15897 cards found
Total Process Failure

Total Process Failure {4}{R}

Sorcery
As an additional cost to cast this spell, you may discard a card. If you do, this spell costs {4} less to cast.
Total Process Failure deals 5 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
  • Beyond the Blackwall
Lost and Alone

Lost and Alone {3}{W}{W}

Instant
Exile target nonland permanent.
“When I said take me to the moon, I never meant take me alone.”
—Remi Amber, Slyten Specialist
Unravel Shattered Worlds

Unravel Shattered Worlds {2}

Sorcery - Revelation
Add X mana in any combination of colors, where X is the amount of mana spent to cast Unravel Shattered Worlds.
Coalesce {7} (You may cast this from your graveyard for {7}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
4/4
Skirmish Scars

Skirmish Scars {3}{B}{B}

Sorcery
Target creature gets -1/-1 until end of turn, a second target creature gets -2/-2 until end of turn, and a third target creature gets -3/-3 until end of turn.
“Now is time for peace. We will forgive, but we will never forget what you've done.”
—Ing'Wei Zhang
Blessing of Setar

Blessing of Setar {U}{B}{R}

Enchantment
Whenever you cast an instant or sorcery spell from exile, copy it. You may choose new targets for the copy.
Burdened by the whispers, Mishka couldn't even trust themself to struggle as Tahli approached.
“We will make you the seer your clan deserves,” Tahli assured her. “We will make you see.”
  • Beyond Our Ken
Kellythross' Workshop

Kellythross' Workshop

Legendary Land
{T}: Add {C}.
{T}: Add {C}{C}. Spend this mana only to cast artifact spells. Activate only if you control three or more artifacts.
Fang Den Jaws

Fang Den Jaws

Land
Fang Den Jaws enters tapped unless you played it from exile.
{T}: Add {R} or {G}.
Card has other part: Crush Cowards
  • Adventurers of Onora
Pungent Beetle

Pungent Beetle {2}{B/G}

Creature - Insect
Pungent Beetle enters with a +1/+1 counter on it for each creature you controlled that died this turn.
It gets its namesake odor from its cuisine of choice—anything rotting.
2/2
  • Kahembo: Olde Dawn
Pillar of Training

Pillar of Training {2}

Artifact
{2}, {T}: Put a +1/+1 counter on target creature. Activate only as a sorcery.
At the Alrathan academy, students train their body, as well as their mind.
  • Riddles of Revio
Keelhaul

Keelhaul {1}{R}

Instant
Target Vehicle creature you control deals damage equal to its power to any target. If a creature or planeswalker dealt damage this way would die this turn, exile it instead.
“Legend tells of a vessel that's half-kraken, half-ship. Well, let's hope it stays a legend.”
—First mate Mable of the Sea's Whimsy
  • Dark Seas of Shiryen
Mahara, the Universal
Andazir, the Crownless

Mahara, the Universal {3}{W}{B}

Legendary Creature - Elder Angel
Indestructible
Whenever this creature enters or transforms into Mahara, recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
At the beginning of your end step, if you control four or more creatures, transform Mahara.
4/3
Card has other part: Andazir, the Crownless
  • Alkabah
Antigravity Agent

Antigravity Agent {4}{W}

Creature - Human Warrior
Flying, vigilance
Augmented — When Antigravity Agent enters, if you've spent {W}{U}{R}{B}{G} to cast spells this turn, distribute a flying counter and a vigilance counter among one or two creatures you control.
Mankind, like starships, was meant to fly.
4/3
  • Animus Vox
Amleth, Royal Claimant

Amleth, Royal Claimant {2}{G}{W}

Legendary Creature - Human Noble
Amleth, Royal Claimant can't be blocked by creatures with power 3 or less.
At the beginning of your end step, if you control three or more tapped creatures, create a 4/4 white Angel creature token with flying and vigilance. Otherwise, create a 1/1 white Soldier creature token.
2/2
  • The Empty Throne of Feanav
Seagraf Shamblers

