonbasic land.
[–7]: You get an emblem with “At the beginning of your upkeep, exile target noncreature permanent.”
Loyalty:
4
Bai Long Ma, Fabled Innocence

Bai Long Ma, Fabled Innocence {2}{W}

Legendary Creature - Dragon Spirit
(Transcend as a sorcery to gain that type and a +1/+1 counter.)
Flying
{1}{W}: Demigod — Return up to one target creature card with mana value 2 or less from your graveyard to the battlefield.
{3}{W}: God — Put a +1/+1 counter on each creature you control with the least power among creatures you control.
1/3
  • Panxiou
Bai of the Royal Gardens

Bai of the Royal Gardens {G}{W}

Legendary Creature - Human Druid
Whenever you create one or more tokens, put a +1/+1 counter on target creature you control.
{2}{G}{W}: Create a 0/1 green Plant creature token.
3/1
  • Nangjiao In Bloom
Bal's Descent
Bal, God of Destiny

Bal's Descent {2}{B}{B}

Legendary Enchantment
When Bal's Descent enters, each player sacrifices a creature, discards two cards, and mills three cards.
{1}{B}{B}: Transform Bal's Descent. Activate only if your fealty to Swamps is five or greater.
Card has other part: Bal, God of Destiny