343 cards found
Defend the Frontier

Defend the Frontier {G}

Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Create a 1/1 green Elf creature token.
The first line of defense for Aith Aera starts where the first tree grows.
  • Seasons of War
Dragon's Trove

Dragon's Trove {2}{R}

Instant
As an additional cost to cast this spell, discard a card.
Draw two cards and create a Treasure token.
The short term benefits of stealing from dragons rarely outweigh the long term risk of death by dragonfire.
  • Seasons of War
Dragonfire Sniper

Dragonfire Sniper {3}{R}

Creature - Human Archer
Haste
{T}: Dragonfire Sniper deals 1 damage to target creature or planeswalker and 1 damage to that permanent's controller.
“If it's good enough for those big lizards, it's good enough for us.”
2/1
  • Seasons of War
Dragonheart Seer

Dragonheart Seer {3}{R}{R}

Creature - Dragon Wizard
When Dragonheart Seer dies, you may exile it. If you do, return up to two target instant and/or sorcery cards from your graveyard to your hand.
“Even the smallest spark can be kindled back to life.”
4/3
  • Seasons of War
Dread Cabalist

Dread Cabalist {3}{B}

Creature - Human Warlock
{1}, Sacrifice another creature: Put a +1/+1 counter on Dread Cabalist and on up to one target legendary creature. Activate only as a sorcery.
“Everyone has a role to play in the war effort. Whether that role allows them to live depends.”
3/2
  • Seasons of War
Dreadstone Watcher

Dreadstone Watcher {4}

Artifact Creature - Gargoyle
Flying
When Dreadstone Watcher dies, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
3/2
  • Seasons of War
Dreadworld Demon

Dreadworld Demon {4}{B}{B}

Creature - Demon
Flying
When Dreadworld Demon enters the battlefield, each opponent may have you draw a card. Each player who doesn't loses 3 life. You gain life equal to the life lost this way.
“Always assume a demon's first offer is a mercy.” —Rezzal, the Loamfeaster
4/4
  • Seasons of War
Drosera and Nerium

Drosera and Nerium {1}{B/R}{U}

Legendary Creature - Faerie Rogue
Flying
Whenever you cast a spell during an opponent's turn, Drosera and Nerium deals 1 damage to each opponent.
As long as Drosera and Nerium is tapped, you may cast spells as though they had flash.
2/2
  • Seasons of War
Duskbringer Prelate

Duskbringer Prelate {2}{B}

Creature - Human Cleric
Improve {1}{B} ({1}{B}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
Once each turn, when you gain life, you may have each opponent loses 1 life.
“Today is not the day to silence the hymns of vengeance.”
—Amelle, Revered Liturgist
3/2
  • Seasons of War
Dwarven Tunnelers

Dwarven Tunnelers {1}{R}

Creature - Dwarf Warrior
When Dwarven Tunnelers enters the battlefield, create a tapped Treasure token.
{T}: Target creature with power 2 or less can't be blocked this turn.
“Oh look, more rocks.”
—Murgrim, expedition leader
1/1
  • Seasons of War
Efflorescence

Efflorescence {G}

Enchantment - Aura
Enchant noncreature permanent
Enchanted permanent is a colorless Forest land. (It has “{T}: Add {G}.”)
The decades of growth had robbed the structure of its original purpose, but in its place stood something just as beautiful.
  • Seasons of War
Eilwyn, Speaker of Seasons

Eilwyn, Speaker of Seasons {B/G}{U}

Legendary Creature - Human Shaman
Whenever another creature enters the battlefield under your control, target instant or sorcery card in your graveyard with mana value less than or equal to that creature's power gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
1/3
  • Seasons of War
Elderin, Crystalline Crusader

