15897 cards found
Escape Hatch

Escape Hatch {2}

Artifact
{T}, Sacrifice Escape Hatch: Return target creature you control to its owner's hand.
Not content with having just a plan B, Kellythross' workshop is packed with countless secret exits.
  • Tides of War
Escorted Rider

Escorted Rider {1}{W}

Creature - Human Knight
Flying (This creature can't be blocked except by creatures with flying or reach.)
Escorted Rider gets +1/+1 as long as you control another creature with flying.
1/1
Esmerie, Skysworn General

Esmerie, Skysworn General {W}{U}

Legendary Creature - Human Knight
Flying, vigilance
Embattled creatures you control have ward {1}. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
Whenever one or more creatures you control deal combat damage to a player, put a +1/+1 counter on one of those creatures.
Yroncaster ascends to hegemony on wings of war.
2/2
Essence Erasure

Essence Erasure {1}{U}

Instant
Counter target creature spell unless its controller pays {3}.
Cycling {B} ({B}, Discard this card: Draw a card.)
“Tell you what. I'll let you keep your corporeal bits.”
—Ezakir, syphonmage
  • Alara
Essence Inversion

Essence Inversion {1}{B}

Instant
If a spell or ability would cause its controller to draw a card this turn, that player discards a card instead.
If a player would gain life this turn, that player loses that much life instead.
  • Ophorio
Essence Scatter

Essence Scatter {1}{U}

Instant
Counter target creature spell.
“Consider yourself lucky that instead of being consigned to our eternal fate you will simply . . . cease to exist.”
—Lord Ellison Crain
Essence Weaver

Essence Weaver {1}{W}

Creature - Reflection Rebel
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
Creature tokens you control have lifelink.
Hope brings strength, especially to those who survive on hope alone.
1/1
  • Oirohpo
Establish Guard

Establish Guard {1}{W}

Enchantment
When Establish Guard enters or leaves the battlefield, create a 1/1 white Human Soldier creature token and you gain 1 life.
No location is considered secure until the second guard arrives.
  • The Unraveling
Eternal Blessings

Eternal Blessings {X}{G}{G}

Sorcery
Return X target cards with different mana costs from your graveyard to your hand. Exile Eternal Blessings.
Nature always finds a way to regrow.
  • MSEM Masters 2021
Eternal Journey

Eternal Journey {W}{B}

Sorcery
Return up to two target creature cards with total mana value 3 or less from your graveyard to the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
  • MSEM Masters Cube 2025
Eternitarian Savior

Eternitarian Savior {1}{G}

Creature - Human Warrior
{1}{G}: Return another target permanent you control to its owner's hand.
{X}{G}: You may put a creature card with mana value X or less from your hand onto the battlefield. It gains trample and haste until end of turn.
“O' Blessed Blade, O' Sacred Dawn; guide our hands and our hearts tonight.”
2/3
  • Toll Midnight
Eternity Map

Eternity Map {1}{G}

Sorcery - Adventure
Search your library for a land that doesn't have the same name as a land you control, reveal it, put it into your hand, then shuffle. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Cartographer's Step
  • Karina's Explorations
Ether

Ether {2}

Artifact
The first spell you cast each turn costs {1} less to cast.
“The monsters can be called back like summons, but only for a short while. They are living creatures like any other, and need food, water, and medicine just the same.”
—Karina Oblay, field notes
  • Monsters of Chikyu
Ethereal Fervor

Ethereal Fervor {R}{W}

Enchantment - Aura
Enchant creature
When Ethereal Fervor enters, adjudicate. (Create a white Aura enchantment token with enchant creature and “Sacrifice this token: Untap enchanted creature” attached to target creature.)
Enchanted creature gets +1/+0 for each Aura attached to it, has first strike, and attacks each combat if able.
  • Mious
Ethereal Runner

Ethereal Runner {1}{W}

Creature - Elf Scout
Lifelink
Whenever you draw your second card each turn, put a +1/+1 counter on Ethereal Runner.
“I ran faster than I ever have, but I still didn't expect to find you here. Why did you wait?”
— Ata, to Bahri
2/2
  • Beyond Our Ken
Ethereal Scouring

Ethereal Scouring {W/U}{W/U}

Instant
Put target creature or planeswalker into its owner's library third from the top. Its controller creates a 1/1 white Spirit creature token with flying.
On auspicious nights, a perpetual tide of souls breaches the veil, eager to claim more company for their ceaseless hunt.
  • Feanav: The Apothecary's Progress
Ethereal Threshold

Ethereal Threshold {1}{U}

Creature - Spirit Wall
Defender
When Ethereal Threshold enters, if it was cast, exile target artifact or creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
0/3
  • The Empty Throne of Feanav
Etherium Abrogator

Etherium Abrogator {1}{W}

Artifact Creature - Construct
Flying
Nonartifact permanents entering the battlefield don't cause abilities to trigger.
“Let the word of Crucius purify your body and christen your soul.”
2/1
Etherium Sculptor

Etherium Sculptor {1}{U}

Artifact Creature - Vedalken Artificer
Artifact spells you cast cost {1} less to cast.
“As long as the flow of etherium is constant, there is no nothing that we can't achieve.”
—Breya, Etherium Shaper
1/2
  • MSEM Masters: Jumpstart
  • Alara
Etherium Staff

Etherium Staff {1}{W}

Artifact - Equipment
Embellish {4}{W} (If you cast this spell for {4}{W}, create a 1/1 blue Thopter artifact creature token with flying when it enters.)
Equipped creature gets +2/+2.
Whenever an artifact creature you control enters, you may attach Etherium Staff to it.
Equip {2}
  • Alara
Ethersketch Blueprints
Etherwrought Figurehead

Ethersketch Blueprints {1}{U}

Artifact - Clue
When Ethersketch Blueprints enters, create a 1/1 blue Thopter artifact creature token with flying.
{2}, Sacrifice Ethersketch Blueprints: Draw a card.
Monument {5}{B}{B} (You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
Ascend {4}{W} ({4}{W}: Exile this permanent, then return it to the battlefield transformed. Ascend only as a sorcery.)
Card has other part: Etherwrought Figurehead
  • Over the Horizon
Ethics and Reanimation

Ethics and Reanimation {1}{B}

Artifact
{B}, {T}: Exile target creature card from a graveyard. You gain 2 life.
{1}{B}, {T}: Mill three cards. You lose 2 life.
{3}{B}{B}, {T}, Sacrifice Ethics and Reanimation: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
  • End of Wollensie
Evade the Authorities

Evade the Authorities {1}{U}

Enchantment
Vanishing 2 (This permanent enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever a time counter is removed from Evade the Authorities, you may return target creature to its owner's hand.
  • Plagues of Fretport
Evasive Maneuvers

Evasive Maneuvers {1}{U}

Sorcery
Put a +1/+1 counter on target creature. That creature can't be blocked this turn.
The safest of the deserts to traverse, the Dunesea is still plagued by many dangerous threats and some even more dangerous travelers.
  • Alkabah
Eve's Spiritstalker

Eve's Spiritstalker {B}{B}

Creature - Cat
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever Eve's Spiritstalker attacks or mentors a creature, you lose 1 life.
3/3
  • Riddles of Revio