1029 cards found
Vidal, Rune Thief

Vidal, Rune Thief {1}{R}{R}

Legendary Creature - Human Wizard
Haste
When Vidal enters the battlefield, reveal cards from the top of your library until you reveal an enchantment card with mana value 3 or less. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Sacrifice that enchantment at the beginning of the next end step.
4/2
Vielle, Undercity Wayfarer

Vielle, Undercity Wayfarer {U}{B}

Legendary Creature - Human Axiom
Deathtouch, protection from legendary
Vielle, Undercity Wayfarer has all loyalty abilities of permanents on the battlefield that cost +1, +0, or -1. (Before cost changes. Add or remove loyalty counters from Vielle to pay their loyalty costs.)
2/3
Villainy

Villainy {B}{B}{B}

Enchantment
Whenever one or more creatures die for the first time each turn, you draw a card and you lose 1 life.
Whenever you cast a black noncreature spell, Villainy deals 2 damage to any target and you gain 2 life.
Vir of the Starskipper

Vir of the Starskipper {W}{U}{B}{R}{G}

Legendary Creature - Human Pilot
First mate—Your starting deck contains one or more cards of exactly each color and each color pair. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.)
During each of your turns, you may cast a card of each color from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead.
5/5
  • Over the Horizon
Visage of Emeria

Visage of Emeria {2}{W}{W}

Legendary Planeswalker - Emeria
Once each turn, you may activate an additional loyalty ability of a planeswalker you control.
[+1]: You gain 1 life for each loyalty ability you've activated this turn. Scry 1.
[0]: Put a +1/+1 counter on target creature. It can't attack or block until your next turn.
[–3]: Exile target creature with power 4 or greater.
Loyalty:
3
  • Beyond Our Ken
Vitalhydra

Vitalhydra {X}{G}{G}{G}

Creature - Hydra
Vitalhydra enters the battlefield with twice X +1/+1 counters on it.
Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to the number of +1/+1 counters on Vitalhydra.
0/0
  • Alara
Vivian, the Detective

Vivian, the Detective {2}{U}{B}

Legendary Planeswalker - Vivian
[+1]: Exile up to one other target permanent until the beginning of its owner's next end step.
[–1]: Return another target planeswalker to its owner's hand.
[–6]: You get an emblem with “Whenever a permanent leaves the battlefield, each opponent discards a card.”
Loyalty:
4
  • Villains: The Musical
Vivien the Sagittar

Vivien the Sagittar {3}{G}{G}

Legendary Planeswalker - Vivien
[+1]: Mill four cards, then return up to one creature card milled this way to your hand. You may activate a different loyalty ability Vivien has this turn.
[+1]: Create a 2/2 green Cat Spirit creature token with “When this creature dies, you gain 2 life.”
[–3]: Choose target creature you don't control. If it has flying, destroy it. Otherwise, up to one target creature you control deals damage equal to its power to that creature.
[–9]: Create four 4/4 green Hydra creature tokens. Creatures you control gain trample and haste until end of turn.
Loyalty:
4
  • Theros Triumphant
Volcano Tyrant

Volcano Tyrant {4}{R}{R}

Creature - Dragon
Flying, haste
Volcano Tyrant enters the battlefield with a first strike counter on it.
{2}{R}, Remove a first strike counter from Volcano Tyrant: Double its power and it gains trample until end of turn.
6/6
Vorreia's Farsight

Vorreia's Farsight {4}{G}{G}

Sorcery
Reveal the top seven cards of your library. You may put any number of permanent cards with total mana value X or less from among them onto the battlefield, where X is the number of lands you control. Shuffle the rest into your library.
  • K15 Core Set
Vorreia, Farseer

Vorreia, Farseer {1}{G}{G}

Legendary Planeswalker - Vorreia
[+1]: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
[–3]: You get an emblem with “{1}{G}: You may play an additional land this turn.”
[–6]: Creatures you control gain trample and have base power and toughness X/X until end of turn, where X is the number of lands you control.
Loyalty:
2
  • K15 Core Set
Voyager's Ark

Voyager's Ark {6}

Artifact - Vehicle
At the beginning of combat on your turn, create a token that's a copy of another target nonlegendary creature that crewed Voyager's Ark this turn. That token gains haste.
Crew 3 (Tap any number of creatures you control with total power 3 or greater: This Vehicle becomes an artifact creature until end of turn.)
6/6
  • Scriptures of Urshad
Vulpine Cloudchaser

Vulpine Cloudchaser {2}{W}{U}

Creature - Fox Spirit
When Vulpine Cloudchaser enters the battlefield, you gain 1 life and draw a card.
Whenever a creature you control perseveres, you may exile that creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. (A creature perseveres when it survives damage.)
2/4
  • Surging Tide
Vyzer, the Fallen Despot

