3781 cards found
Elderbane Rifle

Elderbane Rifle {3}

Artifact - Equipment
Equipped creature gets +2/+0.
Whenever a creature blocks equipped creature, you may sacrifice Elderbane Rifle. If you do, destroy that creature.
Equip {2}
  • Rail War
Elderin, Crystalline Crusader

Elderin, Crystalline Crusader {3}

Legendary Artifact Creature - Golem Knight
At the beginning of each combat, you may have Elderin, Crystalline Crusader become a copy of another target creature you control with mana value 3 or less until end of turn, except its name is still Elderin, Crystalline Crusader, it's still 3/3, still legendary, and it's an artifact in addition to its other types.
{W}{U}{B}{R}{G}: Elderin gets +3/+3 until end of turn.
3/3
  • Seasons of War
Elderthrone Castellan

Elderthrone Castellan {2}{W}

Creature - Human Knight
When Elderthrone Castellan enters, you may search your library for a Plains card, reveal it, put it into your hand, then shuffle.
“There will come a day when the Elderthrone is restored. Until then, none shall enter.”
2/2
  • Seasons of War
Elderthrone Shard

Elderthrone Shard {3}

Artifact
{T}: Add one mana of any color.
{T}, Sacrifice Elderthrone Shard: Draw a card.
Fragments of Vraniveer's former seat of power, its pieces now lie among the hands of the next would-be sovereigns.
  • Seasons of War
Eldritch Egg

Eldritch Egg {2}{B}

Legendary Artifact
{0}: Until end of turn, Eldritch Egg becomes a copy of target permanent card in a graveyard with mana value 6 or less except it's an artifact. Activate only once each turn. (It has no other card types.)
“I hear they've got an egg of a creature that shouldn't exist locked up in there. I'll crack a few heads for that omelet.”
—Lucien
  • Villains: The Musical 81 297
Eldritch Invitation

Eldritch Invitation {2}{U}

Instant
You may reveal an Avatar or planeswalker card you own from outside the game and put it into your hand.
The thread snapped, and Revela found herself on an unfamiliar plane.
  • Arkadai
Eldritch Undoing

Eldritch Undoing {1}{U}{U}

Instant
Primal {U} (During your turn, you may cast this spell for {U} instead of playing a land.)
Counter target spell.
  • Novea
Elegant Fireslinger

Elegant Fireslinger {1}{R}{R}

Creature - Human Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, you may have Elegant Fireslinger deal 1 damage to target creature.
2/2
  • Zero
Elemental Envelopment

Elemental Envelopment {X}{G}{G}{G}

Creature - Elemental
Elemental Envelopment enters with X +1/+1 counters on it.
When Elemental Envelopment enters, if you controlled a green legendary creature or planeswalker as you cast it, search your library for any number of Elemental creature cards with total mana value X or less, where X is Elemental Envelopment's power, put them onto the battlefield, then shuffle.
0/0
  • Spark of Revolution
Elemental Loremaster

Elemental Loremaster {2}{R}

Creature - Human Wizard
When Elemental Loremaster enters, return an instant or sorcery card at random from your graveyard to your hand.
3/1
  • Imperial Legacies
Elemental of Surprise

Elemental of Surprise {2}{R}

Creature - Elemental Beast
Flash
Creatures you control that have entered this turn get +1/+1 and have haste and first strike.
2/2
Eli Windsors, Lone Gun

Eli Windsors, Lone Gun {2}{B}

Legendary Planeswalker - Eli
[+1]: Create a tapped colorless Bullet artifact token with “{T}, Sacrifice this artifact: It deals 1 damage to any target.”
[–1]: Exile target creature or planeswalker that was dealt damage this turn.
[–7]: You get an emblem with “At the beginning of each end step, you may draw X cards, where X is the amount of life your opponents lost this turn.”
Loyalty:
4
Elise Fisher, Tough as Nails