Seagraf Shamblers {1}{U}

Creature - Zombie
Whenever one or more cards leave your graveyard, put a +1/+1 counter on Seagraf Shamblers.
As the tide recedes, the dead begin to rise.
2/2
  • Innistrad In Memoriam
Phasewalker Rake

Phasewalker Rake {4}{U}

Creature - Spirit Rogue
{3}{U}, Reveal this card from your hand, Return an unblocked attacking creature you control to its owner's hand: Put Phasewalker Rake from your hand onto the battlefield tapped and attacking. If you returned a Pirate or Rogue this way, draw a card.
“Yroncaster's walls can't bar me.”
5/4
  • The Petals Wilt
Bedfellow

Bedfellow {1}{B}{B}

Creature - Horror
Bedfellow can't block or be blocked.
Exile two cards from your graveyard: Bedfellow gets +1/+1 until end of turn.
“Honey, you're too old to be scared of monsters under the bed.”
—“Sleep Tight”
2/2
  • Video Horror System
Relentless Army

Relentless Army {2}{B}

Sorcery
Return up to one target creature card from your graveyard to your hand.
Recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
  • Alkabah
Demonqueller Mage

Demonqueller Mage {1}{U}{U}

Creature - Human Wizard
When Demonqueller Mage enters, gain control of target creature with power 2 or less until Demonqueller Mage leaves the battlefield.
“Speak the language of the accursed, and they will flock to your call.”
1/1
  • The Unraveling
Jindao, the World Eye

Jindao, the World Eye {2}{G}{G}

Legendary Creature - Snake
You may look at the top card of your library any time.
Once during each of your turns, you may play a land from the top of your library as though you could play an additional land.
{3}{G}{G}: You may cast the top card of your library without paying its mana cost if it's a creature card. Activate only as a sorcery.
2/2
  • Nangjiao In Bloom
Fatresya's Command

Fatresya's Command {2}{G}{G}

Instant
Choose two —
• Return target permanent card from your graveyard to your hand.
• Put two +1/+1 counters on target creature.
• Destroy target artifact or enchantment.
• Target player reveals the top three cards of their library. They may put a creature card from among them into their hand. They put the rest into their graveyard.
Victory Over Phyrexia
Legacy of Communion

Victory Over Phyrexia {1}{G}

Sorcery
Choose one —
• Destroy target artifact or enchantment with mana value 3 or less.
• You gain 3 life. Draw a card.
Card has other part: Legacy of Communion
Arroyo, the Bound

Arroyo, the Bound {3}{B}{B}

Legendary Enchantment
If a player would draw a card, instead that player may put a card they own exiled with Arroyo, the Bound into their hand.
{3}: Search target player's library for a card and exile it face down, then that player shuffles. They may look at that card for as long as it remains exiled.
The dreaming are not the dead.
  • Ophorio
Sling of the Meek

Sling of the Meek {1}

Artifact - Equipment
Equipped creature has “{1}, {T}: This creature deals 1 damage to any target.”
Whenever equipped creature deals damage to a creature with power 5 or greater, sacrifice Sling of the Meek. If you do, destroy that creature.
Equip {3}
  • Scriptures of Urshad
Ichi-no-Oni

Ichi-no-Oni {1}{B}

Creature - Demon Spirit
When Ichi-no-Oni enters, each player loses 2 life.
While the Empire rallied against the Coil, Azuma Hashiro's preparations came to an end.
2/2
  • Imperial Legacies
Leave the World Behind

Leave the World Behind {6}{W}{W}

Sorcery
Exile all creatures, then for each creature exiled this way, you may return it to the battlefield under its owner's control. For each creature you didn't return to the battlefield this way, its owner may search their library for a basic land card and put it onto the battlefield tapped. Each player that does shuffles.
“This is our only path forward. Are you with me?”
—Edina, Coralight soothsayer
  • Elmare: Into the Abyss