Elderin, Crystalline Crusader {3}

Legendary Artifact Creature - Golem Knight
At the beginning of each combat, you may have Elderin, Crystalline Crusader become a copy of another target creature you control with mana value 3 or less until end of turn, except its name is still Elderin, Crystalline Crusader, it's still 3/3, still legendary, and it's an artifact in addition to its other types.
{W}{U}{B}{R}{G}: Elderin gets +3/+3 until end of turn.
3/3
  • Seasons of War
Elderthrone Castellan

Elderthrone Castellan {2}{W}

Creature - Human Knight
When Elderthrone Castellan enters the battlefield, you may search your library for a Plains card, reveal it, put it into your hand, then shuffle.
“There will come a day when the Elderthrone is restored. Until then, none shall enter.”
2/2
  • Seasons of War
Elderthrone Shard

Elderthrone Shard {3}

Artifact
{T}: Add one mana of any color.
{T}, Sacrifice Elderthrone Shard: Draw a card.
Fragments of Vraniveer's former seat of power, its pieces now lie among the hands of the next would-be sovereigns.
  • Seasons of War
Elemental Essence

Elemental Essence {4}

Artifact
{T}: Add {C} and one mana of any color.
“Trapping the elemental inside is the easy part. Getting it to do what you want is a whole other matter.”
—Arleigh, Spellblade Prodigy
Emberheart Arcanist

Emberheart Arcanist {1}{R}

Creature - Human Wizard
Haste, prowess
{3}{R}, {T}, Sacrifice Emberheart Arcanist: Return target instant or sorcery card from your graveyard to your hand.
Ashes breathed in from burned scrolls provide a fleeting, but remarkable boost to a mage's spellcasting ability.
2/1
  • Seasons of War
Empyreal Exemplar

Empyreal Exemplar {6}

Artifact Creature - Angel Construct
Flying
Improve {2} ({2}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
At the beginning of combat on your turn, up to two target embattled creatures gain double strike until end of turn. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
4/4
  • Seasons of War
Endmire Raven

Endmire Raven {2}{B}

Creature - Zombie Bird
Flying
When Endmire Raven dies, each opponent loses 2 life and you gain 2 life.
Cursed from beak to tail feather.
2/1
  • Seasons of War
Endmire Scourer

Endmire Scourer {4}

Artifact Creature - Golem
When Endmire Scourer dies, search your library for a card with mana value 4 or less, reveal it, put it into your hand, then shuffle.
Desperate leaders send droves of them into the Frontier, searching for unaccounted shards.
3/2
  • Seasons of War
Eryth, Mire Dredger

Eryth, Mire Dredger {3}{U/B}{G}

Legendary Creature - Hag Warlock
At the beginning of your upkeep, you may put each card in your graveyard on the bottom of your library in a random order, then mill six cards.
During each of your turns, you may play a land and cast a permanent spell from your graveyard.
3/4
  • Seasons of War
Etched Longspear

Etched Longspear {1}

Artifact - Equipment
When Etched Longspear enters the battlefield, attach it to target creature you control.
Equipped creature gets +2/+0.
Equip {3}
  • Seasons of War
Eternal Purpose

Eternal Purpose {3}{W}{B}

Enchantment
Creatures you control get +1/+1.
When Eternal Purpose enters the battlefield, exile up to two target creature cards with mana value 3 or less from your graveyard. Return them to the battlefield under your control at the beginning of the next end step.
  • Seasons of War
Faerie Infiltration

Faerie Infiltration {U}

Instant
Create a 1/1 blue Faerie Rogue creature token with flying. Scry 2.
“The gladefolk make good spies, but it's hard to be beat when you're as small as a finger and as swift as a sparrow.”
—Anthus, Fey Fabulist
  • Seasons of War
Fhinon, the Dirgechanter

Fhinon, the Dirgechanter {1}{W/B}{G}

Legendary Creature - Satyr Bard
Whenever a creature card is put into your graveyard from anywhere, it gains revive until the beginning of your next end step. The revive cost is equal to its mana cost increased by {1}. (Pay that card's mana cost increased by {1}, Exile that card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
3/3
  • Seasons of War