Vyzer, the Fallen Despot {3}{B}{R}

Legendary Artifact Creature - Construct
{T}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. That creature salvages a card. (Exile one from your graveyard until that creature leaves the battlefield. Whenever that creature deals combat damage to a player, put a card it salvaged into your hand.)
4/4
  • Elmare: Into the Abyss
Wakeborne Kraken

Wakeborne Kraken {3}{U}{U}

Creature - Kraken
Whenever Wakeborne Kraken or another Kraken, Leviathan, Octopus, or Serpent enters the battlefield under your control, you may return target creature an opponent controls to its owner's hand.
Whenever a creature an opponent controls leaves the battlefield, if it didn't die, draw a card.
5/4
Wang Xi, Wishes on the Wind

Wang Xi, Wishes on the Wind {2}{W}{U}

Legendary Creature - Drake
Flying, ward {3}
Inspired — Whenever Wang Xi becomes untapped, choose a nonbasic card name, then reveal the top five cards of your library. Put all cards with the chosen name from among them into your hand and the rest on the bottom of your library in any order.
4/3
  • Nangjiao In Bloom
Warhound Shuja

Warhound Shuja {1}{R/W}{R/W}

Legendary Creature - Hound Warrior
Whenever Warhound Shuja attacks, look at the top three cards of your library. You may put a creature card with mana value less than or equal to Shuja's power from among them onto the battlefield tapped and attacking. Put the rest on the bottom of your library in any order.
2/3
Watch Me Burn

Watch Me Burn {B}{R}{G}

Legendary Enchantment
Whenever Watch Me Burn enters the battlefield or another source you control deals noncombat damage, put an ignition counter on Watch Me Burn. Then it deals damage equal to the number of ignition counters on it to each opponent.
Embrace the ending you've been dealt.
Watch the World Fade

Watch the World Fade

Sorcery
(Color indicator: Watch the World Fade is black and red)
{4}{B}{R}: Exile Watch the World Fade from your hand with seven apocalypse counters on it.
At the beginning of your upkeep, if Watch the World Fade is exiled, remove an apocalypse counter from it. If you do, each opponent loses 3 life unless they discard a card or sacrifice a nonland permanent. When you remove the last counter this way, each player loses the game.
  • Love Song
Wayfarer's Shrine

Wayfarer's Shrine

Land
{T}, Pay 1 life, Sacrifice Wayfarer's Shrine: Search your library for a basic land card, put it onto the battlefield, then shuffle.
Wayward Wanderers

Wayward Wanderers {X}{G}{G}

Enchantment Creature - Avatar
As Wayward Wanderers enters, you may have it become X/X with ward {X} and “Other creatures you control have base power and toughness X/X.”
{1}{G}: Return Wayward Wanderers to its owner's hand.
Many cross the Blackwall seeking Bastion, but not all find their path before they lose their self.
*/*
  • Beyond the Blackwall
Wei Ji, Dawn and Dusk

Wei Ji, Dawn and Dusk {1}{G/W}{B}

Legendary Planeswalker - Ji
[+1]: Until your next turn, when up to one target creature dies, return a creature card with lesser mana value from your graveyard to the battlefield tapped.
[–1]: Target player discards a card. When they do, return a card with equal mana value from your graveyard to your hand.
[–2]: You may sacrifice a creature. When you do, exile target nonland permanent.
Loyalty:
3
  • Panxiou
Wei Ji, Life's Rhythm

Wei Ji, Life's Rhythm {2}{B}{G}

Legendary Planeswalker - Ji
[0]: Create a 2/2 green Panda Bear Monk creature token with “When this creature dies, put a loyalty counter on a Ji planeswalker you control.”
[–2]: Each player sacrifices a nonland permanent. You may return a nonland permanent card from your graveyard to your hand.
[–6]: You get an emblem with “Whenever a permanent you control dies, you may search your library for a card that shares a card type with that permanent and put it onto the battlefield, then shuffle.”
Loyalty:
4
  • Nangjiao In Bloom
Weku, Malignity Spirit

Weku, Malignity Spirit {2}{B}{B}

Legendary Creature - Spirit Demon
Flying, deathtouch
{2}{B}{B}, Exile Weku, Malignity Spirit from your graveyard with four pact counters on him: You draw four cards and you gain 4 life.
At the beginning of your upkeep, if Weku is exiled with a pact counter on him, remove a pact counter from him. Then if Weku has no pact counters on him, you lose the game.
4/4
  • Road to Carü Mapu
What Lurks Beyond

What Lurks Beyond {G}{G}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Search your library, hand, or graveyard for a creature card with mana value 1 greater than the sacrificed creature's and put it onto the battlefield. If you searched your library this way, shuffle.
Something is coming from way out beyond the stars.