15897 cards found
Jerrold, Master Experimenter

Jerrold, Master Experimenter {2}{R}{G}

Legendary Creature - Construct Druid
Creatures you control have “Whenever this creature attacks, put a +1/+1 counter on target creature with lesser power.”
At the beginning of each end step, if there are five or more +1/+1 counters among creatures you control, destroy up to one target artifact or enchantment.
3/3
  • The Stage Presents: The Neverending Act
Rampant Summit

Rampant Summit

Land - Mountain Forest
({T}: Add {R} or {G}.)
Whenever Rampant Summit becomes tapped, you lose 1 life unless you control two or more basic lands.
Acolyte of Life
Acolyte of Water

Acolyte of Life

Creature - Angel Cleric
(Color indicator: Acolyte of Life is blue)
Flying
Whenever you draw a card, put a +1/+1 counter on Acolyte of Life.
Remove two counters from Acolyte of Life: It phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
3/3
Card has other part: Acolyte of Water
  • Alkabah: The Rise of Soli
Hot to the Touch

Hot to the Touch {X}{R}

Sorcery
This spell costs {1} less to cast for each creature that attacked this turn.
Hot to the Touch deals X damage to any target.
Consuming Slyten crystals feels like touching the sun.
  • Love Song
Pledge of Peace

Pledge of Peace {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Knights who refused to heed Jenara's war clarion renounced their sigils, ever loyal to Asha's teachings of peace.
  • Alara
Leery Sortie

Leery Sortie {1}{R}

Enchantment
When Leery Sortie enters, create two 1/1 green Scout creature tokens.
{R}, Sacrifice Leery Sortie: Target creature can't block this turn.
“In these unstable times, hunters and traders are equipped with the same essential tools.”
—Reyhsia's journal
  • Lovi Awoken
Thicket Mimicry

Thicket Mimicry {G}

Instant
Target creature gets +1/+3 and gains hexproof until end of turn.
Only trees, as far as the eye can see.
  • Dark Seas of Shiryen
Fresh Carrion

Fresh Carrion {1}{B}

Instant
As an additional cost to cast this spell, you may sacrifice a creature.
Create a 1/1 green Insect creature token. If you sacrificed a creature to cast this spell, create three of those tokens instead.
  • Monsters of Chikyu
Communion

Communion {2}{R}

Sorcery
Gain control of target creature until end of turn. Untap it. It gains haste until end of turn.
Rerun (If you cast this from your hand, exile it as it resolves. Whenever a creature you control dies, you may cast this card from exile without paying its mana cost.)
“We reached for the stars. They reached back.”
—“The Crash Site”
  • Video Horror System
Shemesh, Nomad Chieftain

Shemesh, Nomad Chieftain {1}{R}{G}

Legendary Creature - Human Nomad
Assault {2}{R}{G} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
When Shemesh assaults, other creatures you control get +2/+2 and gain trample until end of turn.
Shemesh and his giant hila Musha lead the nomads under the Divine Lovers.
4/4
  • Scriptures of Urshad
Maligned Scavenger

Maligned Scavenger {1}{B}{G}

Creature - Griffin
Flying, vigilance
Exile a creature card from your graveyard: Maligned Scavenger gets +1/+1 until end of turn.
When fresh prey dries up, griffins learn how to live on the ghosts left behind.
2/2
  • High Noon
Nightrail Kingpin

Nightrail Kingpin {2}{B}

Creature - Human Rogue
Other Rogues you control have menace.
{2}{U}: Target blocking creature gets -1/-0 until end of turn.
“Let the little people feel important. It's important for staying safe from them.”
—Roxite, of Nightrail
2/2
  • High Noon
Disciple of Flames

Disciple of Flames {1}{R}

Creature - Human Wizard
Whenever you cast an instant or sorcery spell, target creature gets +1/+1 until end of turn.
1/2
  • Path of Shadows
Tidesweeper Gharial

Tidesweeper Gharial {3}{U}{U}

Creature - Crocodile
Once each turn, when a creature you control becomes tapped, you may untap that creature and tap up to one target creature.
The waves of its ocean home force prey into its mouth and enemies out of its way.
4/5
  • Monsters of Chikyu
Infiltrate Rammaneth

Infiltrate Rammaneth {2}{R}

Enchantment
Whenever a land you control enters, you may have target creature get +1/+0 and gain first strike until end of turn.
“The sands of this plane seem to hold an ancient power ready to be harvested.”
—Kevthra, Mistress of Terror
  • Tides of War
Mark of Majesty

Mark of Majesty {3}

Artifact
{T}: Add one mana of any color.
{1}, {T}: You get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
Ysabelle, Skysworn Maverick

Ysabelle, Skysworn Maverick {1}{W}{U}

Legendary Creature - Human Soldier
Flying, vigilance
If a nonland permanent entering the battlefield would cause a triggered ability of a permanent you control to trigger, you may have that ability trigger an additional time. If you do, each opponent copies that ability and may choose new targets for the copies.
1/4
  • MSEM Masters: Legends
Nightfall Infiltrator

Nightfall Infiltrator {2}{B}

Creature - Human Rogue
Deception {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Nightfall Infiltrator deals combat damage to a player, that player discards a card.
2/2
  • Tales of Old Jidai
Breyga, Frontier Expert

Breyga, Frontier Expert {1}{R/W}{G}

Legendary Creature - Human Scout
If you would draw a card, you may instead choose creature or land and exile cards from the top of your library until you exile a card of the chosen kind. Put that card into your hand and put all other cards exiled this way on the bottom of your library in a random order.
“Trust me, the only thing you'll find that way is a backside full of arrows and a face full of mud.”
3/3
Eversoar

Eversoar {W}{W}

Creature - Bird
Flying, vigilance
As the dawn overtakes the night, the grand eagles take flight, hunting down hounds and swine across the frontier.
2/2
  • High Noon
Olson's Armada

Olson's Armada {2}

Artifact - Vehicle
Flying
Whenever Olson's Armada attacks, if only one creature crewed it, create a 1/1 white Bird creature token with flying. Otherwise, put a +1/+1 counter on Olson's Armada.
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
2/2
  • Adventurers of Onora
Submergence

Submergence {1}{U}

Instant
Target player draws a card. Put target spell or nonland permanent that player controls on top of its owner's library.
For a brief moment she saw into another world, and knew success was nearly within reach.
  • Carpe Arcanum
Spell Throttle

Spell Throttle {U}{U}

Instant
As an additional cost to cast this spell, put a -1/-1 counter on a creature you control.
Counter target spell.
Blood can contaminate spells, and the act of spilling it has power of its own.
  • Feanav: The Apothecary's Progress
Beat & Batter

Beat & Batter {R}

Instant
Damage can't be prevented this turn. Beat & Batter deals 2 damage to target player, then 2 damage to each player that's gained life this turn.
Ghrin-Danu, the Dawnhart

Ghrin-Danu, the Dawnhart {1}{G}{W}

Legendary Creature - Elk God
Indestructible
Ghrin-Danu, the Dawnhart can't attack or block unless you control three other creatures with different powers.
Whenever you attack, put a +1/+1 counter on up to one other target creature you control.
6/6
  • Innistrad In Memoriam