Siphon (Each -1/-1 counter you put on your creatures up to their remaining toughness while casting this pays for {1}.) Create an X/X green and blue Dryad creature token with ward {2}.
“Rise by bough and bark, by weald and water.” —Branu's chant
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.) {5}{U/B}{U/B}: Gain control of target creature with mana value 3 or less until Dollmaster leaves the battlefield.
When Dreamsight Well enters, shuffle any number of cards you own from outside the game into your library. Whenever you cast a creature spell, if you have more cards in your library than each opponent, draw a card.
Flying Whenever you cast a spell during an opponent's turn, Drosera and Nerium deals 1 damage to each opponent. As long as Drosera and Nerium is tapped, you may cast spells as though they had flash.
Target creature gets +2/+0 until end of turn and can't be blocked except by three or more creatures this turn. Flashback {U/R}(You may cast this card from your graveyard for its flashback cost. Then exile it.)
“You've got an unconventional fighting style? That's the best kind!” —Admiral Olson Stout
Vanishing 3 (This permanent enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Remove a time counter from Dwindling Stores: Add one mana of any color.
First strike Whenever this creature attacks, put a geode counter on target land you control. It gains “{1}, {T}, Sacrifice this land: Draw a card and you gain 2 life” for as long as it has a geode counter on it.
“Even Meredir itself grants us what aid its wilds can spare, in both root and stone.”
If a spell or ability an opponent controls causes you to discard Edgar, put it onto the battlefield instead of putting it into your graveyard. Unveil {4}{G}{W}({4}{G}{W}: Transform this. Unveil only as a sorcery.)
Whenever another creature you control enters, target instant or sorcery card in your graveyard with mana value less than or equal to that creature's power gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Hexproof When Elusive Devout enters, choose one — • Put a +1/+1 counter on Elusive Devout. • Create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
At the beginning of your upkeep, you may put each card in your graveyard on the bottom of your library in a random order, then mill six cards. During each of your turns, you may play a land and cast a permanent spell from your graveyard.
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Create three 1/1 Scout creature tokens that are all colors.
Infiltrate (Whenever one or more attacking creatures you control aren't blocked, this creature gets +1/+1 until end of turn.) When Exiled Warband dies, draw a card.
Raiders and pirates who style themselves as the descendants of a long dead rebellion, thus combining two of the most dangerous forces in man. Greed, and purpose.
Mill five cards, then return up to one creature card, up to one land card, and up to one noncreature, nonland card from your graveyard to your hand. Exile Explore Forgotten Lands.
When Fae-Blessed Attendant enters, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”) Whenever you sacrifice a Clue, untap target permanent.
Flying Whenever Fakadeh, Florid Queen attacks, you may exile an instant or sorcery card from your graveyard with mana value 3 or less. Whenever Fakadeh deals combat damage to a player, cast any number of cards exiled with her without paying their mana costs.
When Fallen Dynasty Jailer enters, target opponent exiles a card from their hand. When Fallen Dynasty Jailer is no longer on the battlefield, the exiled card's owner puts it on the top or bottom of their library.