3691 cards found
Epic Confrontation

Epic Confrontation {1}{G}

Sorcery
Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control.
No story is complete without a good fight. No one ever said it had to be a fair fight.
  • Villains: The Musical
Epic Encounter

Epic Encounter {1}{G}

Sorcery
You may reveal a legendary card you own from outside the game and put it into your hand. Exile Epic Encounter.
Epic of Hannaru

Epic of Hannaru {X}{W}{W}

Instant
Choose X. You may choose the same mode more than once.
• You gain 2 life.
• Create a 1/1 white Soldier creature token with vigilance.
• Exile target creature you control, then return it to the battlefield under its owner's control.
  • Scriptures of Urshad
Epic of Inishtu

Epic of Inishtu {X}{B}{B}

Sorcery
Choose X. You may choose the same mode more than once.
• Each opponent discards a card.
• Return target creature card from your graveyard to your hand.
• Each opponent loses 1 life and you gain 1 life.
  • Scriptures of Urshad
Epic of the Lovers

Epic of the Lovers {X}{R}{R}

Instant
Choose X. You may choose the same mode more than once.
• Epic of the Lovers deals 1 damage to any target.
• Create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
• You may discard a card. If you do, draw a card.
  • Scriptures of Urshad
Equanimity

Equanimity {1}{W}

Enchantment - Aura
Enchant creature
As Equanimity enters, choose a card type.
When Equanimity enters, draw a card.
Enchanted creature has protection from the chosen card type. This effect doesn't remove Equanimity. (This permanent can't be targeted, dealt damage, enchanted, or equipped by anything with that card type.)
  • Glacia: Hail to the Queen
Equinautilus

Equinautilus {1}{U}

Enchantment Creature - Horse Nautilus
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.)
[Lore I-II] Until your next turn, target creature an opponent controls gets -1/-0.
[Lore III] Scry 2, then draw a card.
1/3
  • Theros Triumphant
Erebos's Whipslang

Erebos's Whipslang {1}{B}

Enchantment Creature - Snake
Whenever Erebos's Whipslang or another enchantment you control enters, each opponent loses 1 life and you gain 1 life.
“Purphoros forged Erebos's whip Mastix from coils of night, and those that did not take twisted into beings just as deadly.”
—The Purphorestia
1/3
  • Theros Triumphant
Erika's Purge

Erika's Purge {1}{W}

Instant
Kicker {W} (You may pay an additional {W} as you cast this spell.)
Target player sacrifices an attacking creature. If this spell was kicked, you gain life equal to the sacrificed creature's power.
  • Tides of War
Erratic Visionary

Erratic Visionary {1}{U}

Creature - Human Wizard
{1}{U}, {T}: Draw a card, then discard a card.
“Not every idea we have will be good, but this is the time for innovation.
Let's find our spark and make something unforgettable.”
1/3
  • Nangjiao In Bloom
Error Engineer

Error Engineer {1}{U}

Creature - Gnome Wizard
{T}: Add {C}. Spend this mana only to cast an instant or sorcery spell.
Whenever you cast a glitched spell, scry 2.
“I've learned how they work, but I'm still at a loss as to why.”
1/3
  • Arkadai
Error Exploiter

Error Exploiter {1}{U}

Creature - Human Wizard Avatar
Whenever you cast an instant or sorcery spell, upgrade Error Exploiter. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Flying
• Hexproof
2/1
  • Arkadai
Esalia's Courser

Esalia's Courser {G}{G}

Creature - Elk Spirit
Once each turn, when another creature is returned to your hand from the battlefield, you may put a +1/+1 counter on Esalia's Courser.
{1}{G}: Esalia's Courser gains trample and vigilance until end of turn.
3/3
  • Quest for the Roseblade
Esalia, Steward of Caer Crann

Esalia, Steward of Caer Crann {1}{G}

Legendary Creature - Elf Druid
Vigilance, ward {1}
{T}: Add one mana of any color. If that mana is spent on a creature spell, it enters with an additional +1/+1 counter on it.
“Caer Crann is but a single root among many. If it falls, my people will yet endure.”
2/3
  • Quest for the Roseblade
Escape Hatch

Escape Hatch {2}

Artifact
{T}, Sacrifice Escape Hatch: Return target creature you control to its owner's hand.
Not content with having just a plan B, Kellythross' workshop is packed with countless secret exits.
  • Tides of War
Escorted Rider

Escorted Rider {1}{W}

Creature - Human Knight
Flying (This creature can't be blocked except by creatures with flying or reach.)
Escorted Rider gets +1/+1 as long as you control another creature with flying.
1/1
Esmerie, Skysworn General

Esmerie, Skysworn General {W}{U}

Legendary Creature - Human Knight
Flying, vigilance
Embattled creatures you control have ward {1}. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
Whenever one or more creatures you control deal combat damage to a player, put a +1/+1 counter on one of those creatures.
Yroncaster ascends to hegemony on wings of war.
2/2
Essence Erasure

Essence Erasure {1}{U}

Instant
Counter target creature spell unless its controller pays {3}.
Cycling {B} ({B}, Discard this card: Draw a card.)
“Tell you what. I'll let you keep your corporeal bits.”
—Ezakir, syphonmage
  • Alara
Essence Inversion

Essence Inversion {1}{B}

Instant
If a spell or ability would cause its controller to draw a card this turn, that player discards a card instead.
If a player would gain life this turn, that player loses that much life instead.
  • Ophorio
Essence Scatter

Essence Scatter {1}{U}

Instant
Counter target creature spell.
“Consider yourself lucky that instead of being consigned to our eternal fate you will simply . . . cease to exist.”
—Lord Ellison Crain
Essence Weaver

Essence Weaver {1}{W}

Creature - Reflection Rebel
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
Creature tokens you control have lifelink.
Hope brings strength, especially to those who survive on hope alone.
1/1
  • Oirohpo
Establish Guard

Establish Guard {1}{W}

Enchantment
When Establish Guard enters or leaves the battlefield, create a 1/1 white Human Soldier creature token and you gain 1 life.
No location is considered secure until the second guard arrives.
  • The Unraveling
Eternal Blessings

Eternal Blessings {X}{G}{G}

Sorcery
Return X target cards with different mana costs from your graveyard to your hand. Exile Eternal Blessings.
Nature always finds a way to regrow.
  • MSEM Masters 2021
Eternitarian Savior

Eternitarian Savior {1}{G}

Creature - Human Warrior
{1}{G}: Return another target permanent you control to its owner's hand.
{X}{G}: You may put a creature card with mana value X or less from your hand onto the battlefield. It gains trample and haste until end of turn.
“O' Blessed Blade, O' Sacred Dawn; guide our hands and our hearts tonight.”
2/3
  • Toll Midnight
Eternity Map

Eternity Map {1}{G}

Sorcery - Adventure
Search your library for a land that doesn't have the same name as a land you control, reveal it, put it into your hand, then shuffle. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Cartographer's Step
  • Karina's Explorations