2317 cards found
Anemothrys, Reefcrown

Anemothrys, Reefcrown {2}{R}{G}

Legendary Creature - Plant Dragon
At the beginning of each end step, if you drew and/or discarded six or more cards this turn, return Anemothrys, Reefcrown from your graveyard to the battlefield.
Cycling {R}{G} ({R}{G}, Discard this card: Draw a card.)
5/4
  • Elmare: Into the Abyss
Angel of Sands

Angel of Sands {4}{W}

Creature - Angel
Flying, vigilance
At the beginning of your upkeep, if you control four or more Plains, put a +1/+1 counter on each other creature you control.
3/5
Angelcaller

Angelcaller {1}{G}

Creature - Human Cleric
{T}, Reveal an Angel card from your hand: For each of that card's colors, add one mana of that color.
She speaks in angels' tongues and dances in their inhuman spasms.
2/2
  • Mious
Angelic Diva

Angelic Diva {2}{W}{W}

Creature - Construct Angel
Flying, lifelink
If an ability of an enchantment you control triggers, you may have that ability trigger an additional time.
“All eyes on me.”
3/4
  • The Stage Presents: The Neverending Act
Angeltouched Golem

Angeltouched Golem {7}

Artifact Creature - Golem
Trample
Morph {6} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
5/7
Anima Interrogator

Anima Interrogator {2}{B}

Creature - Human Wizard
Whenever Anima Interrogator attacks, defending player reveals a card at random from their hand.
“The prisoner still won't talk? No matter. His aura will tell me all we'll ever need to know.”
2/3
  • Surging Tide
Animus Seer

Animus Seer {W}{U}

Creature - Elemental Wizard
Flash
You may cast Elemental spells as though they had flash.
Once each turn, when you cast an instant spell, you may put a +1/+1 counter on target Elemental you control.
“Everyone's got a choice this time around.”
2/2
  • Animus Vox
Animus, Life's Entropy
Animus Reformed

Animus, Life's Entropy {4}

Legendary Creature
As Animus, Life's Entropy enters, choose a color.
You and Animus each have hexproof from the chosen color.
Attain {6} ({6}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
2/4
Card has other part: Animus Reformed
  • The Empty Throne of Feanav
Anointed Cursebreaker

Anointed Cursebreaker {1}{W}

Creature - Human Cleric Soldier
Lifelink
When Anointed Cursebreaker enters the battlefield, you may exile target artifact or enchantment an opponent controls. When Anointed Cursebreaker is no longer on the battlefield, return the exiled card to its owner's hand.
2/2
Anomalion

Anomalion {G}{W}

Creature - Cat
Anomalion enters the battlefield with a +1/+1 counter on it.
{1}{G}{W}: Permutate. (You may remove a counter from a creature you control. If you do, put two +1/+1 counters on a different creature you control.)
2/2
Anran, Root Steward

Anran, Root Steward {5}{G}{G}

Legendary Enchantment Creature - Dragon
Reach, trample
When Anran, Root Steward enters the battlefield, destroy up to three target noncreature permanents. For each permanent destroyed this way, its controller creates a colorless enchantment land token named Paradise with hexproof and “{T}: Add one mana of any color.”
7/7
  • Beyond the Blackwall
Antali Archdruid

Antali Archdruid {R}{G}{W}

Creature - Cat Druid
You may play an additional land on each of your turns.
Whenever Antali Archdruid attacks, if two or more lands entered the battlefield under your control this turn, Antali Archdruid deals 3 damage to any target and you gain 3 life.
3/3
  • MSEM Secret Lair Drops
  • Alara
Anthus's Accomplice

Anthus's Accomplice {U}

Creature - Faerie Rogue
Flash
Flying
At the beginning of each end step, if two or more spells were cast this turn, you may draw a card. If you do, discard a card.
“One for all and—well, the rest doesn't matter.”
1/1
  • Seasons of War
Anthus, Fey Fabulist

