Engorge (As this enters, mill three cards, then exile a card from among the milled cards.) When Blood Servant enters, if it engorged a creature card, you draw a card and you lose 2 life.
As an additional cost to cast this spell, sacrifice a creature. Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand.
Target creature gets -4/-4 until end of turn. If that creature would die this turn, exile it instead. Cycling {2}({2}, Discard this card: Draw a card.)
After just a few short moments, you'd hardly guess there was ever a battle.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each opponent discards a card and loses 2 life. II — Exile target card from a graveyard. If a creature card was exiled this way, you gain 2 life. III — At the beginning of the next end step, you gain 3 life if an opponent lost life this turn and each opponent loses 3 life if you've gained life this turn.
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.) [Lore I-II] Target creature you control gets +1/+0 until end of turn. [Lore III] Target creature you control gets +2/+0 until end of turn.
Flying (This creature can't be blocked except by creatures with flying or reach.) When Blood-Tithe Harpy enters, target player loses 1 life and you gain 1 life.
Haste Desecrate (When this creature enters, you may sacrifice an artifact or land.) When Bloodboil Harlequin desecrates a permanent, up to two target creatures can't block this turn.
Lifelink {1}{B}, Sacrifice Bloodbond Ritualist: Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
“Fear not the most wicked foe, nor the most powerful. Fear the one most driven by purpose.” —Amelle, Revered Liturgist
Engorge (As this enters, mill three cards, then exile a card from among the milled cards.) When Bloodchill Risen enters, if it engorged an instant card, return target creature to its owner's hand.
Lionize {2}{R}({2}{R}, Exile this card from your hand: Put a +1/+1 counter on target creature and it gains the following abilities until end of turn. You may cast this card on a later turn from exile.) Trample This creature gets +3/+0 as long as it's attacking.
Lifelink (Damage dealt by this creature also causes you to gain that much life.) At the beginning of each end step, if you lost life this turn, you may pay {1}. If you do, create a 2/2 black Zombie creature token.
Whenever you discard a card or an artifact is put into your graveyard from the battlefield, put a +1/+1 counter on Bloodhollow Bruiser. Cycling {2}({2}, Discard this card: Draw a card.)
To serve in Dawson's crew requires not just a lack of mercy, but an active passion for cruelty.
Flash (You may cast this spell any time you could cast an instant.) When Bloodhunter Orca enters, target opponent sacrifices a creature that was dealt damage this turn.
As long as you've gained life this turn, Bloodied Outcast gets +1/+0 and has lifelink. As long as an opponent has lost life this turn, Bloodied Outcast gets +0/+1 and has deathtouch.