14928 cards found
Shadowcreep

Shadowcreep {3}{G}

Creature - Spider
Kicker {2} (You may pay an additional {2} as you cast this spell.)
Reach (This creature can block creatures with flying.)
If Shadowcreep was kicked, it enters with two +1/+1 counters on it.
2/3
  • Tides of War
Shambling Dreadreef

Shambling Dreadreef {4}{G}{G}

Creature - Plant Crab Horror
Pressure {2}{G}{G} (You may cast this spell for its pressure cost if there are seven or more cards in your graveyard.)
Trample, hexproof
Shambling Dreadreef's power and toughness are each equal to the total number of land cards you own on the battlefield and in your graveyard.
*/*
Shambling Hive

Shambling Hive {2}{G}

Creature - Insect
Shambling Hive power and toughness are each equal to the number of Insects you control.
Shambling Hive has vigilance as long as you control four or more Insects, and has trample as long as you control eight or more Insects.
*/*
  • Sparks of a Multiverse
Shambling Manglers

Shambling Manglers {1}{G}

Creature - Zombie
Trample
While you're searching your library, if Shambling Manglers dealt combat damage to an opponent this turn, you may play lands from your library.
A horde of the dead shambles across the woods, ready to tear apart anything in their path.
2/2
  • Survive the Night
Shapen Spellroot

Shapen Spellroot {1}{G}

Creature - Plant Mutant
The dwarven experiments often twist the world around them, empowering and animating the earth and plants surrounding them. While the spellroots move a fraction of their earthern brothers, their intelligence is undeniable.
2/2
  • Oirohpo
Shapen's Taunts

Shapen's Taunts {G}{G}

Enchantment - Aura
Enchant creature
All creatures with power less than enchanted creature's toughness able to block enchanted creature do so.
As the boundaries between the physical and the intangible gave way, some of humanities crueler natures began to leave their mark on reality.
  • Beyond Our Ken
Shapen, Spiteful Creation

Shapen, Spiteful Creation {3}{G}{G}

Legendary Creature - Spirit Horror
Trample
Shapen, Spiteful Creation must be blocked each combat if able.
The first time Shapen, Spiteful Creation would be dealt damage each turn, prevent that damage.
5/5
  • Beyond Our Ken
Shared Reminiscence

Shared Reminiscence {3}{G}{G}

Instant
Return up to two target cards from your graveyard to your hand. Put Shared Reminiscence on the bottom of its owner's library.
Shared Vigor

Shared Vigor {3}{G}{G}

Enchantment
Each creature you control has base power and toughness X/Y, where X is the greatest base power among creatures you control and Y the greatest base toughness among creatures you control.
Shatter the Mask
Jirada, Elder of Caulte

Shatter the Mask {2}{G}{G}

Sorcery
Destroy target noncreature permanent.
Memento {5}{G}{G} (You may cast this from your graveyard for {5}{G}{G}. If you do, put it onto the battlefield transformed after it resolves. Exile it if it would leave the battlefield or not resolve.)
Card has other part: Jirada, Elder of Caulte
  • Survive the Night
Shattered Prison

Shattered Prison {4}{G}

Enchantment
Creatures you control can't be blocked by creatures with power 2 or less.
Whenever you tap a land for mana, add {G}.
“The land will bow to its true owners.”
—Vakavanha, Who Sees Anew
Shelled Muckdweller

Shelled Muckdweller {2}{G}

Creature - Crab Beast
“Amazing, its like a Gladeheart with the shell of a crustacean. The best part about this place is that I can't tell if this came to be through nature or by the will of some mad witch.”
—Cypress
3/3
  • Eralou
Sheltering Fog

Sheltering Fog {1}{G}

Instant
Prevent all combat damage that would be dealt this turn by each creature without a counter on it.
Only the Rehisons knew their way through the mists of the marshes from Rehis-Dorahn.
  • Khaliz-Dorahn
Shepherd of Lonely Souls

Shepherd of Lonely Souls {4}{G}

Creature - Human Druid
When Shepherd of Lonely Souls dies, you may return target creature card with mana value 4 or less from your graveyard to your hand.
“I keep my flock quiet, safe from the troubles of the world.”
4/3
  • Beyond Our Ken
Shepherd of the People

Shepherd of the People {G}

Creature - Human Peasant
Shepherd of the People can't be blocked by creatures with power 2 or less.
Whenever another Citizen or Peasant you control enters, Shepherd of the People gets +1/+1 until end of turn.
1/2
  • Quest for the Roseblade
Sheraku Swordsman

Sheraku Swordsman {1}{G}

Creature - Human Samurai
Though Jidai slowly crumbled, the hearts of its citizens did not.
3/2
  • Path of Shadows
Shifting Sands

Shifting Sands {2}{G}

Sorcery
Search your library for a Desert card or a land card with a basic land type and put it onto the battlefield tapped, then shuffle.
  • Riddles of Revio
Shifty Squirrel
Rei's Betrayer

Shifty Squirrel {2}{G}

Creature - Squirrel Actor
When Shifty Squirrel enters, you gain 3 life.
Sacrifice a creature: Transform Shifty Squirrel.
Even before Rei, few trusted the squirrels from across the sea.
3/1
Card has other part: Rei's Betrayer
  • Villains: The Musical
Shinrin Blademaster

Shinrin Blademaster {1}{G}{G}

Creature - Human Samurai
Flash
If one or more counters would be put on a creature you control, put that many plus one of each of those kinds of counters on that creature instead.
3/2
  • Imperial Legacies
Shinrin Sage

Shinrin Sage {G}

Creature - Human Wizard
{T}: Add one mana of any color. Activate only if Shinrin Sage is enchanted, equipped, or has a card inscribed onto it.
“The sun has flown away; swaying in the evening sun; a leafless tree.”
— Ayashi, Winter Poet
1/2
  • Imperial Legacies
Shizen, the Thousand Steps

Shizen, the Thousand Steps {1}{G}

Legendary Enchantment
When Shizen, the Thousand Steps enters, draw a card, then choose a creature card name.
Creatures you control with the chosen name get +0/+1 and have hexproof.
  • Tales of Old Jidai
Shoot Down

Shoot Down {G}

Instant
Target creature you control deals damage equal to its power to target creature with flying.
Derrivan archers shoot arrows with deadly accuracy.
  • K15 Core Set
Shoulders of Giants

Shoulders of Giants {2}{G}

Sorcery
Reveal the top four cards of your library. You may put a permanent card revealed this way with mana value less than the greatest mana value among permanents you control onto the battlefield. Put the rest on the bottom of your library in a random order.
  • Sparks of a Multiverse
Show of Dominance

Show of Dominance {1}{G}

Sorcery
Target creature you control deals damage equal to its power to target creature you don't control. For each point of excess damage dealt this way, put a +1/+1 counter on the creature you control.
  • Survive the Night
Shredding Gale

Shredding Gale {2}{G}

Sorcery
Shredding Gale deals 4 damage to each creature with flying.
The violent mana storms tend to leave unpredictable destruction in their wake.
  • Zero