Elise Fisher, Tough as Nails {1}{R}{G}

Legendary Creature - Human Citizen
At the beginning of combat on your turn, creatures you control gain your choice of trample, menace, haste, or +1/+0 until end of turn.
“No, no, I'm fine; the blood isn't mine.”
3/3
  • Toll Midnight
Elken Grovetender

Elken Grovetender {2}{G}

Creature - Elk Druid
Everything he does is for the trees.
3/3
Card has other part: See the Forest
  • Kahembo: Olde Dawn
Elspeth, Protector of the Meek

Elspeth, Protector of the Meek {1}{W}{W}

Legendary Planeswalker - Elspeth
[+1]: Create a 1/1 white Warrior creature token.
[–1]: Another target permanent you control gains indestructible until your next turn.
[–8]: You get an emblem with “Creatures you control get +2/+2.” and “Prevent all damage that would be dealt to attacking creatures you control.”
Loyalty:
3
  • Khaliz-Dorahn
Elusive Hunter

Elusive Hunter {1}{U}{U}

Creature - Insect
Flash
{U}, Put Elusive Hunter into its owner's library second from the top: Counter up to one target spell unless its controller pays {2}.
3/2
  • Beyond Our Ken
Elusive Illusionist

Elusive Illusionist {2}{U}

Creature - Human Wizard
Flash
When Elusive Illusionist enters, target attacking creature gets -2/-0 until end of turn.
“You were going after me? Sorry, try again.”
2/2
  • Khaliz-Dorahn
Elusive Monkey

Elusive Monkey {2}{U}

Creature - Monkey
{1}{U}: Exile Elusive Monkey. Return it to the battlefield under its owner's control at the beginning of the next end step.
To kill a capuchin
— Novean expression meaning
2/2
  • Novea
Ema, the Traveler

Ema, the Traveler {U}{R}{W}

Legendary Creature - Human Ranger
When Ema, the Traveler enters, reveal the top five cards of your library. Put any number of legendary cards revealed this way into your hand and the rest on the bottom of your library in any order.
{2}{B}: Another target legendary permanent gains indestructible until end of turn.
2/2
Embercore Grazer

Embercore Grazer {2}{R}

Enchantment Creature - Antelope
Prowess, haste
When Embercore Grazer enters, add {R}{R}{R}. Spend this mana only to cast instant and/or sorcery spells.
Some AIs turned to familiar creative outlets once ousted from Dusk City. Some quickly adapted to their divine purpose.
3/1
  • Beyond the Blackwall
Embrace Samang

Embrace Samang {1}{G}{U}

Enchantment
When Embrace Samang enters, put a charge counter on it for each color among permanents you control.
At the beginning of your first main phase, remove a charge counter from Embrace Samang. If you do, draw a card, then add one mana of any color.
  • Kaleidoscope
Embrace the Id

Embrace the Id {2}{R}

Enchantment
Each creature has haste and “At the beginning of combat on your turn, choose an opponent at random. This creature attacks that player this combat if able.”
Actions speak faster than words.
  • MSEM Secret Lair Drops
  • Mious
Embrace the Veil

Embrace the Veil {1}{W}{B}

Enchantment
When Embrace the Veil enters, you may exile target nonland permanent you don't control until Embrace the Veil leaves the battlefield.
Whenever you cast a spell with mana value 5 or greater, you may put a card exiled with Embrace the Veil into its owner's graveyard and return Embrace the Veil to its owner's hand.
  • Discoveries of Akieva
Emerald Warcaller
Crimson Skycaller

Emerald Warcaller {2}{R}

Creature - Human Warrior
Chosen one ({W}{U}{B}{R}{G}: Transform this permanent.)
At the beginning of combat on your turn, create a 1/1 red Warrior creature token with haste. That token attacks this combat if able.
2/2
Card has other part: Crimson Skycaller
  • Al Tabaq
Emerge from the Reeds

Emerge from the Reeds {2}{G}

Instant
Choose one —
• Create two 1/1 blue Tentacle creature tokens.
• Untap target creature. It gets +2/+4 until end of turn.
Danithra recruiters never take ‘no' for an answer.
  • Elmare: Into the Abyss