1189 cards found
Sword of Truth and Lies

Sword of Truth and Lies {3}

Artifact - Equipment
Equipped creature gets +2/+2 and has protection from white and from blue.
Whenever equipped creature deals combat damage to a player, until your next turn, spells that player casts cost {1} more to cast and spells you cast cost {1} less to cast.
Equip {2}
  • Villains: The Musical
Sword of the Brave

Sword of the Brave {2}

Artifact - Equipment
Equipped creature gets +2/+1.
Whenever a creature you control enters, you may have equipped creature gain your choice of flying, vigilance, first strike or trample until end of turn.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
  • K15 Core Set
Synthetic Seedling

Synthetic Seedling

Land
{T}, Sacrifice Synthetic Seedling: Choose a basic land type. Create a tapped colorless enchantment land token with the chosen type.
“Take root, my child. Grow strong, grow beautiful. We love you.”
—M.15.S ‘Alec'
  • Beyond the Blackwall
Tactician's Journal

Tactician's Journal {2}

Artifact
Whenever you attack, you may draw a card. If you do, discard a card.
“Another giant spider?! Vosh, grab the aggro and make sure it doesn't shoot webs. Selvar, you take care of the adds. I'll start my DPS rotation.”
—Lelin, the Wise
Talent Pool

Talent Pool

Land
{T}: Add {C}.
{1}, {T}, Tap an untapped creature you control: Add mana equal to that creature's mana cost.
The lawless streets of Koras are the greatest places to find the actors for any plot.
  • Villains: The Musical
Tankard of Grog

Tankard of Grog {3}

Artifact
{1}, {T}: Tap target nonartifact creature.
If there's one thing dwarves and humans agree on, it's a good drink.
  • Dark Seas of Shiryen
Tapestry of United Onora

Tapestry of United Onora {9}

Legendary Artifact
Each creature you control has every creature type among other creatures you control in addition to their own.
Creatures you control get +1/+1 for each of their creature types.
It tells a tale of two brothers, whose reunion restored a realm.
  • Adventurers of Onora
Tech Chaser

Tech Chaser {2}

Artifact Creature - Drone
Flying, haste
When Tech Chaser enters, exile the top three cards of target opponent's library.
Whenever Tech Chaser deals combat damage to an opponent, you may cast a card exiled with it, and you may spend mana as though it were mana of any color to cast it.
1/1
  • MSEM Masters Cube 2025
Telarine Skychaser

Telarine Skychaser {4}

Artifact - Vehicle
Flying
Whenever you aetherize, you may have Telarine Skychaser become an artifact creature until end of turn.
Crew 3 (Tap any number of creatures you control with total power 3 or greater: This Vehicle becomes an artifact creature until end of turn.)
4/4
  • Worlds Away
Tempered Ankulim

Tempered Ankulim {2}

Artifact Creature - Elemental
When Tempered Ankulim enters, choose one —
• You gain 2 life.
• Each opponent loses 2 life.
2/2
Temple Attendant

Temple Attendant {2}

Artifact Creature - Golem
Concord — Temple Attendant gets +1/+1 and has indestructible as long as there are four or more card types among permanents you control.
Always watching, always listening. Never cracking.
1/1
  • Al Tabaq
Temple Servitor

Temple Servitor {3}

Artifact Creature - Golem
{3}, {T}: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.
Hallowed ground is rarely unprotected.
3/2
  • Seasons of War
Temple of Brilliance

Temple of Brilliance

Land
{T}: Add {C}.
{2}, {T}: Add two mana in any combination of colors.
Temple of Falling Leaves

Temple of Falling Leaves

Land
Temple of Falling Leaves enters tapped.
{T}: Add {C}.
{T}: Add one mana of any color among cards in your graveyard.
  • Path of Shadows
Temporal Waypoint

Temporal Waypoint {1}

Artifact
Players skip their untap steps during extra turns.
“Time travel is a tricky business. When you get back, no one remembers they hired you in the first place. And that is why you are paying me everything up front.”
—Xirix
  • Sparks of a Multiverse
Temporary Armory

Temporary Armory {4}

Artifact - Equipment
Temporary Armory enters with four +1/+1 counters on it.
Whenever Temporary Armory becomes equipped to a creature, move a +1/+1 counter from Temporary Armory to that creature.
Equipped creature has first strike.
Equip {2}
  • Surging Tide
Terracotta Horde

Terracotta Horde {6}

Artifact Creature - Spirit
This spell costs {1} less to cast for each creature you control that's in a pack. (Two or more creatures you control with equal power are in a pack.)
“No great emperor will know enlightenment. Personal power is inferior to duty to the people.”
—Orphan Ward Lei Yu
5/5
  • Panxiou
Terracotta Idol

Terracotta Idol {3}

Artifact
{T}: Add one mana of any color.
{X}: Terracotta Idol becomes a Spirit artifact creature with base power and toughness X/X until end of turn. Activate only as a sorcery.
Terracotta Legion

Terracotta Legion {2}

Artifact Creature - Construct
You may have Terracotta Legion enter as a copy of any creature with mana value 1 or less you control, except it's an artifact in addition to its other types.
2/1
  • Tales of Old Jidai
Terracotta Sage

Terracotta Sage {2}

Artifact Creature - Spirit Monk
{T}: Add one mana of any color. Spend this mana only to cast a creature spell or activate an ability of a creature.
Whenever a creature you control becomes a Demigod or God, untap Terracotta Sage and it becomes a 4/4 Dragon with flying until end of turn.
1/3
  • Panxiou
Terramorphic Expanse

Terramorphic Expanse

Land
{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
“I turned, and knew I was not lost.”
Tessellated Orb

Tessellated Orb {2}

Artifact
When Tessellated Orb enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
When Tessellated Orb dies, draw a card.
  • Love Song
Tesseract Conjecture

Tesseract Conjecture

Conspiracy
Puzzlebox (Begin the game with this and another card you own from outside the game in the command zone, locked. That card is face down until you unlock this.)
{0}: Unlock Tesseract Conjecture. If the revealed card shares a mana value with three or more permanents you control, cast it without paying its mana cost.
  • The Unraveling
Testament to Heroism

Testament to Heroism

Land
Whenever a creature you control dies, put a legacy counter on Testament to Heroism.
{T}: Add {C}.
{T}, Remove a legacy counter from Testament to Heroism: Add one mana of any color.
“For those who lost their lives for our survival.”
—Statue inscription
  • Survive the Night
The Aether Lens

The Aether Lens {1}

Legendary Artifact
Your opponents play with their hands revealed.
Whenever you cast a spell with the same name as a card in an opponent's hand, draw two cards.
  • Storytime