2638 cards found
Grafted Physician

Grafted Physician {2}{B}

Artifact Creature - Wizard Horror
Flash
If a +1/+1 counter would be put on another creature, that counter is put on Grafted Physician instead.
She boasts knowledge gleaned from a hundred sacrifices.
1/1
Grand Expeditions

Grand Expeditions {W}

Enchantment
Whenever a creature you control enters for the first time each turn, create a 1/1 Scout creature token that's all colors.
For better or worse, Vraniveer is a plane defined by restlessness.
Grasp of Hollows

Grasp of Hollows {2}{B}

Enchantment
{1}{B}, Discard a card: Exile target creature card from your graveyard. Create a token that's a copy of that card, except it's a 5/5 black Horror.
Grave Tutor

Grave Tutor {1}{B}

Sorcery
As an additional cost to cast this spell, exile two cards from your graveyard with the same mana value.
Search your library for a card with the same mana value as the exiled cards, reveal it, put it into your hand, then shuffle.
Graygulch Turncoat

Graygulch Turncoat {3}{B}

Creature - Spirit Rogue
When Graygulch Turncoat enters, you may post a bounty on target creature. If you do, each opponent loses life equal to the number of bounty counters on creatures. (Put a bounty counter on that creature. It has “When this creature dies, each opponent draws a card” as long as it has a bounty counter on it.)
3/3
Great Escapade

Great Escapade {3}{U}{U}

Sorcery - Tale
If it isn't an extra turn, take an extra turn after this one. (Cast a copy of this spell once while this creature is on the battlefield.)
Card has other part: Prodigious Panya
Greedstoker Demon

Greedstoker Demon {2}{B}{B}

Creature - Demon
Flying, trample
When Greedstoker Demon enters, you lose X life and create X Treasure tokens, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
You can't sacrifice more than one Treasure each turn.
5/4
Greypelt Initiate

Greypelt Initiate {W}

Creature - Hound Knight
Whenever another Hound you control enters, put a +1/+1 counter on Greypelt Initiate.
Kiana's first lesson to the new recruits is that there's no greater privilege than living to fight another day.
1/1
Grim Armory

Grim Armory {1}{W}

Enchantment
Whenever a creature dies, put a +1/+1 counter on Grim Armory.
Whenever a creature you control enters, you may move a +1/+1 counter from Grim Armory onto it.
“I remember when I lost my mind. There was something so pleasant about that place.”
—Marcello Vitale, AOSE Turncoat
Grim Bastion

Grim Bastion

Land
As Grim Bastion enters, you may pay 2 life. If you don't, Grim Bastion enters tapped.
{T}, Sacrifice Grim Bastion: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Grin, Scourge of Goresand

Grin, Scourge of Goresand {1}{R}{R}

Legendary Creature - Human Berserker
Whenever Grin, Scourge of Goresand attacks, when you next cast an instant or sorcery spell with mana value 3 or less this turn, copy that spell. You may choose new targets for the copy.
Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
3/3
Groundswell

Groundswell {G}

Instant
Target creature gets +2/+2 until end of turn.
Landfall — If you had a land you control enter this turn, that creature gets +4/+4 until end of turn instead.
Grove of Reversal

Grove of Reversal

Land
{T}: Add {C}.
{T}, Exile two cards from your graveyard: Add {B} or {G}.
Groz, the Nightshaper

Groz, the Nightshaper {4}{B}{B}{B}

Legendary Creature - Elder Horror
Once each turn, when Groz, the Nightshaper enters or you attack with one or more Horrors, you may return target nonlegendary creature card from your graveyard to your hand. Then if Groz isn't a token, create a token that's a copy of that creature card.
{2}{B}{B}, Discard Groz: Create a token that's a copy of Groz, the Nightshaper, except it's 4/4 and isn't legendary. Activate only as a sorcery.
7/7
Gryla Canyon

Gryla Canyon

Land
{T}: Add {C}.
{T}, Exile two cards from your graveyard: Add {R} or {G}.
Guard of Cuirassiers

Guard of Cuirassiers {1}{W}{W}

Creature - Angel Soldier
Flying
Each spell costs {2} more to cast except during its controller's turn.
Though its creators were defeated, the victors did not know how to fully abandon the law that he embodied.
3/3
Guardian of the Eclipse

Guardian of the Eclipse {1}{W}

Creature - Human Wizard Soldier
First strike
Whenever Guardian of the Eclipse attacks, you may exile another target attacking creature you control, then return it to the battlefield under your control tapped and attacking.
2/1
Guardian's Resolve

Guardian's Resolve {G}

Instant
Target permanent gains hexproof and indestructible until end of turn. Scry 1.
“You will die in this armor, and you will die for the ambitions of another. Wear it only if you can accept that.”
—Cwydion, anointer paladin
Guidestone

Guidestone {2}

Artifact - Clue
Guidestone enters tapped.
{T}: Add {C}.
{2}, Sacrifice Guidestone: Draw a card.
Guiding Light

Guiding Light {W}{W}

Enchantment
As Guiding Light enters, choose a color.
You have hexproof from the chosen color.
If a creature you control would be dealt damage by a source of the chosen color, prevent 1 of that damage.
Gusma's Darkcycler

Gusma's Darkcycler {3}{B}

Creature - Human Cleric
{2}{B}, Sacrifice a creature: Manifest the bottom card of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Whenever a creature you control is turned face up, it gains deathtouch until end of turn.
3/3
H.S.S. Demeter

H.S.S. Demeter {5}

Legendary Artifact - Vehicle
Whenever H.S.S. Demeter becomes blocked by a creature, gain control of that creature.
Whenever H.S.S. Demeter deals combat damage to a player, draw two cards.
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
6/6
Hadak, End of Progress

Hadak, End of Progress {B}{R}{G}{W}

Legendary Creature - Dragon Shaman
Flying
If a source you control would deal noncombat damage to a permanent or player, you may have it deal damage equal to Hadak's power instead.
4/4
Haide Bankbuster

Haide Bankbuster {3}{R}{R}

Legendary Planeswalker - Haide
[+1]: Haide Bankbuster deals 2 damage divided as you choose among one or two targets.
[+1]: Draw two cards unless any player has Haide Bankbuster deal 3 damage to them.
[–9]: Until end of turn, gain control of all permanents target player controls and they gain haste. Untap those permanents.
Loyalty:
5
Halcyon Daze

Halcyon Daze {1}{U}{R}{W}

Enchantment
Once during each of your turns, you may cast a copy of a card in your graveyard by exiling that card in addition to its other costs.
“Love stories always talk about ‘forever.' I think that'd be nice. Maybe we can have that too?”
—Hannah, to Karina