Defender Prismatic — Whenever you cast a multicolored spell, Squall Serpent gets +1/+1 until end of turn and can attack this turn as though it didn't have defender.
Equipped creature has “You may choose not to untap this creature during your untap step” and “{T}: Gain control of target creature with power 5 or greater for as long as you control this creature and it remains tapped.” Equip {3}
Enchant creature or enchantment Enchanted permanent doesn't untap during its controller's untap step. Enchanted permanent can't have counters put on it.
Whenever a permanent you control leaves the battlefield, if it had counters on it, you may put those counters on Stage Magician. At the beginning of your end step, you may move any number of counters from Stage Magician onto target permanent you control.
As Stained Reliquary enters, choose a card type. {T}: Target player exiles a card from their graveyard of the chosen type. {2}, Exile Stained Reliquary: Exile all graveyards. Create a tapped 1/1 white Spirit creature token with flying.
Menace Stalker of Myth gets +1/+0 for each creature you control with chronicle. {2}, Remove a counter from a permanent you control: Draw a card, then discard a card.
Voracious 2 (As this enters, you may sacrifice up to two artifacts and/or creatures. This creature enters with that many +1/+1 counters on it.) Each creature you control with a +1/+1 counter on it has trample.
Stalwart Guardian has first strike as long as it's attacking. Augmented — When Stalwart Guardian enters, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, create two 1/1 blue Elemental creature tokens with flying.
“The abominations say that everything must go. Well I don't think so.”