{T}: Add {C}. {3}, Exile Resurgent Oasis from your graveyard: Choose a basic land type. Create a tapped colorless land token that's a Desert and the chosen basic land type.
Raintouched Basin enters tapped. {T}: Add {U}. Desertcycling {1}{U}({1}{U}, Discard this card: Search your library for a Desert card, reveal it, and put it into your hand, then shuffle.)
{T}: Add {C}. Ascend—Tap ten untapped permanents you control. (Tap ten untapped permanents you control: Exile this land, then return it to the battlefield transformed. Ascend only as a sorcery.)
Flourishing Lowlands enters tapped. {T}: Add {G}. Desertcycling {1}{G}({1}{G}, Discard this card: Search your library for a Desert card, reveal it, and put it into your hand, then shuffle.)
{T}: Add {C}. {T}: Add one mana of any color a Desert you control could produce. {1}, {T}, Sacrifice Eroded Sanctuary: Draw a card. Activate only if you control four or more Deserts.
As Dha-Bukan enters, choose a basic land type. You may reveal a Desert card from your hand. If you don't, Dha-Bukan enters tapped. Deserts you control are the chosen type in addition to their other land types.
Chigau Market Outskirts enters tapped. When it does, choose a creature card name. {T}: Add {B}. {1}, {T}, Sacrifice Chigau Market Outskirts: You may cast a creature spell with the chosen name from your graveyard this turn.
{T}: Add {C}. Dominance — {1}, {T}: Blistering Boneyard deals 1 damage to each opponent. Activate only if you control the creature with the greatest power or tied for the greatest power.
Equipped creature gets +2/+2 and has vigilance. Equip {4} Wanderlust — Wayfarer's Adornments has equip {0} as long as you control four or more differently named lands.
Gestalt (When this or another creature enters under your control, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.) Towering Wickerman can't be blocked by creatures with power 2 or less. Whenever a creature merges with Towering Wickerman, put two +1/+1 counters on it.
Other artifacts you control have ward {1}. Overcast — Whenever you cast an artifact creature spell, if {C} was spent to cast it, it enters with an additional +1/+1 counter on it.
When Steelscribed Katana enters, you may attach it to target creature you control. Equipped or inscribed creature gets +2/+1. Equip {3} Inscribe {7}({7}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)