15897 cards found
Shomi's Journey
Shrine to the Sailor

Shomi's Journey {U}

Instant
Target creature gains hexproof until end of turn.
Monument {2}{U} (You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
Card has other part: Shrine to the Sailor
  • Alkabah
Maghbri Oracle

Maghbri Oracle {1}{B}

Creature - Human Shaman
Whenever a creature dies, scry 1 and each opponent loses 1 life.
Witches in Maedryd can be chemists, cooks, merchants, and occasionally, saviors.
2/1
Ox of Blood Bend

Ox of Blood Bend {2}{R}

Creature - Ox Warrior
Some question the name Blood Bend, assuming its basis is not as morbidly straightforward as it sounds.
3/2
Card has other part: Butcher
  • Kahembo: Olde Dawn
Adept of Waves

Adept of Waves {2}{U}

Creature - Merfolk Warrior
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
His spear flows like the tides and strikes as fierce as a shark's bite.
2/3
  • Zero
Aiel's Fury

Aiel's Fury {1}{R}{R}

Creature - Elemental
Menace, haste
Whenever Aiel's Fury attacks, scry 2, then reveal the top card of your library. Aiel's Fury gets +X/+0 until end of turn, where X is that card's mana value.
2/2
  • Zero
Destroyed Isle

Destroyed Isle

Land
As Destroyed Isle enters, you may pay 3 life. If you don't, it enters tapped.
{T}: Add {W}, {U}, or {B}.
All that remains are corpses, ruins, and thousands and thousands of feathers.
  • Sparks of a Multiverse
Forbidden Treasure

Forbidden Treasure {1}{U}

Instant
Counter target instant or sorcery spell. Search its owner's graveyard, hand, and library for any number of cards with the same name as that spell and exile them. That player shuffles their library, then draws a card for each card exiled from their hand this way.
“My five requests that so many in the past have failed to complete... How many can you fulfill?”
Horrific Progenitor

Horrific Progenitor {6}{B}{B}{B}

Creature - Horror
Trample
Whenever Horrific Progenitor deals damage to a player, for each damage dealt, that player loses 3 life unless they sacrifice a nonland permanent or discard a card.
12/12
Haploc Striker

Haploc Striker {R}{R}

Creature - Lizard Warrior
Frenzy 1 (Whenever this creature attacks and isn't blocked, it gets +1/+0 until end of turn.)
Whenever Haploc Striker attacks and isn't blocked, you may cast target instant or sorcery card from your graveyard if its mana value is less than or equal to Haploc Striker's power. Exile that card instead of putting it into your graveyard as it resolves.
2/1
  • Ophorio
Crimson Hellmaw

Crimson Hellmaw {3}{R}{R}

Creature - Zombie Dragon
Flying, haste
When Crimson Hellmaw enters, it deals 3 damage to any target.
Revive {5}{R}{R} ({5}{R}{R}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
3/3
Survive the Wreckage

Survive the Wreckage {1}{B}

Sorcery
Return up to one target creature card and up to one target land card from your graveyard to your hand.
The group awoke in the Unknown Continent with significant losses. As they started to regroup, Allagras got to them, ready to repel the intruders.
  • Aftermath
Trawl the Wreckage

Trawl the Wreckage {4}{G}

Sorcery
For each permanent type, return up to one target card of that type from your graveyard to your hand. (The permanent types are artifact, creature, enchantment, land, and planeswalker.)
Shipwrecks hold secrets of the past, treasures of the present, and warnings for the future.
  • Dark Seas of Shiryen
Inevitable Future

Inevitable Future {6}{B}

Sorcery
This spell costs {1} less to cast for each creature and/or planeswalker card in your graveyard.
Return target creature or planeswalker card from your graveyard to the battlefield.
“You may save the world hundreds of times, but I only have to end it once.”
Serul Cove Escort

Serul Cove Escort {3}{U}

Creature - Human Wizard
Encourage ({T}: Another target creature you control gets +1/+1 until end of turn. Encourage only as a sorcery.)
Whenever Serul Cove Escort encourages a creature, that creature gains flying until end of turn.
2/3
  • Alara
Scion of Desolation

Scion of Desolation {3}{B}{B}

Creature - Elemental Avatar
Deathtouch
When Scion of Desolation enters, put target creature card with mana value 3 or less from a graveyard onto the battlefield under your control.
Whenever a Swamp you control enters, you may aetherize Scion of Desolation. (To aetherize, create a token that's a copy of it, then exile that token.)
5/5
Playtest Card B5

Playtest Card B5

(Color indicator: Playtest Card B5 is red)
  • Playtest Cards 20 20s
El-Mazar, Wayward Palace

El-Mazar, Wayward Palace

Legendary Land - Desert
{T}: Add {C}.
{2}, {T}: Add {C} for each Desert you control.
“To the north, desert. South, desert. East, desert. West—you'll never guess.”
—Abdelakh, Palace attendant
  • Al Tabaq
Torch Reveler

Torch Reveler {1}{R}

Creature - Devil
Torch Reveler gets +2/+0 as long as you control an artifact.
“I'm sick of this town. I put out the torches to keep devils away, but then darkness invites nasty geists. Next time a vampire asks to bite me, I might just let them!”
—Jaros of Effalen parish
1/3
  • Innistrad In Memoriam
Exenterate

Exenterate {1}{B}

Instant
Destroy target creature with power equal to its toughness.
Some ceremonial Matca rites take guts to perform.
  • Alara
Caravan Merchant

Caravan Merchant {1}{R}

Creature - Human Warrior
Sacrifice Caravan Merchant: Add {R}{R}.
His mount has carried him from one end of Rhyse to the other and back again, and his wares reflect every step taken along the way.
2/1
Haerthach, the Wight King

Haerthach, the Wight King {1}{U/B}{W}

Legendary Creature - Spirit Knight
Flying
Whenever Haerthach, the Wight King deals combat damage to a player, you may sacrifice another creature. When you do, create a 1/1 white Spirit creature token with flying. Return the sacrificed card to the battlefield tapped and under your control at the beginning of the next end step.
3/2
  • Seasons of War
Imperial Diplomats

Imperial Diplomats {2}{U}

Creature - Human Advisor
When Imperial Diplomats enters, if it's not a token, create a token that's a copy of it, except it has no mana cost.
{T}, Tap an untapped creature you control: Draw a card, then discard a card.
1/1
  • Tales of Old Jidai
Ing'Wei's Crystal Top

Ing'Wei's Crystal Top {1}

Legendary Artifact
{3}, {T}: Put Ing'Wei's Crystal Top on top of your library. Scry 3, then draw a card.
  • Surging Tide
Poison the Blade

Poison the Blade {2}{B}

Instant
Target creature gains deathtouch and indestructible until end of turn.
“Never doubt my wares. Some of my poisons have no way of being cured, especially by those here on Alkabah.”
—The Faceless
  • Alkabah
Shadow Ball

Shadow Ball {2}{B}

Sorcery
Shadow Ball deals 2 damage to target creature or planeswalker and 2 damage to its controller. You gain 2 life.
A dark energy suddenly built around the little fox. She had a family now, and she would do whatever it took to protect it.
  • Monsters of Chikyu