Reach Deploy 3 (As this enters, you may tap any number of other creatures you control with total power 3 or more.) When Hunting Company enters deployed, destroy target creature with flying.
Choose two — • Target player creates three 1/1 white Soldier creature tokens. • Destroy target creature if its mana value is equal to or less than the number of creatures you control. • Target opponent loses 1 life for each creature you control and you gain that much life. • Put a +1/+1 counter on each creature target player controls.
[+1]: Discard a card. If you do, each opponent discards a card and loses 1 life. [–3]: Destroy target creature or planeswalker. [–7]: Draw a card for each creature card and planeswalker card in all graveyards. Target opponent loses that much life.
Art of war — At the beginning of your end step, if Kurayami Butcher dealt damage to an opponent, you may destroy target creature that was dealt damage this turn.
Eivrik knew he was losing his mind when he saw his dead beloved before him—she had no doubt become ghoulstuff long ago—but he only cared that his final night could be spent lying by her side.
Whenever Malignant Afflicted perseveres, destroy target creature an opponent controls that dealt damage this turn. (A creature perseveres when it survives damage.)
“Your actions are unforgivable. Your death... undeniable.”
Harvest (You may tap any number of creatures you control as you cast this spell. If you do, reduce this spell's mana cost by their total power.) Destroy target creature.
Thomas was quick to boast during the day and quicker to run off scared during the night.
When Mulchborn Behemoth enters the battlefield, you may sacrifice any number of lands. Mulchborn Behemoth gets +1/+1 for each land card in your graveyard. {B}{G}, Sacrifice a land: Destroy target creature or land.
Pressure—Reappropriate black. (You may cast this spell by exiling two black cards from your hand and/or graveyard if there are seven or more cards in your graveyard.) Destroy target creature or planeswalker.
Destroy target creature or planeswalker. That permanent's controller loses 3 life unless that player sacrifices a nonland permanent or discards a card.
Producers devise agonizing endings for their story's villains — unbothered by the woes of those who must then perform them.