15282 cards found
Nightly Raid

Nightly Raid {2}{B}{B}

Sorcery
Destroy target creature. Recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
“There is no glory in warfare. We will attack as the sun reaches the lowest of the Zagos peaks.”
—Farza, disciple of Fahrib
Nizev Arbiter

Nizev Arbiter {2}{U}

Creature - Chimera
Flying
When Nizev Arbiter enters, judge another target creature you control. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
While expensive pets, simurghs provide rulers with an exigent sense of insight.
1/4
  • Alkabah
Nizev Brawler

Nizev Brawler {2}{R}

Creature - Nephilim Warrior
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Nizev Brawler enters, target creature can't block this turn.
“The fire of our hearts will purify the cold of your words, Farza.”
—Veeni, High Truthseeker
3/2
  • Alkabah
Nizev Citadel

Nizev Citadel

Land - Satrapy
{T}: Add {C}.
Satrapies you control have “{U}, {T}: Each opponent mills a card.
“Listen not to the deceivers of the ear. My word is strong and clear. Listen to me and prosper.”
—Rahstahde, Word of Truth
  • Alkabah
Nizev Enforcer

Nizev Enforcer {U}

Creature - Azra Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
At the beginning of your end step, if you've cast three or more spells this turn and Nizev Enforcer isn't a token, create a token that's a copy of it.
“The truth exists to bring misery. Why must a lie to save a hundred lives be viewed as a path of degeneracy?”
1/2
  • Alkabah
Nizev Sanctuary

Nizev Sanctuary

Land - Satrapy
Nizev Sanctuary enters tapped.
Satrapies you control have “{T}: Add {U} or {R}.”
“Bless this fire and the truth it will bring.”
—Prayer to Rahstahde
Nizev Temple

Nizev Temple

Land - Satrapy
Nizev Temple enters tapped.
Satrapies you control have “{T}: Add {U} or {B}.”
“I beg thee for the guile to deceive.”
—Prayer to Fahrib
Obelisk of Absolute Rule
Ghulish Unearthing

Obelisk of Absolute Rule

Artifact - Monument
(Color indicator: Obelisk of Absolute Rule is black and red)
At the beginning of your end step, judge target creature you control. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
“Slaughter of the Shah! Pale Piruz with blood claimed the demon's mantle while mortals found feathers in wise Jahan's law.”
—The Tale of Kings
Card has other part: Ghulish Unearthing
  • Alkabah
Obey

Obey {4}{B}{B}

Sorcery
Target opponent takes an extra turn after this one. Until your next turn, you control that player during extra turns.
Acquiesce (If you cast this spell from your hand, exile it as it resolves. When one or more creatures you control deal combat damage to an opponent, you may cast this card from exile without paying its mana cost.)
“Little walker of worlds. You will hunt what we have lost, and make us whole.”
  • Beyond Our Ken
Omid, the Undefeated

Omid, the Undefeated {3}{B}{G}{W}

Legendary Creature - Demon Soldier
Flying
Whenever Omid enters or one or more Armies you control attack, recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
3/8
  • Alkabah
Ordeal of Kaneh

Ordeal of Kaneh {4}{B}

Sorcery
Target creature gets -5/-5 until end of turn.
Judge up to one target creature you control. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
“Order. Chaos. Both are tools to control. Both are meaningless to victory.”
—Omid, the Undefeated
  • Alkabah
Orrey of the Cosmos
Contemplate the Cosmos

Orrey of the Cosmos

Artifact - Monument
(Color indicator: Orrey of the Cosmos is white and blue)
At the beginning of your upkeep, scry 1, then you gain 1 life.
“In tracing the orbits of the stars and predicting their courses, we understand: to foretell the future, you must truly know the present.”
—Atieh, Savior of Destiny
Card has other part: Contemplate the Cosmos
  • Alkabah
Overwhelming Defeat