Anthus, Fey Fabulist {2}{U}

Legendary Creature - Faerie Bard
Flash
Flying
Once during each of your opponent's turns, when you cast a spell, you may pay {1}{U/R}. If you do, copy it. You may choose new targets for the copy. (If it's a permanent spell, the copy becomes a token.)
1/3
  • Seasons of War
Aokara Elite

Aokara Elite {U}{U}

Creature - Human Samurai
Hexproof
Art of war — At the beginning of your end step, if Aokara Elite dealt damage to an opponent this turn, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
2/2
  • Path of Shadows
Apostle of the Spirit Moon

Apostle of the Spirit Moon {3}{B/R}

Creature - Panda Bear Monk
Whenever Apostle of the Spirit Moon becomes blocked by a creature, Apostle of the Spirit Moon deals 1 damage to that creature and that creature's controller.
To uphold the barrier between life and beyond, Lieshi life-warders renounce their being, adopting unfeeling, half-corporeal forms.
3/4
  • Panxiou
Apprehensive 'Slinger

Apprehensive 'Slinger {1}{R}

Creature - Construct Soldier
Whenever Apprehensive ‘Slinger deals combat damage to a player or planeswalker, you may discard a card. If you do, draw a card.
“Stop hesitating and give it your best shot. Your aim can be fixed, but your ambition can't.”
2/2
  • The Stage Presents: The Neverending Act
Aralia and Zanthos

Aralia and Zanthos {3}{G}

Legendary Creature - Dryad Shaman
At the beginning of your upkeep, you may pay {1}{G/U}. If you do, proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
At the beginning of your end step, you may pay {1}{G/U}. If you do, populate. (Create a token that's a copy of a creature token you control.)
3/4
  • Seasons of War
Aravant Throatcutter

Aravant Throatcutter {R}

Creature - Human Rogue Assassin
{1}{R}: Aravant Throatcutter and up to one other target Pirate or Rogue you control each get +1/+0 until end of turn.
“Once the Queen is dead, Lord Yaran will grant us our rightful place among the ancient streets of our ancestral city.”
2/1
  • Quest for the Roseblade
Arbiter of Endless Summer

Arbiter of Endless Summer {2}{G/W}{G/W}

Creature - Human Shaman Knight
Vigilance
If another creature would die, exile it instead.
At the beginning of your upkeep, return each creature card exiled with Arbiter of Endless Summer to the battlefield under its owner's control.
3/4
  • The Unraveling
Arbiter of Shal'Iv

Arbiter of Shal'Iv {2}{U}

Creature - Spirit
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
When Arbiter of Shal'Iv enters the battlefield, adjudicate. (Create a white enchantment Aura token with enchant creature and “Sacrifice this token: Untap enchanted creature” attached to target creature.)
2/3
  • Over the Horizon
Arbiter of the Demeter

Arbiter of the Demeter {3}{B}

Creature - Human Pirate
{2}{B}, Sacrifice a creature: Draw a card. You gain 1 life.
Any scoundrel who boards the Demeter must accept that their life now holds the value of a single gold piece.
2/4
  • Dark Seas of Shiryen
Arcanist's Familiar

Arcanist's Familiar {1}{U}

Creature - Elemental Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Lafterii humans often wonder if elementals are smarter than them. What they do know is that they see the world in whole new ways.
1/2
  • Khaliz-Dorahn
Archangel of Bliss

Archangel of Bliss {4}{W}{W}

Creature - Angel
Flying
You may cast enchantment spells from your graveyard.
Whenever an enchantment enters the battlefield under your control, draw a card.
5/6
Archivist Heretic

Archivist Heretic {2}{B}

Creature - Human Rogue
When Archivist Heretic enters the battlefield, you lose 1 life, then investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
“Kazimir lies. My heart is with the seekers.”
2/3
  • The Unraveling