Overwhelming Defeat {1}{G}

Sorcery
Recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
Target creature you control fights target creature you don't control.
“My army is perfect, yet you still stand in my way? How foolish must you be?”
—Omid, the Undefeated
  • Alkabah
Owl of the Seven Stars

Owl of the Seven Stars {U}

Creature - Bird
Flying
When Owl of the Seven Stars enters, scry 2.
“As the stars gaze down on all things, so too does their representative know all things.”
—Nakia, Infinity Seer
1/1
  • Alkabah
Paladin of Order

Paladin of Order {W}{B}

Creature - Nephilim Soldier
{2}{W}{B}: Exile up to two cards from a single graveyard. Recruit. Activate only as a sorcery. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
“In Mahara's hands, the worthy rise in ranks and are able to show their skill in every act of warfare.”
—Laleh, Maharan Commander
2/3
  • Alkabah
Palesoul Mender

Palesoul Mender {2}{W}

Creature - Human Cleric
When Palesoul Mender dies, you gain life equal to its toughness.
Filled with peace, her body grew faint so that her soul could shine all the brighter.
1/4
  • Beyond Our Ken
Patronizing Taromad

Patronizing Taromad {4}{B}

Creature - Demon Cleric
{3}{B}: Judge another target creature you control. Activate only as a sorcery. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
“I would have you gaze upon me, but that would be above you. Kneel.”
3/5
  • Alkabah
Paygan Archer

Paygan Archer {R}

Creature - Azra Archer
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Paygan Archer dies, it deals damage to target player or planeswalker equal to its power.
First on the field; first to draw blood.
1/1
Peek into the Future
Seer's Astrolabe

Peek into the Future {U}

Instant
Scry 3.
Monument {1}{U}{U} (You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
The stars flow to a rhythm of futures untold.
Card has other part: Seer's Astrolabe
  • Alkabah
Peer into the Cosmos
Bauble of Infinites

Peer into the Cosmos {R}{W}{U}

Instant
Choose one —
• Counter target noncreature spell.
• Peer into the Cosmos deals 3 damage to target creature.
• Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Monument {1}{U}{R}{W} (You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
Card has other part: Bauble of Infinites
  • Alkabah
Perception Pool

Perception Pool {4}

Artifact
At the beginning of each main phase, each player adds {W}{U}{B}{R}{G}.
For centuries, the visions of the seers have let them advise their paragons with wisdom and foreknowledge. Now, those visions bring only madness.
  • Beyond Our Ken
Piece by Piece

Piece by Piece {2}{B}

Sorcery
Each opponent loses 1 life. Whenever you cast another spell this turn, each opponent loses 1 life.
Acquiesce (If you cast this spell from your hand, exile it as it resolves. When one or more creatures you control deal combat damage to an opponent, you may cast this card from exile without paying its mana cost.)
  • Beyond Our Ken
Pieces of Creation

Pieces of Creation {3}{G}

Enchantment - Aura
Enchant creature
When enchanted creature dies, you draw X cards, where X is its toughness. Then you may put a land card from your hand onto the battlefield.
From the creators came the world, and to the creators it shall return.
  • Beyond Our Ken
Piruz's Knight

Piruz's Knight {B}{G}

Creature - Zombie Knight
Pay 1 life, Exile a card from your graveyard: Piruz's Knight gets +2/+2 until end of turn. Activate this ability only once each turn.
“Pale Piruz fled after his defeat from Shapur. Many thought this his final battle, but his devotees knew he would return, his obelisks proving his words.”
—The Tale of Kings
2/2
  • Alkabah
Piruz, the Fourth Shah
The Spire of Undeath

Piruz, the Fourth Shah {4}{B}{B}

Legendary Creature - Azra Noble
When Piruz, the Fourth Shah enters, discard your hand. For each creature card discarded this way, create a 3/3 black Demon creature token with flying. For each other card discarded this way, you gain 3 life.
Monument {5}{B}{B} (You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
3/3
Card has other part: The Spire of Undeath
  • Alkabah